Clean up custom Block layouts

This commit is contained in:
GriffinR
2023-12-16 03:36:26 -05:00
parent 5a3907bf56
commit 60fb1a246e
16 changed files with 268 additions and 164 deletions

View File

@@ -82,73 +82,66 @@ uint32_t Metatile::getDefaultAttributesMask(BaseGameVersion version, Metatile::A
return vanillaPackers.value(attr).mask();
}
bool Metatile::doMasksOverlap(QList<uint32_t> masks) {
for (int i = 0; i < masks.length(); i++)
for (int j = i + 1; j < masks.length(); j++) {
if (masks.at(i) & masks.at(j))
return true;
}
return false;
}
void Metatile::setLayout(Project * project) {
// Read masks from the config and limit them based on the specified attribute size.
const QHash<int, uint32_t> maxMasks = {
uint32_t Metatile::getMaxAttributesMask() {
static const QHash<int, uint32_t> maxMasks = {
{1, 0xFF},
{2, 0xFFFF},
{4, 0xFFFFFFFF},
};
uint32_t maxMask = maxMasks.value(projectConfig.getMetatileAttributesSize(), 0);
uint32_t behaviorMask = projectConfig.getMetatileBehaviorMask() & maxMask;
uint32_t terrainTypeMask = projectConfig.getMetatileTerrainTypeMask() & maxMask;
uint32_t encounterTypeMask = projectConfig.getMetatileEncounterTypeMask() & maxMask;
uint32_t layerTypeMask = projectConfig.getMetatileLayerTypeMask() & maxMask;
// TODO: Overlap handling to settings editor; set red text box with similar text warning if overlapping
// Overlapping masks are technically ok, but probably not intended.
// Additionally, Porymap will not properly reflect that the values are linked.
if (doMasksOverlap({behaviorMask, terrainTypeMask, encounterTypeMask, layerTypeMask})) {
logWarn("Metatile attribute masks are overlapping. This may result in unexpected attribute values.");
}
return maxMasks.value(projectConfig.getMetatileAttributesSize(), 0);
}
void Metatile::setLayout(Project * project) {
uint32_t behaviorMask = projectConfig.getMetatileBehaviorMask();
uint32_t terrainTypeMask = projectConfig.getMetatileTerrainTypeMask();
uint32_t encounterTypeMask = projectConfig.getMetatileEncounterTypeMask();
uint32_t layerTypeMask = projectConfig.getMetatileLayerTypeMask();
// Calculate mask of bits not used by standard behaviors so we can preserve this data.
uint32_t unusedMask = ~(behaviorMask | terrainTypeMask | encounterTypeMask | layerTypeMask);
unusedMask &= maxMask;
unusedMask &= Metatile::getMaxAttributesMask();
BitPacker packer = BitPacker(unusedMask);
attributePackers.clear();
attributePackers.insert(Metatile::Attr::Unused, unusedMask);
// TODO: Test displaying 32 bit behavior
// TODO: Logging masks to hex
// Validate metatile behavior mask
packer.setMask(behaviorMask);
if (behaviorMask && !project->metatileBehaviorMapInverse.isEmpty()) {
uint32_t maxBehavior = project->metatileBehaviorMapInverse.lastKey();
if (packer.clamp(maxBehavior) != maxBehavior)
logWarn(QString("Metatile Behavior mask '%1' is insufficient to contain all available options.").arg(behaviorMask));
logWarn(QString("Metatile Behavior mask '0x%1' is insufficient to contain all available options.")
.arg(QString::number(behaviorMask, 16).toUpper()));
}
attributePackers.insert(Metatile::Attr::Behavior, packer);
// Validate terrain type mask
packer.setMask(terrainTypeMask);
const uint32_t maxTerrainType = NUM_METATILE_TERRAIN_TYPES - 1;
if (terrainTypeMask && packer.clamp(maxTerrainType) != maxTerrainType)
logWarn(QString("Metatile Terrain Type mask '%1' is insufficient to contain all %2 available options.").arg(terrainTypeMask).arg(maxTerrainType + 1));
if (terrainTypeMask && packer.clamp(maxTerrainType) != maxTerrainType) {
logWarn(QString("Metatile Terrain Type mask '0x%1' is insufficient to contain all %2 available options.")
.arg(QString::number(terrainTypeMask, 16).toUpper())
.arg(maxTerrainType + 1));
}
attributePackers.insert(Metatile::Attr::TerrainType, packer);
// Validate encounter type mask
packer.setMask(encounterTypeMask);
const uint32_t maxEncounterType = NUM_METATILE_ENCOUNTER_TYPES - 1;
if (encounterTypeMask && packer.clamp(maxEncounterType) != maxEncounterType)
logWarn(QString("Metatile Encounter Type mask '%1' is insufficient to contain all %2 available options.").arg(encounterTypeMask).arg(maxEncounterType + 1));
if (encounterTypeMask && packer.clamp(maxEncounterType) != maxEncounterType) {
logWarn(QString("Metatile Encounter Type mask '0x%1' is insufficient to contain all %2 available options.")
.arg(QString::number(encounterTypeMask, 16).toUpper())
.arg(maxEncounterType + 1));
}
attributePackers.insert(Metatile::Attr::EncounterType, packer);
// Validate terrain type mask
packer.setMask(layerTypeMask);
const uint32_t maxLayerType = NUM_METATILE_LAYER_TYPES - 1;
if (layerTypeMask && packer.clamp(maxLayerType) != maxLayerType)
logWarn(QString("Metatile Layer Type mask '%1' is insufficient to contain all %2 available options.").arg(layerTypeMask).arg(maxLayerType + 1));
if (layerTypeMask && packer.clamp(maxLayerType) != maxLayerType) {
logWarn(QString("Metatile Layer Type mask '0x%1' is insufficient to contain all %2 available options.")
.arg(QString::number(layerTypeMask, 16).toUpper())
.arg(maxLayerType + 1));
}
attributePackers.insert(Metatile::Attr::LayerType, packer);
}