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add list of files porymap edits to docs
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@@ -17,6 +17,7 @@ Porymap Documentation
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manual/editing-map-connections
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manual/editing-wild-encounters
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manual/region-map-editor
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manual/project-files
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.. toctree::
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:maxdepth: 2
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46
docsrc/manual/project-files.rst
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46
docsrc/manual/project-files.rst
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@@ -0,0 +1,46 @@
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*************
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Project Files
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*************
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Porymap relies on the user maintaining a certain level of integrity with their project files.
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This is a list of files that porymap reads from and writes to. Generally, if porymap writes
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to a file, it probably is not a good idea to edit yourself unless otherwise noted.
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.. csv-table::
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:header: File Name,Read,Write,Notes
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:widths: 20, 5, 5, 30
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data/maps/\*/map.json, yes, yes,
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data/event_scripts.s, no, yes, only appends new script files to end of file
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data/maps/map_groups.json, yes, yes,
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data/layouts/layouts.json, yes, yes, also reads border and blockdata files listed in this file
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data/tilesets/headers.inc, yes, yes,
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data/tilesets/graphics.inc, yes, yes, also edits palette and tile image files listed in this file
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data/tilesets/metatiles.inc, yes, yes, also edits metatile files listed in this file
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src/data/wild_encounters.json, yes, yes,
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src/data/field_event_obj/event_object_graphics_info_pointers.h, yes, no,
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src/data/field_event_obj/event_object_graphics_info.h, yes, no,
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src/data/field_event_obj/event_object_pic_tables.h, yes, no,
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src/data/field_event_obj/event_object_graphics.h, yes, no,
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src/data/graphics/pokemon.h, yes, no, for pokemon sprite icons
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src/data/heal_locations.h, yes, yes,
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src/data/region_map/region_map_entries.h, yes, yes,
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include/constants/map_groups.h, no, yes,
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include/constants/items.h, yes, no,
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include/constants/flags.h, yes, no,
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include/constants/vars.h, yes, no,
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include/constants/weather.h, yes, no,
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include/constants/heal_locations.h, no, yes,
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include/constants/pokemon.h, yes, no, reads min and max level constants
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include/constants/map_types.h, yes, no,
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include/constants/secret_bases.h, yes, no,
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include/constants/event_object_movement_constants.h, yes, no,
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include/constants/bg_event_constants.h, yes, no,
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include/constants/region_map_sections.h, yes, no,
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include/constants/metatile_labels.h, yes, yes,
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include/constants/metatile_behaviors.h, yes, no,
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include/constants/bg_event_constants.h, yes, no,
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include/fieldmap.h, yes, no, reads tileset related constants
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