Clean up new map dialog redesign

This commit is contained in:
GriffinR
2024-11-12 14:50:44 -05:00
parent 4f8224359e
commit 7d7db3857d
8 changed files with 93 additions and 90 deletions

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@@ -92,6 +92,7 @@ In addition to these files, there are some specific symbol and macro names that
``symbol_spawn_npcs``, ``u8 sWhiteoutRespawnHealerNpcIds``, the type and table name for Heal Location ``Respawn NPC`` values
``symbol_attribute_table``, ``sMetatileAttrMasks``, optionally read to get settings on ``Tilesets`` tab
``symbol_tilesets_prefix``, ``gTileset_``, for new tileset names and to extract base tileset names
``symbol_dynamic_map_name``, ``Dynamic``, reserved map name to display for ``define_map_dynamic``
``define_obj_event_count``, ``OBJECT_EVENT_TEMPLATES_COUNT``, to limit total Object Events
``define_min_level``, ``MIN_LEVEL``, minimum wild encounters level
``define_max_level``, ``MAX_LEVEL``, maximum wild encounters level