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add wild encounter documentation
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@@ -7,6 +7,7 @@ and this project somewhat adheres to [Semantic Versioning](https://semver.org/sp
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The **"Breaking Changes"** listed below are changes that have been made in the decompilation projects (e.g. pokeemerald), which porymap requires in order to work properly. If porymap is used on a project that is not up-to-date with the breaking changes, then porymap will likely break or behave improperly.
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## [Unreleased]
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<<<<<<< 92cf37cff99088605032dedf0be919d08d2e2fad
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### Added
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- Add warning when closing porymap with unsaved changes.
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@@ -14,13 +15,22 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
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- Exporting map images is now more configurable. Events, connections, collision, etc. can be toggled on and off before exporting the image.
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- The entire Tileset Editor selection is now conveniently flipped when selecting x-flip or y-flip.
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- Autocomplete for porymap's comboboxes are no longer requires typing the full string prefix.
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=======
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### Changed
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- Add wild encounter table editor.
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- Exporting map images is now more configurable. Events, connections, collision, etc. can be toggled on and off before exporting the image.
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- The entire Tileset Editor selection is now conveniently flipped when selecting x-flip or y-flip.
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>>>>>>> add wild encounter documentation
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### Fixed
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- Fix bug where map group names were hardcoded when creating a new map.
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- Fix bug in Tileset Editor where multi-tile selections weren't properly painted when clicking on the bottom row of the metatile layers.
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- Fix bug where line breaks in C headers were not parsed properly.
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<<<<<<< 92cf37cff99088605032dedf0be919d08d2e2fad
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- Fix bug when exporting tileset images using palettes with duplicate colors.
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- Fix bug where creating new maps from existing layouts created an empty layout folder.
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=======
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>>>>>>> add wild encounter documentation
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## [1.2.2] - 2019-05-16
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