Save & restore region map editor geometry & state from config

This commit is contained in:
BigBahss
2020-09-15 19:03:15 -04:00
committed by huderlem
parent 5624de750b
commit daae6fe52b
4 changed files with 34 additions and 1 deletions

View File

@@ -52,6 +52,7 @@ public:
void setPrettyCursors(bool enabled);
void setMainGeometry(QByteArray, QByteArray, QByteArray, QByteArray);
void setTilesetEditorGeometry(QByteArray, QByteArray);
void setRegionMapEditorGeometry(QByteArray, QByteArray);
void setCollisionOpacity(int opacity);
void setMetatilesZoom(int zoom);
void setShowPlayerView(bool enabled);
@@ -65,6 +66,7 @@ public:
bool getPrettyCursors();
QMap<QString, QByteArray> getMainGeometry();
QMap<QString, QByteArray> getTilesetEditorGeometry();
QMap<QString, QByteArray> getRegionMapEditorGeometry();
int getCollisionOpacity();
int getMetatilesZoom();
bool getShowPlayerView();
@@ -92,6 +94,8 @@ private:
QByteArray mainSplitterState;
QByteArray tilesetEditorGeometry;
QByteArray tilesetEditorState;
QByteArray regionMapEditorGeometry;
QByteArray regionMapEditorState;
int collisionOpacity;
int metatilesZoom;
bool showPlayerView;