Merge pull request #655 from GriffinRichards/fix-transparency

Add setting for how to render fully transparent pixels
This commit is contained in:
GriffinR
2024-12-28 01:34:26 -05:00
committed by GitHub
10 changed files with 207 additions and 56 deletions

View File

@@ -8,8 +8,8 @@
QImage getCollisionMetatileImage(Block);
QImage getCollisionMetatileImage(int, int);
QImage getMetatileImage(uint16_t, Tileset*, Tileset*, QList<int>, QList<float>, bool useTruePalettes = false);
QImage getMetatileImage(Metatile*, Tileset*, Tileset*, QList<int>, QList<float>, bool useTruePalettes = false);
QImage getMetatileImage(uint16_t, Tileset*, Tileset*, const QList<int>&, const QList<float>&, bool useTruePalettes = false);
QImage getMetatileImage(Metatile*, Tileset*, Tileset*, const QList<int>&, const QList<float>&, bool useTruePalettes = false);
QImage getTileImage(uint16_t, Tileset*, Tileset*);
QImage getPalettedTileImage(uint16_t, Tileset*, Tileset*, int, bool useTruePalettes = false);
QImage getGreyscaleTileImage(uint16_t tile, Tileset *primaryTileset, Tileset *secondaryTileset);