mirror of
https://github.com/huderlem/porymap.git
synced 2026-08-20 07:36:31 -05:00
Allow off-center player view size
This commit is contained in:
@@ -6,8 +6,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>631</width>
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<height>600</height>
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<width>642</width>
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<height>609</height>
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</rect>
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</property>
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<property name="windowTitle">
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@@ -38,8 +38,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>559</width>
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<height>589</height>
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<width>570</width>
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<height>692</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_7">
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@@ -281,44 +281,86 @@
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBox_PlayerViewSize">
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<widget class="QGroupBox" name="groupBox_PlayerViewDistance">
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<property name="title">
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<string>Player View Size</string>
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<string>Player View Distance</string>
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</property>
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<layout class="QFormLayout" name="formLayout_PlayerViewSize">
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<item row="0" column="0">
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<widget class="QLabel" name="label_PlayerViewWidth">
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<property name="text">
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<string>Width</string>
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</property>
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</widget>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<layout class="QFormLayout" name="formLayout_PlayerViewDistanceCol1">
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<item row="0" column="0">
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<widget class="QLabel" name="label_PlayerViewDistance_North">
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<property name="text">
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<string>North</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label_PlayerViewDistance_South">
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<property name="text">
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<string>South</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="NoScrollSpinBox" name="spinBox_PlayerViewDistance_North">
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<property name="minimum">
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<number>0</number>
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</property>
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<property name="toolTip">
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<string><html><head/><body><p>The distance (in pixels) that a player is able to see North of their character's position in-game. By default this is the distance from the center 16x16 to the edge of the 160 pixel tall GBA screen.</p></body></html></string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="NoScrollSpinBox" name="spinBox_PlayerViewDistance_South">
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<property name="minimum">
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<number>0</number>
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</property>
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<property name="toolTip">
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<string><html><head/><body><p>The distance (in pixels) that a player is able to see South of their character's position in-game. By default this is the distance from the center 16x16 to the edge of the 160 pixel tall GBA screen.</p></body></html></string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="0" column="1">
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<widget class="NoScrollSpinBox" name="spinBox_PlayerViewWidth">
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<property name="toolTip">
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<string><html><head/><body><p>The horizontal size in pixels of the area that the player can see in-game (normally, the full width of the GBA screen).</p></body></html></string>
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</property>
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<property name="minimum">
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<number>16</number>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label_PlayerViewHeight">
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<property name="text">
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<string>Height</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="NoScrollSpinBox" name="spinBox_PlayerViewHeight">
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<property name="toolTip">
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<string><html><head/><body><p>The vertical size in pixels of the area that the player can see in-game (normally, the full height of the GBA screen).</p></body></html></string>
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</property>
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<property name="minimum">
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<number>16</number>
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</property>
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</widget>
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<item>
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<layout class="QFormLayout" name="formLayout_PlayerViewDistanceCol2">
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<item row="0" column="0">
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<widget class="QLabel" name="label_PlayerViewDistance_West">
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<property name="text">
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<string>West</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label_PlayerViewDistance_East">
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<property name="text">
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<string>East</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="NoScrollSpinBox" name="spinBox_PlayerViewDistance_West">
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<property name="minimum">
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<number>0</number>
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</property>
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<property name="toolTip">
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<string><html><head/><body><p>The distance (in pixels) that a player is able to see West of their character's position in-game. By default this is the distance from the center 16x16 to the edge of the 240 pixel wide GBA screen.</p></body></html></string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="NoScrollSpinBox" name="spinBox_PlayerViewDistance_East">
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<property name="minimum">
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<number>0</number>
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</property>
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<property name="toolTip">
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<string><html><head/><body><p>The distance (in pixels) that a player is able to see East of their character's position in-game. By default this is the distance from the center 16x16 to the edge of the 240 pixel wide GBA screen.</p></body></html></string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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@@ -421,7 +463,7 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>559</width>
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<width>561</width>
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<height>622</height>
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</rect>
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</property>
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@@ -792,7 +834,7 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>559</width>
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<width>561</width>
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<height>798</height>
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</rect>
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</property>
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@@ -1134,7 +1176,7 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>559</width>
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<width>561</width>
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<height>840</height>
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</rect>
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</property>
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@@ -1516,8 +1558,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>559</width>
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<height>490</height>
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<width>561</width>
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<height>593</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_10">
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@@ -1563,8 +1605,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>533</width>
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<height>428</height>
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<width>535</width>
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<height>531</height>
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</rect>
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</property>
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<layout class="QFormLayout" name="layout_ProjectPaths">
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@@ -1605,8 +1647,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>559</width>
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<height>490</height>
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<width>561</width>
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<height>593</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_19">
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@@ -1652,8 +1694,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>533</width>
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<height>428</height>
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<width>535</width>
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<height>531</height>
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</rect>
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</property>
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<layout class="QFormLayout" name="layout_Identifiers">
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