Change 2x2 limit to 4x2 on tileset editor selection

This commit is contained in:
Diegoisawesome
2018-10-08 21:10:57 -05:00
parent c102a2b7d0
commit 41a0c1d2d2
5 changed files with 129 additions and 94 deletions

View File

@@ -9,7 +9,7 @@
class MetatileLayersItem: public SelectablePixmapItem {
Q_OBJECT
public:
MetatileLayersItem(Metatile *metatile, Tileset *primaryTileset, Tileset *secondaryTileset): SelectablePixmapItem(16, 16, 2, 2) {
MetatileLayersItem(Metatile *metatile, Tileset *primaryTileset, Tileset *secondaryTileset): SelectablePixmapItem(16, 16, 4, 2) {
this->metatile = metatile;
this->primaryTileset = primaryTileset;
this->secondaryTileset = secondaryTileset;

View File

@@ -7,7 +7,7 @@
class TilesetEditorTileSelector: public SelectablePixmapItem {
Q_OBJECT
public:
TilesetEditorTileSelector(Tileset *primaryTileset, Tileset *secondaryTileset): SelectablePixmapItem(16, 16, 2, 2) {
TilesetEditorTileSelector(Tileset *primaryTileset, Tileset *secondaryTileset): SelectablePixmapItem(16, 16, 4, 2) {
this->primaryTileset = primaryTileset;
this->secondaryTileset = secondaryTileset;
this->numTilesWide = 16;