Fix Save All after layout split changes

This commit is contained in:
GriffinR
2025-02-19 11:07:11 -05:00
parent 559f2ae6da
commit 43d5e32b96
6 changed files with 60 additions and 42 deletions

View File

@@ -57,9 +57,8 @@ public:
GridSettings gridSettings;
void setProject(Project * project);
void save();
void saveProject();
void saveUiFields();
void saveAll();
void saveCurrent();
void saveEncounterTabData();
void closeProject();
@@ -204,6 +203,7 @@ private:
EditMode editMode = EditMode::None;
void save(bool currentOnly);
void clearMap();
void clearMetatileSelector();
void clearMovementPermissionSelector();

View File

@@ -175,6 +175,7 @@ private slots:
void on_action_Reload_Project_triggered();
void on_action_Close_Project_triggered();
void on_action_Save_Project_triggered();
void save(bool all = true);
void openWarpMap(QString map_name, int event_id, Event::Group event_group);

View File

@@ -167,13 +167,13 @@ public:
void loadTilesetMetatileLabels(Tileset*);
void readTilesetPaths(Tileset* tileset);
void saveAll();
void saveGlobalData();
void saveLayout(Layout *);
void saveLayoutBlockdata(Layout *);
void saveLayoutBorder(Layout *);
void writeBlockdata(QString, const Blockdata &);
void saveAllMaps();
void saveMap(Map *);
void saveAllDataStructures();
void saveMap(Map *map, bool skipLayout = false);
void saveConfig();
void saveMapLayouts();
void saveMapGroups();