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Simplify some usages of Blockdata
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@@ -75,8 +75,8 @@ public:
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int getBorderHeight();
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QPixmap render(bool ignoreCache, MapLayout * fromLayout = nullptr);
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QPixmap renderCollision(qreal opacity, bool ignoreCache);
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bool mapBlockChanged(int i, Blockdata cache);
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bool borderBlockChanged(int i, Blockdata cache);
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bool mapBlockChanged(int i, const Blockdata &cache);
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bool borderBlockChanged(int i, const Blockdata &cache);
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void cacheBlockdata();
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void cacheCollision();
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bool getBlock(int x, int y, Block *out);
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