clean wild encounter code

This commit is contained in:
garak
2019-07-02 21:44:19 -04:00
parent 78a6944a3c
commit 267c71d40e
9 changed files with 28 additions and 269 deletions

View File

@@ -10,14 +10,11 @@ struct WildPokemon {
};
struct WildMonInfo {
//
bool active = false;
int encounterRate = 0;
QVector<WildPokemon> wildPokemon;
};
// for extensibility, make a QVector<WildMonInfo>
// or QMap<QString, WildMonInfo>
struct WildPokemonHeader {
QMap<QString, WildMonInfo> wildMons;
};
@@ -25,14 +22,6 @@ struct WildPokemonHeader {
typedef QVector<QPair<QString, QVector<int>>> Fields;
typedef QPair<QString, QVector<int>> Field;
//class Project;
//class MonTabWidget;
//QWidget *newSpeciesTableEntry(Project *project, WildPokemon mon, int index);
//void createSpeciesTableRow(Project *, QTableWidget *, WildPokemon, int, QString);
void clearTabWidget(QLayout *tab);
//void clearTable(QTableWidget *table);
//void populateWildMonTabWidget(MonTabWidget *tabWidget, Fields /* QVector<QPair<QString, QVector<int>>> */ fields);
WildMonInfo getDefaultMonInfo(Field field);
WildMonInfo copyMonInfoFromTab(QTableWidget *table, Field field);