Add ability to import metatiles from Advance Map (.bvd files)

This commit is contained in:
Marcus Huderle
2019-01-08 18:04:41 -06:00
parent b469cc047f
commit 3f88072981
8 changed files with 190 additions and 6 deletions

View File

@@ -70,6 +70,7 @@ extern PorymapConfig porymapConfig;
enum BaseGameVersion {
pokeruby,
pokefirered,
pokeemerald,
};

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@@ -0,0 +1,15 @@
#ifndef METATILEPARSER_H
#define METATILEPARSER_H
#include "metatile.h"
#include <QList>
#include <QString>
class MetatileParser
{
public:
MetatileParser();
QList<Metatile*> *parse(QString filepath, bool *error, bool primaryTileset);
};
#endif // METATILEPARSER_H

View File

@@ -79,6 +79,10 @@ private slots:
void on_actionExport_Secondary_Tiles_Image_triggered();
void on_actionImport_Primary_Metatiles_triggered();
void on_actionImport_Secondary_Metatiles_triggered();
private:
void closeEvent(QCloseEvent*);
void initMetatileSelector();
@@ -87,6 +91,7 @@ private:
void initMetatileLayersItem();
void drawSelectedTiles();
void importTilesetTiles(Tileset*, bool);
void importTilesetMetatiles(Tileset*, bool);
void refresh();
Ui::TilesetEditor *ui;
History<MetatileHistoryItem*> metatileHistory;