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Fix some of the broken native dialogs
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@@ -1895,7 +1895,8 @@ bool MainWindow::save(bool currentOnly) {
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if (success && !porymapConfig.shownInGameReloadMessage) {
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// Show a one-time warning that the user may need to reload their map to see their new changes.
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InfoMessage::show(QStringLiteral("Reload your map in-game!\n\nIf your game is currently saved on a map you have edited, "
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InfoMessage::show(QStringLiteral("Reload your map in-game!"),
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QStringLiteral("If your game is currently saved on a map you have edited, "
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"the changes may not appear until you leave the map and return."),
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this);
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porymapConfig.shownInGameReloadMessage = true;
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