Fix some issues with map connections after layout split

This commit is contained in:
GriffinR
2025-01-29 13:48:03 -05:00
parent de78a1172d
commit 5a6d5ea929
8 changed files with 57 additions and 100 deletions

View File

@@ -10,22 +10,20 @@
class ConnectionPixmapItem : public QObject, public QGraphicsPixmapItem {
Q_OBJECT
public:
ConnectionPixmapItem(MapConnection* connection, int originX, int originY);
ConnectionPixmapItem(MapConnection* connection, QPoint origin);
ConnectionPixmapItem(MapConnection* connection);
const QPointer<MapConnection> connection;
void setOrigin(int x, int y);
void setOrigin(QPoint pos);
void setEditable(bool editable);
bool getEditable();
void setSelected(bool selected);
void updatePos();
void render(bool ignoreCache = false);
signals:
void positionChanged(qreal x, qreal y);
private:
QPixmap basePixmap;
qreal originX;
@@ -36,6 +34,10 @@ private:
static const int mWidth = 16;
static const int mHeight = 16;
void updatePos();
void updateOrigin();
void refresh();
protected:
virtual QVariant itemChange(GraphicsItemChange change, const QVariant &value) override;
virtual void mousePressEvent(QGraphicsSceneMouseEvent*) override;

View File

@@ -23,7 +23,6 @@ public:
explicit ConnectionsListItem(QWidget *parent, MapConnection *connection, const QStringList &mapNames);
~ConnectionsListItem();
void updateUI();
void setSelected(bool selected);
private:
@@ -33,6 +32,8 @@ private:
bool isSelected = false;
unsigned actionId = 0;
void updateUI();
protected:
virtual void mousePressEvent(QMouseEvent*) override;
virtual void focusInEvent(QFocusEvent*) override;