fix edit commands and ui things to use layout instead of map

This commit is contained in:
garak
2023-02-01 15:02:26 -05:00
parent 2bc51f1c29
commit 90f8218c32
24 changed files with 315 additions and 674 deletions

View File

@@ -342,12 +342,12 @@ public:
// !TODO
// !TODO: rename map vars to layout
/// Implements a command to commit map edits from the scripting API.
/// The scripting api can edit map/border blocks and dimensions.
class ScriptEditMap : public QUndoCommand {
public:
ScriptEditMap(Map *map,
ScriptEditMap(Layout *layout,
QSize oldMapDimensions, QSize newMapDimensions,
const Blockdata &oldMetatiles, const Blockdata &newMetatiles,
QSize oldBorderDimensions, QSize newBorderDimensions,
@@ -361,7 +361,7 @@ public:
int id() const override { return CommandId::ID_ScriptEditMap; }
private:
Map *map;
Layout *layout = nullptr;
Blockdata newMetatiles;
Blockdata oldMetatiles;

View File

@@ -66,20 +66,11 @@ public:
bool needsLayoutDir = true;
bool needsHealLocation = false;
QImage collision_image;
QPixmap collision_pixmap;
QImage image;
QPixmap pixmap;
QMap<Event::Group, QList<Event *>> events;
QList<Event *> ownedEvents; // for memory management
QList<MapConnection*> connections;
// !TODO
QList<int> metatileLayerOrder;
QList<float> metatileLayerOpacity;
void setName(QString mapName);
static QString mapConstantFromName(QString mapName);
@@ -89,68 +80,21 @@ public:
int getBorderWidth();
int getBorderHeight();
QUndoStack editHistory;
void modify();
void clean();
QPixmap render(bool ignoreCache = false, Layout *fromLayout = nullptr, QRect bounds = QRect(0, 0, -1, -1));
QPixmap renderCollision(bool ignoreCache);
QPixmap renderConnection(MapConnection, Layout *);
QPixmap renderBorder(bool ignoreCache = false);
bool mapBlockChanged(int i, const Blockdata &cache);
bool borderBlockChanged(int i, const Blockdata &cache);
// !TODO: remove
void cacheBlockdata();
void cacheCollision();
/// !TODO: remove this
bool getBlock(int x, int y, Block *out);
void setBlock(int x, int y, Block block, bool enableScriptCallback = false);
void setBlockdata(Blockdata blockdata, bool enableScriptCallback = false);
uint16_t getBorderMetatileId(int x, int y);
void setBorderMetatileId(int x, int y, uint16_t metatileId, bool enableScriptCallback = false);
void setBorderBlockData(Blockdata blockdata, bool enableScriptCallback = false);
void floodFillCollisionElevation(int x, int y, uint16_t collision, uint16_t elevation);
void _floodFillCollisionElevation(int x, int y, uint16_t collision, uint16_t elevation);
void magicFillCollisionElevation(int x, int y, uint16_t collision, uint16_t elevation);
QList<Event *> getAllEvents() const;
QStringList eventScriptLabels(Event::Group group = Event::Group::None) const;
void removeEvent(Event *);
void addEvent(Event *);
void setDimensions(int newWidth, int newHeight, bool setNewBlockdata = true, bool enableScriptCallback = false);
void setBorderDimensions(int newWidth, int newHeight, bool setNewBlockdata = true, bool enableScriptCallback = false);
void clearBorderCache();
void cacheBorder();
bool hasUnsavedChanges();
bool isWithinBounds(int x, int y);
bool isWithinBorderBounds(int x, int y);
void openScript(QString label);
private:
LayoutPixmapItem *mapItem = nullptr;
QUndoStack editHistory;
void modify();
void clean();
bool hasUnsavedChanges();
public:
void setMapItem(LayoutPixmapItem *item) { mapItem = item; }
QPixmap renderConnection(MapConnection, Layout *);
CollisionPixmapItem *collisionItem = nullptr;
void setCollisionItem(CollisionPixmapItem *item) { collisionItem = item; }
BorderMetatilesPixmapItem *borderItem = nullptr;
void setBorderItem(BorderMetatilesPixmapItem *item) { borderItem = item; }
private:
void setNewDimensionsBlockdata(int newWidth, int newHeight);
void setNewBorderDimensionsBlockdata(int newWidth, int newHeight);
signals:
void mapChanged(Map *map);

View File

@@ -77,9 +77,8 @@ public:
int getBorderWidth();
int getBorderHeight();
bool isWithinBounds(int x, int y) {
return (x >= 0 && x < this->getWidth() && y >= 0 && y < this->getHeight());
}
bool isWithinBounds(int x, int y);
bool isWithinBorderBounds(int x, int y);
bool getBlock(int x, int y, Block *out);
void setBlock(int x, int y, Block block, bool enableScriptCallback = false);