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Write config with project settings editor
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@@ -93,6 +93,7 @@ public:
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static QPoint coordFromPixmapCoord(const QPointF &pixelCoord);
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static int getDefaultAttributesSize(BaseGameVersion version);
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static void setCustomLayout(Project*);
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static QString getMetatileIdString(uint16_t metatileId) { return "0x" + QString("%1").arg(metatileId, 3, 16, QChar('0')).toUpper(); };
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private:
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// Stores how each attribute should be laid out for all metatiles, according to the user's config
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