From 8137abd656031fef9cd7ddeac11bec1c14629f6c Mon Sep 17 00:00:00 2001 From: GriffinR Date: Fri, 20 Mar 2020 13:52:30 -0400 Subject: [PATCH] Disable respawn editing for pokeemerald/pokeruby --- src/mainwindow.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp index 235ad23e..cafb6252 100644 --- a/src/mainwindow.cpp +++ b/src/mainwindow.cpp @@ -1493,8 +1493,10 @@ void MainWindow::updateSelectedObjects() { // Hide elevation so users don't get impression that editing it is meaningful. frame->ui->spinBox_z->setVisible(false); frame->ui->label_z->setVisible(false); - fields << "respawn_map"; - fields << "respawn_npc"; + if (projectConfig.getBaseGameVersion() == BaseGameVersion::pokefirered) { + fields << "respawn_map"; + fields << "respawn_npc"; + } } // Some keys shouldn't use a combobox