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Parse all map attributes from _assets into memory
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@@ -283,6 +283,7 @@ void MainWindow::on_checkBox_ShowLocation_clicked(bool checked)
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void MainWindow::loadDataStructures() {
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Project *project = editor->project;
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project->readMapAttributesTable();
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project->readAllMapAttributes();
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}
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void MainWindow::populateMapList() {
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