Add rotation and scale to overlay API

This commit is contained in:
GriffinR
2022-10-11 17:21:44 -04:00
committed by Marcus Huderle
parent 67bec313a5
commit ad5eea2293
4 changed files with 140 additions and 30 deletions

View File

@@ -44,6 +44,17 @@ public:
Q_INVOKABLE int getOpacity(int layer = 0);
Q_INVOKABLE void setOpacity(int opacity, int layer);
Q_INVOKABLE void setOpacity(int opacity);
Q_INVOKABLE int getHorizontalScale(int layer);
Q_INVOKABLE int getVerticalScale(int layer);
Q_INVOKABLE void setHorizontalScale(int scale, int layer);
Q_INVOKABLE void setHorizontalScale(int scale);
Q_INVOKABLE void setVerticalScale(int scale, int layer);
Q_INVOKABLE void setVerticalScale(int scale);
Q_INVOKABLE int getRotation(int layer);
Q_INVOKABLE void setRotation(int rotation, int layer);
Q_INVOKABLE void setRotation(int rotation);
Q_INVOKABLE void rotate(int degrees, int layer);
Q_INVOKABLE void rotate(int degrees);
Q_INVOKABLE void addText(QString text, int x, int y, QString color = "#000000", int fontSize = 12, int layer = 0);
Q_INVOKABLE void addRect(int x, int y, int width, int height, QString borderColor = "#000000", QString fillColor = "transparent", int rounding = 0, int layer = 0);
Q_INVOKABLE void addPath(QList<int> x, QList<int> y, QString borderColor = "#000000", QString fillColor = "transparent", int layer = 0);

View File

@@ -11,7 +11,7 @@ class OverlayItem {
public:
OverlayItem() {}
virtual ~OverlayItem() {};
virtual void render(QPainter *, int, int) {};
virtual void render(QPainter *) {};
};
class OverlayText : public OverlayItem {
@@ -25,7 +25,7 @@ public:
this->fontSize = fontSize;
}
~OverlayText() {}
virtual void render(QPainter *painter, int x, int y);
virtual void render(QPainter *painter);
private:
const QStaticText text;
int x;
@@ -37,17 +37,13 @@ private:
class OverlayPath : public OverlayItem {
public:
OverlayPath(QPainterPath path, QColor borderColor, QColor fillColor) {
this->prevX = 0;
this->prevY = 0;
this->path = path;
this->borderColor = borderColor;
this->fillColor = fillColor;
}
~OverlayPath() {}
virtual void render(QPainter *painter, int x, int y);
virtual void render(QPainter *painter);
private:
int prevX;
int prevY;
QPainterPath path;
QColor borderColor;
QColor fillColor;
@@ -61,7 +57,7 @@ public:
this->image = image;
}
~OverlayImage() {}
virtual void render(QPainter *painter, int x, int y);
virtual void render(QPainter *painter);
private:
int x;
int y;
@@ -74,6 +70,9 @@ public:
Overlay() {
this->x = 0;
this->y = 0;
this->rotation = 0;
this->hScale = 1.0;
this->vScale = 1.0;
this->hidden = false;
this->opacity = 1.0;
this->clippingRect = nullptr;
@@ -89,6 +88,13 @@ public:
int getY();
void setX(int x);
void setY(int y);
int getHScale();
int getVScale();
void setHScale(int scale);
void setVScale(int scale);
int getRotation();
void setRotation(int rotation);
void rotate(int degrees);
void setClippingRect(QRectF rect);
void clearClippingRect();
void setPosition(int x, int y);
@@ -100,12 +106,15 @@ public:
bool addRect(int x, int y, int width, int height, QString borderColorStr, QString fillColorStr, int rounding);
bool addImage(int x, int y, QString filepath, bool useCache = true, int width = -1, int height = -1, int xOffset = 0, int yOffset = 0, qreal hScale = 1, qreal vScale = 1, QList<QRgb> palette = QList<QRgb>(), bool setTransparency = false);
bool addImage(int x, int y, QImage image);
bool addPath(QList<int> x, QList<int> y, QString borderColorStr, QString fillColorStr);
bool addPath(QList<int> xCoords, QList<int> yCoords, QString borderColorStr, QString fillColorStr);
private:
QColor getColor(QString colorStr);
QList<OverlayItem*> items;
int x;
int y;
int rotation;
qreal hScale;
qreal vScale;
bool hidden;
qreal opacity;
QRectF *clippingRect;