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https://github.com/huderlem/porymap.git
synced 2026-08-24 17:46:19 -05:00
Moving paths to project config
- Replaced all instances of hardcoded paths with requesting a path from the new project config file properties for "path/". - As a result, all default paths hardcoded into porymap are now in one place. - When reading the config file, it now trims out white space around the key and value.
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@@ -139,6 +139,50 @@ enum BaseGameVersion {
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pokeemerald,
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};
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enum ProjectFilePath {
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data_map_folders,
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data_scripts_folders,
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data_layouts_folders,
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data_event_scripts,
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json_map_groups,
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json_layouts,
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json_wild_encounters,
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json_region_map_entries,
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json_region_porymap_cfg,
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tilesets_headers,
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tilesets_graphics,
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tilesets_metatiles,
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data_obj_event_gfx_pointers,
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data_obj_event_gfx_info,
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data_obj_event_pic_tables,
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data_obj_event_gfx,
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data_pokemon_gfx,
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data_heal_locations,
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data_region_map_entries,
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constants_global,
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constants_map_groups,
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constants_items,
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constants_opponents,
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constants_flags,
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constants_vars,
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constants_weather,
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constants_songs,
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constants_heal_locations,
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constants_pokemon,
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constants_map_types,
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constants_trainer_types,
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constants_secret_bases,
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constants_obj_event_movement,
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constants_obj_events,
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constants_event_bg,
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constants_region_map_sections,
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constants_metatile_labels,
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constants_metatile_behaviors,
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constants_fieldmap,
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path_initial_facing_table,
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path_pokemon_icon_table,
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};
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class ProjectConfig: public KeyValueConfigBase
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{
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public:
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@@ -157,6 +201,7 @@ public:
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this->enableFloorNumber = false;
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this->createMapTextFile = false;
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this->enableTripleLayerMetatiles = false;
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this->filePaths.clear();
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this->readKeys.clear();
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}
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void setBaseGameVersion(BaseGameVersion baseGameVersion);
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@@ -186,6 +231,8 @@ public:
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bool getCreateMapTextFileEnabled();
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void setTripleLayerMetatilesEnabled(bool enable);
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bool getTripleLayerMetatilesEnabled();
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void setFilePath(ProjectFilePath pathId, QString path);
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QString getFilePath(ProjectFilePath pathId);
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protected:
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virtual QString getConfigFilepath() override;
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virtual void parseConfigKeyValue(QString key, QString value) override;
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@@ -195,6 +242,7 @@ protected:
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private:
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BaseGameVersion baseGameVersion;
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QString projectDir;
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QMap<ProjectFilePath, QString> filePaths;
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bool usePoryScript;
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bool useCustomBorderSize;
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bool enableEventWeatherTrigger;
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