diff --git a/forms/connectionslistitem.ui b/forms/connectionslistitem.ui
index bf04e8be..116da983 100644
--- a/forms/connectionslistitem.ui
+++ b/forms/connectionslistitem.ui
@@ -6,7 +6,7 @@
0
0
- 178
+ 188
157
@@ -20,7 +20,7 @@
.ConnectionsListItem { border-width: 1px; }
- QFrame::StyledPanel
+ QFrame::Shape::StyledPanel
-
@@ -65,7 +65,7 @@
-
- Remove this connection.
+ <html><head/><body><p>Remove this connection.</p></body></html>
...
@@ -79,28 +79,28 @@
-
- Where the connected map should be positioned relative to the current map.
+ <html><head/><body><p>Where the connected map should be positioned relative to the current map.</p></body></html>
-
- The name of the map to connect to the current map.
+ <html><head/><body><p>The name of the map to connect to the current map.</p></body></html>
-
- The number of spaces to move the connected map perpendicular to its connected direction.
+ <html><head/><body><p>The number of spaces to move the connected map perpendicular to its connected direction.</p></body></html>
-
- Open the connected map.
+ <html><head/><body><p>Open the connected map.</p></body></html>
...
diff --git a/forms/customattributesdialog.ui b/forms/customattributesdialog.ui
index b1f1ee4b..90dfba6e 100644
--- a/forms/customattributesdialog.ui
+++ b/forms/customattributesdialog.ui
@@ -33,7 +33,7 @@
-
- The key name for the new JSON field
+ <html><head/><body><p>The key name for the new JSON field</p></body></html>
true
@@ -50,7 +50,7 @@
-
- The data type for the new JSON field
+ <html><head/><body><p>The data type for the new JSON field</p></body></html>
@@ -70,7 +70,7 @@
- The value for the new JSON field
+ <html><head/><body><p>The value for the new JSON field</p></body></html>
diff --git a/forms/customscriptseditor.ui b/forms/customscriptseditor.ui
index e2efa2af..7db3b208 100644
--- a/forms/customscriptseditor.ui
+++ b/forms/customscriptseditor.ui
@@ -60,7 +60,7 @@
-
- Create a new Porymap script file with a default template
+ <html><head/><body><p>Create a new Porymap script file with a default template</p></body></html>
Create New Script...
@@ -74,7 +74,7 @@
-
- Add an existing script file to the list below
+ <html><head/><body><p>Add an existing script file to the list below</p></body></html>
Load Script...
@@ -88,7 +88,7 @@
-
- Refresh all loaded scripts to account for any recent edits
+ <html><head/><body><p>Refresh all loaded scripts to account for any recent edits</p></body></html>
Refresh Scripts
diff --git a/forms/mainwindow.ui b/forms/mainwindow.ui
index 53224385..bf0d2608 100644
--- a/forms/mainwindow.ui
+++ b/forms/mainwindow.ui
@@ -260,9 +260,6 @@
false
-
-
-
0
@@ -2380,7 +2377,7 @@
-
- If enabled, connections will automatically be updated on the connected map.
+ <html><head/><body><p>If enabled, the connected Emerge and/or Dive maps will be displayed with an opacity set using the slider.</p></body></html>
Mirror to Connecting Maps
@@ -2433,7 +2430,7 @@
false
- Open the selected Dive Map
+ <html><head/><body><p>Open the selected Dive Map</p></body></html>
...
@@ -2447,7 +2444,7 @@
-
- If enabled, the connected Emerge and/or Dive maps will be displayed with an opacity set using the slider.
+ <html><head/><body><p>If enabled, the connected Emerge and/or Dive maps will be displayed with an opacity set using the slider.</p></body></html>
Show Emerge/Dive Maps
@@ -2570,7 +2567,7 @@
false
- Open the selected Emerge Map
+ <html><head/><body><p>Open the selected Emerge Map</p></body></html>
...
@@ -3079,45 +3076,6 @@
Ctrl+T
-
-
- true
-
-
-
- :/icons/sort_alphabet.ico:/icons/sort_alphabet.ico
-
-
- Sort by &Location
-
-
-
-
- true
-
-
-
- :/icons/sort_number.ico:/icons/sort_number.ico
-
-
- Sort by &Group
-
-
- Sort by Group
-
-
-
-
- true
-
-
-
- :/icons/sort_map.ico:/icons/sort_map.ico
-
-
- Sort by &Layout
-
-
About Porymap...
diff --git a/forms/maplisttoolbar.ui b/forms/maplisttoolbar.ui
index 54eb48d0..07878f0a 100644
--- a/forms/maplisttoolbar.ui
+++ b/forms/maplisttoolbar.ui
@@ -32,7 +32,7 @@
-
- Add a new folder to the list.
+ <html><head/><body><p>Add a new folder to the list.</p></body></html>
@@ -73,7 +73,7 @@
-
- Expand all folders in the list.
+ <html><head/><body><p>Expand all folders in the list.</p></body></html>
@@ -93,7 +93,7 @@
-
- Collapse all folders in the list.
+ <html><head/><body><p>Collapse all folders in the list.</p></body></html>
@@ -113,7 +113,7 @@
-
- If enabled, folders may be renamed and items in the list may be rearranged.
+ <html><head/><body><p>If enabled, folders may be renamed and items in the list may be rearranged.</p></body></html>
diff --git a/forms/newmapconnectiondialog.ui b/forms/newmapconnectiondialog.ui
index 9b3a3b6e..85aeec72 100644
--- a/forms/newmapconnectiondialog.ui
+++ b/forms/newmapconnectiondialog.ui
@@ -17,10 +17,10 @@
-
- QFrame::NoFrame
+ QFrame::Shape::NoFrame
- QFrame::Plain
+ QFrame::Shadow::Plain
@@ -45,7 +45,7 @@
-
- The name of the map to connect to the current map.
+ <html><head/><body><p>The name of the map to connect to the current map.</p></body></html>
@@ -59,7 +59,7 @@
-
- Where the connected map should be positioned relative to the current map.
+ <html><head/><body><p>Where the connected map should be positioned relative to the current map.</p></body></html>
@@ -82,10 +82,10 @@
-
- Qt::Horizontal
+ Qt::Orientation::Horizontal
- QDialogButtonBox::Cancel|QDialogButtonBox::Ok
+ QDialogButtonBox::StandardButton::Cancel|QDialogButtonBox::StandardButton::Ok
diff --git a/forms/preferenceeditor.ui b/forms/preferenceeditor.ui
index 2ce37cbe..83de6f18 100644
--- a/forms/preferenceeditor.ui
+++ b/forms/preferenceeditor.ui
@@ -40,7 +40,7 @@
-
- If checked, a prompt to reload your project will appear if relevant project files are edited
+ <html><head/><body><p>If checked, a prompt to reload your project will appear if relevant project files are edited</p></body></html>
Monitor project files
@@ -50,7 +50,7 @@
-
- If checked, Porymap will automatically open your most recently opened project on startup
+ <html><head/><body><p>If checked, Porymap will automatically open your most recently opened project on startup</p></body></html>
Open recent project on launch
@@ -60,7 +60,7 @@
-
- If checked, Porymap will automatically alert you on startup if a new release is available
+ <html><head/><body><p>If checked, Porymap will automatically alert you on startup if a new release is available</p></body></html>
Automatically check for updates
@@ -112,7 +112,7 @@
-
- If checked, no warning will be shown when deleting an event that has an associated #define that may also be deleted.
+ <html><head/><body><p>If checked, no warning will be shown when deleting an event that has an associated #define that may also be deleted.</p></body></html>
Disable warning when deleting events with IDs
@@ -138,7 +138,7 @@
-
- If enabled, an event can be selected by clicking directly on the opaque pixels of its sprite. This may be preferable when events are overlapping.
+ <html><head/><body><p>If enabled, an event can be selected by clicking directly on the opaque pixels of its sprite. This may be preferable when events are overlapping.</p></body></html>
Select by clicking on sprite
@@ -148,7 +148,7 @@
-
- If enabled, an event can be selected by clicking anywhere within its sprite dimensions. This may be preferable for events with small or mostly transparent sprites.
+ <html><head/><body><p>If enabled, an event can be selected by clicking anywhere within its sprite dimensions. This may be preferable for events with small or mostly transparent sprites.</p></body></html>
Select by clicking within bounding rectangle
@@ -231,7 +231,7 @@
-
- The shell command for your preferred text editor (possibly an absolute path if the program doesn't exist in your PATH).
+ <html><head/><body><p>The shell command for your preferred text editor (possibly an absolute path if the program doesn't exist in your PATH).</p></body></html>
e.g. code %D
@@ -264,7 +264,7 @@
-
- The shell command for your preferred text editor to open a file to a specific line number (possibly an absolute path if the program doesn't exist in your PATH).
+ <html><head/><body><p>The shell command for your preferred text editor to open a file to a specific line number (possibly an absolute path if the program doesn't exist in your PATH).</p></body></html>
e.g. code --goto %F:%L
diff --git a/forms/projectsettingseditor.ui b/forms/projectsettingseditor.ui
index 642c13a8..4cf06515 100644
--- a/forms/projectsettingseditor.ui
+++ b/forms/projectsettingseditor.ui
@@ -52,7 +52,7 @@
-
- Whether map script files should prefer using .pory
+ <html><head/><body><p>Whether map script files should prefer using .pory</p></body></html>
Use Poryscript
@@ -61,6 +61,9 @@
-
+
+ <html><head/><body><p>If enabled, Porymap will display wild encounter data on the Wild Pokémon tab.</p></body></html>
+
Show Wild Encounter Tables
@@ -99,7 +102,7 @@
-
- Restore the data in the prefabs file to the version defaults. Will create a new file if one doesn't exist.
+ <html><head/><body><p>Restore the data in the prefabs file to the version defaults. Will create a new file if one doesn't exist.</p></body></html>
Import Defaults
@@ -109,7 +112,7 @@
-
- The file that will be used to populate the Prefabs tab
+ <html><head/><body><p>The file that will be used to populate the Prefabs tab</p></body></html>
prefabs.json
@@ -148,7 +151,7 @@
-
- The image sheet that will be used to represent elevation and collision on the Collision tab
+ <html><head/><body><p>The image sheet that will be used to represent elevation and collision on the Collision tab</p></body></html>
true
@@ -176,7 +179,7 @@
-
- The maximum collision value represented with an icon on the image sheet
+ <html><head/><body><p>The maximum collision value represented with an icon on the image sheet</p></body></html>
@@ -197,7 +200,7 @@
-
- The maximum elevation value represented with an icon on the image sheet
+ <html><head/><body><p>The maximum elevation value represented with an icon on the image sheet</p></body></html>
@@ -270,7 +273,7 @@
-
- The icon that will be displayed on the Wild Pokémon tab for the above species
+ <html><head/><body><p>The icon that will be displayed on the Wild Pokémon tab for the above species</p></body></html>
true
@@ -304,22 +307,22 @@
-
-
- 0
-
<html><head/><body><p>The distance (in pixels) that a player is able to see North of their character's position in-game. By default this is the distance from the center 16x16 to the edge of the 160 pixel tall GBA screen.</p></body></html>
+
+ 0
+
-
-
- 0
-
<html><head/><body><p>The distance (in pixels) that a player is able to see South of their character's position in-game. By default this is the distance from the center 16x16 to the edge of the 160 pixel tall GBA screen.</p></body></html>
+
+ 0
+
@@ -342,22 +345,22 @@
-
-
- 0
-
<html><head/><body><p>The distance (in pixels) that a player is able to see West of their character's position in-game. By default this is the distance from the center 16x16 to the edge of the 240 pixel wide GBA screen.</p></body></html>
+
+ 0
+
-
-
- 0
-
<html><head/><body><p>The distance (in pixels) that a player is able to see East of their character's position in-game. By default this is the distance from the center 16x16 to the edge of the 240 pixel wide GBA screen.</p></body></html>
+
+ 0
+
@@ -463,7 +466,7 @@
0
0
- 561
+ 570
622
@@ -491,14 +494,14 @@
-
- The default elevation that will be used to fill new maps
+ <html><head/><body><p>The default elevation that will be used to fill new maps</p></body></html>
-
- Whether a separate text.inc or text.pory file will be created for new maps, alongside the scripts file
+ <html><head/><body><p>Whether a separate text.inc or text.pory file will be created for new maps, alongside the scripts file</p></body></html>
Create separate text file
@@ -507,6 +510,9 @@
-
+
+ <html><head/><body><p>The default layout width for new maps</p></body></html>
+
1
@@ -514,6 +520,9 @@
-
+
+ <html><head/><body><p>The default layout height for new maps</p></body></html>
+
1
@@ -543,14 +552,14 @@
-
- The default metatile value that will be used to fill new maps
+ <html><head/><body><p>The default metatile value that will be used to fill new maps</p></body></html>
-
- The default collision that will be used to fill new maps
+ <html><head/><body><p>The default collision that will be used to fill new maps</p></body></html>
@@ -573,7 +582,7 @@
-
- A comma-separated list of metatile values that will be used to fill new map borders
+ <html><head/><body><p>A comma-separated list of metatile values that will be used to fill new map borders</p></body></html>
@@ -596,28 +605,28 @@
-
- The default metatile value that will be used for the top-left border metatile on new maps.
+ <html><head/><body><p>The default metatile value that will be used for the top-left border metatile on new maps.</p></body></html>
-
- The default metatile value that will be used for the top-right border metatile on new maps.
+ <html><head/><body><p>The default metatile value that will be used for the top-right border metatile on new maps.</p></body></html>
-
- The default metatile value that will be used for the bottom-left border metatile on new maps.
+ <html><head/><body><p>The default metatile value that will be used for the bottom-left border metatile on new maps.</p></body></html>
-
- The default metatile value that will be used for the bottom-right border metatile on new maps.
+ <html><head/><body><p>The default metatile value that will be used for the bottom-right border metatile on new maps.</p></body></html>
@@ -697,7 +706,7 @@
-
- The mask used to read/write metatile IDs in map data.
+ <html><head/><body><p>The mask used to read/write metatile IDs in map data.</p></body></html>
@@ -711,7 +720,7 @@
-
- The mask used to read/write collision values in map data.
+ <html><head/><body><p>The mask used to read/write collision values in map data.</p></body></html>
@@ -725,7 +734,7 @@
-
- The mask used to read/write elevation values in map data.
+ <html><head/><body><p>The mask used to read/write elevation values in map data.</p></body></html>
@@ -754,7 +763,7 @@
-
- Whether "Allow Running", "Allow Biking" and "Allow Dig & Escape Rope" are default options for Map Headers
+ <html><head/><body><p>Whether "Allow Running", "Allow Biking" and "Allow Dig & Escape Rope" are default options for Map Headers</p></body></html>
Enable 'Allow Running/Biking/Escaping'
@@ -764,7 +773,7 @@
-
- Whether "Floor Number" is a default option for Map Headers
+ <html><head/><body><p>Whether "Floor Number" is a default option for Map Headers</p></body></html>
Enable 'Floor Number'
@@ -774,7 +783,7 @@
-
- Whether the dimensions of the border can be changed. If not set, all borders are 2x2
+ <html><head/><body><p>Whether the dimensions of the border can be changed. If not set, all borders are 2x2</p></body></html>
Enable Custom Border Size
@@ -834,7 +843,7 @@
0
0
- 561
+ 570
798
@@ -853,7 +862,11 @@
-
-
+
+
+ <html><head/><body><p>The default primary tileset to use for new maps/layouts.</p></body></html>
+
+
-
@@ -863,7 +876,11 @@
-
-
+
+
+ <html><head/><body><p>The default secondary tileset to use for new maps/layouts.</p></body></html>
+
+
@@ -877,7 +894,7 @@
-
- Fully transparent pixels will be rendered as black pixels (the Pokémon games do this by default)
+ <html><head/><body><p>Fully transparent pixels will be rendered as black pixels (the Pokémon games do this by default)</p></body></html>
Render as black
@@ -887,7 +904,7 @@
-
- Fully transparent pixels will be rendered using the first palette color (this the default behavior for the GBA)
+ <html><head/><body><p>Fully transparent pixels will be rendered using the first palette color (this the default behavior for the GBA)</p></body></html>
Render using first palette color
@@ -913,7 +930,7 @@
-
- This raw tile value will be used to fill the unused bottom layer of Normal metatiles
+ <html><head/><body><p>This raw tile value will be used to fill the unused bottom layer of Normal metatiles</p></body></html>
@@ -927,7 +944,7 @@
-
- This raw tile value will be used to fill the unused top layer of Covered metatiles
+ <html><head/><body><p>This raw tile value will be used to fill the unused top layer of Covered metatiles</p></body></html>
@@ -941,7 +958,7 @@
-
- This raw tile value will be used to fill the unused middle layer of Split metatiles
+ <html><head/><body><p>This raw tile value will be used to fill the unused middle layer of Split metatiles</p></body></html>
@@ -985,22 +1002,19 @@
-
- The mask used to read/write Layer Type from the metatile's attributes data. If 0, this attribute is disabled.
+ <html><head/><body><p>The mask used to read/write Layer Type from the metatile's attributes data. If 0, this attribute is disabled.</p></body></html>
-
- The mask used to read/write Metatile Behavior from the metatile's attributes data. If 0, this attribute is disabled.
+ <html><head/><body><p>The mask used to read/write Metatile Behavior from the metatile's attributes data. If 0, this attribute is disabled.</p></body></html>
-
-
- The number of bytes used per metatile for metatile attributes
-
Attributes size (in bytes)
@@ -1031,6 +1045,9 @@
-
+
+ <html><head/><body><p>If checked, metatiles will be interpreted as having 3 layers of 4 tiles each (12 tiles total) as opposed to the default 2 layers of 4 tiles each (8 total).</p></body></html>
+
Enable Triple Layer Metatiles
@@ -1039,7 +1056,7 @@
-
- The mask used to read/write Terrain Type from the metatile's attributes data. If 0, this attribute is disabled.
+ <html><head/><body><p>The mask used to read/write Terrain Type from the metatile's attributes data. If 0, this attribute is disabled.</p></body></html>
@@ -1066,7 +1083,7 @@
-
- The mask used to read/write Encounter Type from the metatile's attributes data. If 0, this attribute is disabled.
+ <html><head/><body><p>The mask used to read/write Encounter Type from the metatile's attributes data. If 0, this attribute is disabled.</p></body></html>
@@ -1079,6 +1096,9 @@
-
+
+ <html><head/><body><p>The number of bytes each metatile has for metatile attributes. This is the metadata about each metatile like behvior, layer type, etc.</p></body></html>
+
false
@@ -1119,7 +1139,7 @@
-
- Whether the C data outputted for new tilesets will include the "callback" field
+ <html><head/><body><p>Whether the C data outputted for new tilesets will include the "callback" field</p></body></html>
Output 'callback' field
@@ -1129,7 +1149,7 @@
-
- Whether the C data outputted for new tilesets will include the "isCompressed" field
+ <html><head/><body><p>Whether the C data outputted for new tilesets will include the "isCompressed" field</p></body></html>
Output 'isCompressed' field
@@ -1176,7 +1196,7 @@
0
0
- 561
+ 570
840
@@ -1204,7 +1224,7 @@
-
- The icon that will be used to represent Warp events
+ <html><head/><body><p>The icon that will be used to represent Warp events</p></body></html>
true
@@ -1214,7 +1234,7 @@
-
- The icon that will be used to represent Heal Location events
+ <html><head/><body><p>The icon that will be used to represent Heal Location events</p></body></html>
true
@@ -1238,7 +1258,7 @@
-
- The icon that will be used to represent Object events that don't have their own sprite
+ <html><head/><body><p>The icon that will be used to represent Object events that don't have their own sprite</p></body></html>
true
@@ -1255,7 +1275,7 @@
-
- The icon that will be used to represent Trigger events
+ <html><head/><body><p>The icon that will be used to represent Trigger events</p></body></html>
true
@@ -1265,7 +1285,7 @@
-
- The icon that will be used to represent BG events
+ <html><head/><body><p>The icon that will be used to represent BG events</p></body></html>
true
@@ -1339,7 +1359,7 @@
-
- Remove the current text from the list
+ <html><head/><body><p>Remove the current text from the list</p></body></html>
...
@@ -1363,7 +1383,7 @@
-
- If checked, Warp Events will not display a warning about incompatible metatile behaviors
+ <html><head/><body><p>If checked, Warp Events will not display a warning about incompatible metatile behaviors</p></body></html>
Disable Warning
@@ -1376,7 +1396,7 @@
-
- Metatile Behaviors on this list won't trigger warnings for Warp Events
+ <html><head/><body><p>Metatile Behaviors on this list won't trigger warnings for Warp Events</p></body></html>
true
@@ -1392,7 +1412,7 @@
-
- Add the current text to the list
+ <html><head/><body><p>Add the current text to the list</p></body></html>
...
@@ -1558,8 +1578,8 @@
0
0
- 561
- 593
+ 570
+ 499
@@ -1605,8 +1625,8 @@
0
0
- 535
- 531
+ 544
+ 437
@@ -1647,8 +1667,8 @@
0
0
- 561
- 593
+ 570
+ 499
@@ -1694,8 +1714,8 @@
0
0
- 535
- 531
+ 544
+ 437
diff --git a/forms/regionmappropertiesdialog.ui b/forms/regionmappropertiesdialog.ui
index 80e7020a..88b465f4 100644
--- a/forms/regionmappropertiesdialog.ui
+++ b/forms/regionmappropertiesdialog.ui
@@ -21,7 +21,7 @@
- QFormLayout::AllNonFixedFieldsGrow
+ QFormLayout::FieldGrowthPolicy::AllNonFixedFieldsGrow
-
@@ -33,7 +33,7 @@
-
- A nickname for this region map that will differentiate it from others (should be unique).
+ <html><head/><body><p>A nickname for this region map that will differentiate it from others (should be unique).</p></body></html>
@@ -131,7 +131,7 @@
- The height of the tilemap
+ <html><head/><body><p>The height of the tilemap</p></body></html>
255
@@ -148,10 +148,10 @@
-
- QFrame::NoFrame
+ QFrame::Shape::NoFrame
- QFrame::Raised
+ QFrame::Shadow::Raised
@@ -218,10 +218,10 @@
<html><head/><body><p>Path to the tilemap binary relative to the project root.</p></body></html>
- QFrame::NoFrame
+ QFrame::Shape::NoFrame
- QFrame::Raised
+ QFrame::Shadow::Raised
@@ -269,10 +269,10 @@
-
- QFrame::NoFrame
+ QFrame::Shape::NoFrame
- QFrame::Plain
+ QFrame::Shadow::Plain
@@ -392,10 +392,10 @@
-
- QFrame::NoFrame
+ QFrame::Shape::NoFrame
- QFrame::Raised
+ QFrame::Shadow::Raised
@@ -487,7 +487,7 @@
-
- Qt::Horizontal
+ Qt::Orientation::Horizontal
@@ -517,7 +517,7 @@
-
- Qt::Horizontal
+ Qt::Orientation::Horizontal
@@ -590,7 +590,7 @@
-
- Qt::Horizontal
+ Qt::Orientation::Horizontal
@@ -617,7 +617,7 @@
-
- Qt::Horizontal
+ Qt::Orientation::Horizontal
@@ -646,7 +646,7 @@
-
- Qt::Horizontal
+ Qt::Orientation::Horizontal
@@ -659,10 +659,10 @@
-
- Qt::Horizontal
+ Qt::Orientation::Horizontal
- QDialogButtonBox::Cancel|QDialogButtonBox::Ok
+ QDialogButtonBox::StandardButton::Cancel|QDialogButtonBox::StandardButton::Ok
diff --git a/include/core/utility.h b/include/core/utility.h
index 6613ee71..09caebce 100644
--- a/include/core/utility.h
+++ b/include/core/utility.h
@@ -9,6 +9,7 @@ namespace Util {
int roundUp(int numToRound, int multiple);
QString toDefineCase(QString input);
QString toHexString(uint32_t value, int minLength = 0);
+ QString toHtmlParagraph(const QString &text);
Qt::Orientations getOrientation(bool xflip, bool yflip);
}
diff --git a/src/core/utility.cpp b/src/core/utility.cpp
index 55830b8a..7c7e5435 100644
--- a/src/core/utility.cpp
+++ b/src/core/utility.cpp
@@ -43,6 +43,10 @@ QString Util::toHexString(uint32_t value, int minLength) {
return "0x" + QString("%1").arg(value, minLength, 16, QChar('0')).toUpper();
}
+QString Util::toHtmlParagraph(const QString &text) {
+ return QString("%1
").arg(text);
+}
+
Qt::Orientations Util::getOrientation(bool xflip, bool yflip) {
Qt::Orientations flags;
if (xflip) flags |= Qt::Orientation::Horizontal;
diff --git a/src/ui/customattributestable.cpp b/src/ui/customattributestable.cpp
index 28153b4d..ba9409c8 100644
--- a/src/ui/customattributestable.cpp
+++ b/src/ui/customattributestable.cpp
@@ -1,6 +1,7 @@
#include "customattributestable.h"
#include "parseutil.h"
#include "noscrollspinbox.h"
+#include "utility.h"
#include
#include
@@ -96,7 +97,7 @@ int CustomAttributesTable::addAttribute(const QString &key, const QJsonValue &va
keyItem->setFlags(Qt::ItemIsEnabled);
keyItem->setData(DataRole::JsonType, type); // Record the type for writing to the file
keyItem->setTextAlignment(Qt::AlignCenter);
- keyItem->setToolTip(key); // Display name as tool tip in case it's too long to see in the cell
+ keyItem->setToolTip(Util::toHtmlParagraph(key)); // Display name as tool tip in case it's too long to see in the cell
this->setItem(rowIndex, Column::Key, keyItem);
// Add value to table
diff --git a/src/ui/eventframes.cpp b/src/ui/eventframes.cpp
index bce55c66..d3cfdc80 100644
--- a/src/ui/eventframes.cpp
+++ b/src/ui/eventframes.cpp
@@ -209,15 +209,16 @@ void ObjectFrame::setup() {
// sprite combo
QFormLayout *l_form_sprite = new QFormLayout();
this->combo_sprite = new NoScrollComboBox(this);
- this->combo_sprite->setToolTip("The sprite graphics to use for this object.");
+ static const QString combo_sprite_toolTip = Util::toHtmlParagraph("The sprite graphics to use for this object.");
+ this->combo_sprite->setToolTip(combo_sprite_toolTip);
l_form_sprite->addRow("Sprite", this->combo_sprite);
this->layout_contents->addLayout(l_form_sprite);
// movement
QFormLayout *l_form_movement = new QFormLayout();
this->combo_movement = new NoScrollComboBox(this);
- this->combo_movement->setToolTip("The object's natural movement behavior when\n"
- "the player is not interacting with it.");
+ static const QString combo_movement_toolTip = Util::toHtmlParagraph("The object's natural movement behavior when the player is not interacting with it.");
+ this->combo_movement->setToolTip(combo_movement_toolTip);
l_form_movement->addRow("Movement", this->combo_movement);
this->layout_contents->addLayout(l_form_movement);
@@ -226,15 +227,15 @@ void ObjectFrame::setup() {
this->spinner_radius_x = new NoScrollSpinBox(this);
this->spinner_radius_x->setMinimum(0);
this->spinner_radius_x->setMaximum(255);
- this->spinner_radius_x->setToolTip("The maximum number of metatiles this object\n"
- "is allowed to move left or right during its\n"
- "normal movement behavior actions.");
+ static const QString spinner_radius_x_toolTip = Util::toHtmlParagraph("The maximum number of metatiles this object is allowed to move left "
+ "or right during its normal movement behavior actions.");
+ this->spinner_radius_x->setToolTip(spinner_radius_x_toolTip);
this->spinner_radius_y = new NoScrollSpinBox(this);
this->spinner_radius_y->setMinimum(0);
this->spinner_radius_y->setMaximum(255);
- this->spinner_radius_y->setToolTip("The maximum number of metatiles this object\n"
- "is allowed to move up or down during its\n"
- "normal movement behavior actions.");
+ static const QString spinner_radius_y_toolTip = Util::toHtmlParagraph("The maximum number of metatiles this object is allowed to move up "
+ "or down during its normal movement behavior actions.");
+ this->spinner_radius_y->setToolTip(spinner_radius_y_toolTip);
l_form_radii_xy->addRow("Movement Radius X", this->spinner_radius_x);
l_form_radii_xy->addRow("Movement Radius Y", this->spinner_radius_y);
this->layout_contents->addLayout(l_form_radii_xy);
@@ -242,11 +243,13 @@ void ObjectFrame::setup() {
// script
QFormLayout *l_form_script = new QFormLayout();
this->combo_script = new NoScrollComboBox(this);
- this->combo_script->setToolTip("The script which is executed with this event.");
+ static const QString combo_script_toolTip = Util::toHtmlParagraph("The script that is executed with this event.");
+ this->combo_script->setToolTip(combo_script_toolTip);
// Add button next to combo which opens combo's current script.
this->button_script = new QToolButton(this);
- this->button_script->setToolTip("Go to this script definition in text editor.");
+ static const QString button_script_toolTip = Util::toHtmlParagraph("Go to this script definition in text editor.");
+ this->button_script->setToolTip(button_script_toolTip);
this->button_script->setFixedSize(this->combo_script->height(), this->combo_script->height());
this->button_script->setIcon(QFileIconProvider().icon(QFileIconProvider::File));
@@ -261,24 +264,25 @@ void ObjectFrame::setup() {
// event flag
QFormLayout *l_form_flag = new QFormLayout();
this->combo_flag = new NoScrollComboBox(this);
- this->combo_flag->setToolTip("The flag which hides the object when set.");
+ static const QString combo_flag_toolTip = Util::toHtmlParagraph("The flag that hides the object when set.");
+ this->combo_flag->setToolTip(combo_flag_toolTip);
l_form_flag->addRow("Event Flag", this->combo_flag);
this->layout_contents->addLayout(l_form_flag);
// trainer type
QFormLayout *l_form_trainer = new QFormLayout();
this->combo_trainer_type = new NoScrollComboBox(this);
- this->combo_trainer_type->setToolTip("The trainer type of this object event.\n"
- "If it is not a trainer, use NONE. SEE ALL DIRECTIONS\n"
- "should only be used with a sight radius of 1.");
+ static const QString combo_trainer_type_toolTip = Util::toHtmlParagraph("The trainer type of this object event. If it is not a trainer, use NONE. "
+ "SEE ALL DIRECTIONS should only be used with a sight radius of 1.");
+ this->combo_trainer_type->setToolTip(combo_trainer_type_toolTip);
l_form_trainer->addRow("Trainer Type", this->combo_trainer_type);
this->layout_contents->addLayout(l_form_trainer);
// sight radius / berry tree id
QFormLayout *l_form_radius_treeid = new QFormLayout();
this->combo_radius_treeid = new NoScrollComboBox(this);
- this->combo_radius_treeid->setToolTip("The maximum sight range of a trainer,\n"
- "OR the unique id of the berry tree.");
+ static const QString combo_radius_treeid_toolTip = Util::toHtmlParagraph("The maximum sight range of a trainer, OR the unique id of the berry tree.");
+ this->combo_radius_treeid->setToolTip(combo_radius_treeid_toolTip);
l_form_radius_treeid->addRow("Sight Radius / Berry Tree ID", this->combo_radius_treeid);
this->layout_contents->addLayout(l_form_radius_treeid);
@@ -420,14 +424,16 @@ void CloneObjectFrame::setup() {
// clone map id combo
QFormLayout *l_form_dest_map = new QFormLayout();
this->combo_target_map = new NoScrollComboBox(this);
- this->combo_target_map->setToolTip("The name of the map that the object being cloned is on.");
+ static const QString combo_target_map_toolTip = Util::toHtmlParagraph("The name of the map that the object being cloned is on.");
+ this->combo_target_map->setToolTip(combo_target_map_toolTip);
l_form_dest_map->addRow("Target Map", this->combo_target_map);
this->layout_contents->addLayout(l_form_dest_map);
// clone local id spinbox
QFormLayout *l_form_dest_id = new QFormLayout();
this->spinner_target_id = new NoScrollSpinBox(this);
- this->spinner_target_id->setToolTip("event_object ID of the object being cloned.");
+ static const QString spinner_target_id_toolTip = Util::toHtmlParagraph("event_object ID of the object being cloned.");
+ this->spinner_target_id->setToolTip(spinner_target_id_toolTip);
l_form_dest_id->addRow("Target Local ID", this->spinner_target_id);
this->layout_contents->addLayout(l_form_dest_id);
@@ -497,21 +503,21 @@ void WarpFrame::setup() {
// desination map combo
QFormLayout *l_form_dest_map = new QFormLayout();
this->combo_dest_map = new NoScrollComboBox(this);
- this->combo_dest_map->setToolTip("The destination map name of the warp.");
+ static const QString combo_dest_map_toolTip = Util::toHtmlParagraph("The destination map name of the warp.");
+ this->combo_dest_map->setToolTip(combo_dest_map_toolTip);
l_form_dest_map->addRow("Destination Map", this->combo_dest_map);
this->layout_contents->addLayout(l_form_dest_map);
// desination warp id
QFormLayout *l_form_dest_warp = new QFormLayout();
this->combo_dest_warp = new NoScrollComboBox(this);
- this->combo_dest_warp->setToolTip("The warp id on the destination map.");
+ static const QString combo_dest_warp_toolTip = Util::toHtmlParagraph("The warp id on the destination map.");
+ this->combo_dest_warp->setToolTip(combo_dest_warp_toolTip);
l_form_dest_warp->addRow("Destination Warp", this->combo_dest_warp);
this->layout_contents->addLayout(l_form_dest_warp);
// warning
- static const QString warningText = "Warning:\n"
- "This warp event is not positioned on a metatile with a warp behavior.\n"
- "Click this warning for more details.";
+ auto warningText = QStringLiteral("Warning:\nThis warp event is not positioned on a metatile with a warp behavior.\nClick this warning for more details.");
QVBoxLayout *l_vbox_warning = new QVBoxLayout();
this->warning = new QPushButton(warningText, this);
this->warning->setFlat(true);
@@ -580,22 +586,25 @@ void TriggerFrame::setup() {
// script combo
QFormLayout *l_form_script = new QFormLayout();
this->combo_script = new NoScrollComboBox(this);
- this->combo_script->setToolTip("The script which is executed with this event.");
+ static const QString combo_script_toolTip = Util::toHtmlParagraph("The script that is executed with this event.");
+ this->combo_script->setToolTip(combo_script_toolTip);
l_form_script->addRow("Script", this->combo_script);
this->layout_contents->addLayout(l_form_script);
// var combo
QFormLayout *l_form_var = new QFormLayout();
this->combo_var = new NoScrollComboBox(this);
- this->combo_var->setToolTip("The variable by which the script is triggered.\n"
- "The script is triggered when this variable's value matches 'Var Value'.");
+ static const QString combo_var_toolTip = Util::toHtmlParagraph("The variable by which the script is triggered. "
+ "The script is triggered when this variable's value matches 'Var Value'.");
+ this->combo_var->setToolTip(combo_var_toolTip);
l_form_var->addRow("Var", this->combo_var);
this->layout_contents->addLayout(l_form_var);
// var value combo
QFormLayout *l_form_var_val = new QFormLayout();
this->combo_var_value = new NoScrollComboBox(this);
- this->combo_var_value->setToolTip("The variable's value which triggers the script.");
+ static const QString combo_var_value_toolTip = Util::toHtmlParagraph("The variable's value that triggers the script.");
+ this->combo_var_value->setToolTip(combo_var_value_toolTip);
l_form_var_val->addRow("Var Value", this->combo_var_value);
this->layout_contents->addLayout(l_form_var_val);
@@ -668,7 +677,8 @@ void WeatherTriggerFrame::setup() {
// weather combo
QFormLayout *l_form_weather = new QFormLayout();
this->combo_weather = new NoScrollComboBox(this);
- this->combo_weather->setToolTip("The weather that starts when the player steps on this spot.");
+ static const QString combo_weather_toolTip = Util::toHtmlParagraph("The weather that starts when the player steps on this spot.");
+ this->combo_weather->setToolTip(combo_weather_toolTip);
l_form_weather->addRow("Weather", this->combo_weather);
this->layout_contents->addLayout(l_form_weather);
@@ -719,15 +729,16 @@ void SignFrame::setup() {
// facing dir combo
QFormLayout *l_form_facing_dir = new QFormLayout();
this->combo_facing_dir = new NoScrollComboBox(this);
- this->combo_facing_dir->setToolTip("The direction which the player must be facing\n"
- "to be able to interact with this event.");
+ static const QString combo_facing_dir_toolTip = Util::toHtmlParagraph("The direction that the player must be facing to be able to interact with this event.");
+ this->combo_facing_dir->setToolTip(combo_facing_dir_toolTip);
l_form_facing_dir->addRow("Player Facing Direction", this->combo_facing_dir);
this->layout_contents->addLayout(l_form_facing_dir);
// script combo
QFormLayout *l_form_script = new QFormLayout();
this->combo_script = new NoScrollComboBox(this);
- this->combo_script->setToolTip("The script which is executed with this event.");
+ static const QString combo_script_toolTip = Util::toHtmlParagraph("The script that is executed with this event.");
+ this->combo_script->setToolTip(combo_script_toolTip);
l_form_script->addRow("Script", this->combo_script);
this->layout_contents->addLayout(l_form_script);
@@ -790,14 +801,16 @@ void HiddenItemFrame::setup() {
// item combo
QFormLayout *l_form_item = new QFormLayout();
this->combo_item = new NoScrollComboBox(this);
- this->combo_item->setToolTip("The item to be given.");
+ static const QString combo_item_toolTip = Util::toHtmlParagraph("The item to be given.");
+ this->combo_item->setToolTip(combo_item_toolTip);
l_form_item->addRow("Item", this->combo_item);
this->layout_contents->addLayout(l_form_item);
// flag combo
QFormLayout *l_form_flag = new QFormLayout();
this->combo_flag = new NoScrollComboBox(this);
- this->combo_flag->setToolTip("The flag which is set when the hidden item is picked up.");
+ static const QString combo_flag_toolTip = Util::toHtmlParagraph("The flag that is set when the hidden item is picked up.");
+ this->combo_flag->setToolTip(combo_flag_toolTip);
l_form_flag->addRow("Flag", this->combo_flag);
this->layout_contents->addLayout(l_form_flag);
@@ -806,7 +819,8 @@ void HiddenItemFrame::setup() {
QFormLayout *l_form_quantity = new QFormLayout(hideable_quantity);
l_form_quantity->setContentsMargins(0, 0, 0, 0);
this->spinner_quantity = new NoScrollSpinBox(hideable_quantity);
- this->spinner_quantity->setToolTip("The number of items received when the hidden item is picked up.");
+ static const QString spinner_quantity_toolTip = Util::toHtmlParagraph("The number of items received when the hidden item is picked up.");
+ this->spinner_quantity->setToolTip(spinner_quantity_toolTip);
this->spinner_quantity->setMinimum(0x01);
this->spinner_quantity->setMaximum(0xFF);
l_form_quantity->addRow("Quantity", this->spinner_quantity);
@@ -817,7 +831,8 @@ void HiddenItemFrame::setup() {
QFormLayout *l_form_itemfinder = new QFormLayout(hideable_itemfinder);
l_form_itemfinder->setContentsMargins(0, 0, 0, 0);
this->check_itemfinder = new QCheckBox(hideable_itemfinder);
- this->check_itemfinder->setToolTip("If checked, hidden item can only be picked up using the Itemfinder");
+ static const QString check_itemfinder_toolTip = Util::toHtmlParagraph("If checked, hidden item can only be picked up using the Itemfinder");
+ this->check_itemfinder->setToolTip(check_itemfinder_toolTip);
l_form_itemfinder->addRow("Requires Itemfinder", this->check_itemfinder);
this->layout_contents->addWidget(hideable_itemfinder);
@@ -906,9 +921,9 @@ void SecretBaseFrame::setup() {
// item combo
QFormLayout *l_form_base_id = new QFormLayout();
this->combo_base_id = new NoScrollComboBox(this);
- this->combo_base_id->setToolTip("The secret base id which is inside this secret\n"
- "base entrance. Secret base ids are meant to be\n"
- "unique to each and every secret base entrance.");
+ static const QString combo_base_id_toolTip = Util::toHtmlParagraph("The secret base id that is inside this secret base entrance. "
+ "Secret base ids are meant to be unique to each and every secret base entrance.");
+ this->combo_base_id->setToolTip(combo_base_id_toolTip);
l_form_base_id->addRow("Secret Base", this->combo_base_id);
this->layout_contents->addLayout(l_form_base_id);
@@ -960,7 +975,8 @@ void HealLocationFrame::setup() {
// ID
QFormLayout *l_form_id = new QFormLayout();
this->line_edit_id = new QLineEdit(this);
- this->line_edit_id->setToolTip("The unique identifier for this heal location.");
+ static const QString line_edit_id_toolTip = Util::toHtmlParagraph("The unique identifier for this heal location.");
+ this->line_edit_id->setToolTip(line_edit_id_toolTip);
this->line_edit_id->setPlaceholderText(projectConfig.getIdentifier(ProjectIdentifier::define_heal_locations_prefix) + "MY_MAP");
l_form_id->addRow("ID", this->line_edit_id);
this->layout_contents->addLayout(l_form_id);
@@ -970,7 +986,8 @@ void HealLocationFrame::setup() {
QFormLayout *l_form_respawn_map = new QFormLayout(hideable_respawn_map);
l_form_respawn_map->setContentsMargins(0, 0, 0, 0);
this->combo_respawn_map = new NoScrollComboBox(hideable_respawn_map);
- this->combo_respawn_map->setToolTip("The map where the player will respawn after whiteout.");
+ static const QString combo_respawn_map_toolTip = Util::toHtmlParagraph("The map where the player will respawn after whiteout.");
+ this->combo_respawn_map->setToolTip(combo_respawn_map_toolTip);
l_form_respawn_map->addRow("Respawn Map", this->combo_respawn_map);
this->layout_contents->addWidget(hideable_respawn_map);
@@ -979,8 +996,8 @@ void HealLocationFrame::setup() {
QFormLayout *l_form_respawn_npc = new QFormLayout(hideable_respawn_npc);
l_form_respawn_npc->setContentsMargins(0, 0, 0, 0);
this->combo_respawn_npc = new NoScrollComboBox(hideable_respawn_npc);
- this->combo_respawn_npc->setToolTip("event_object ID of the NPC the player interacts with\n"
- "upon respawning after whiteout.");
+ static const QString combo_respawn_npc_toolTip = Util::toHtmlParagraph("event_object ID of the NPC the player interacts with upon respawning after whiteout.");
+ this->combo_respawn_npc->setToolTip(combo_respawn_npc_toolTip);
l_form_respawn_npc->addRow("Respawn NPC", this->combo_respawn_npc);
this->layout_contents->addWidget(hideable_respawn_npc);
diff --git a/src/ui/maplisttoolbar.cpp b/src/ui/maplisttoolbar.cpp
index 304d6490..f56be39b 100644
--- a/src/ui/maplisttoolbar.cpp
+++ b/src/ui/maplisttoolbar.cpp
@@ -93,7 +93,7 @@ void MapListToolBar::setEmptyFoldersVisible(bool visible) {
}
// Update tool tip to reflect what will happen if the button is pressed.
- const QString toolTip = QString("%1 empty folders in the list.").arg(visible ? "Hide" : "Show");
+ const QString toolTip = Util::toHtmlParagraph(QString("%1 empty folders in the list.").arg(visible ? "Hide" : "Show"));
ui->button_ToggleEmptyFolders->setToolTip(toolTip);
const QSignalBlocker b(ui->button_ToggleEmptyFolders);
diff --git a/src/ui/projectsettingseditor.cpp b/src/ui/projectsettingseditor.cpp
index 5bcf6399..ccbf1ec3 100644
--- a/src/ui/projectsettingseditor.cpp
+++ b/src/ui/projectsettingseditor.cpp
@@ -173,7 +173,10 @@ void ProjectSettingsEditor::initUi() {
bool ProjectSettingsEditor::disableParsedSetting(QWidget * widget, const QString &identifier, const QString &filepath) {
if (project && project->disabledSettingsNames.contains(identifier)) {
widget->setEnabled(false);
- widget->setToolTip(QString("This value has been set using '%1' in %2").arg(identifier).arg(filepath));
+ QString toolTip = QString("This value has been set using '%1' in %2").arg(identifier).arg(filepath);
+ if (!widget->toolTip().isEmpty())
+ toolTip.prepend(QString("%1\n\n").arg(widget->toolTip()));
+ widget->setToolTip(Util::toHtmlParagraph(toolTip));
return true;
}
return false;