mirror of
https://github.com/huderlem/porymap.git
synced 2026-11-10 19:08:22 -06:00
Header tab and new map dialog share UI setup
This commit is contained in:
@@ -811,7 +811,8 @@ QJSValue MainWindow::getTilePixels(int tileId) {
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// Editing map header
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//=====================
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// TODO: Replace UI setting here with calls to appropriate set functions. Update UI with signals from Map
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// TODO: Connect signals from new function calls to update UI
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// TODO: Is the error-checking for known constant names still reasonable / needed? (you can type anything after all)
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QString MainWindow::getSong() {
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if (!this->editor || !this->editor->map)
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@@ -820,13 +821,13 @@ QString MainWindow::getSong() {
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}
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void MainWindow::setSong(QString song) {
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if (!this->ui || !this->editor || !this->editor->project)
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if (!this->editor || !this->editor->map || !this->editor->project)
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return;
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if (!this->editor->project->songNames.contains(song)) {
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logError(QString("Unknown song '%1'").arg(song));
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return;
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}
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this->ui->comboBox_Song->setCurrentText(song);
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this->editor->map->setSong(song);
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}
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QString MainWindow::getLocation() {
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@@ -836,13 +837,13 @@ QString MainWindow::getLocation() {
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}
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void MainWindow::setLocation(QString location) {
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if (!this->ui || !this->editor || !this->editor->project)
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if (!this->editor || !this->editor->map || !this->editor->project)
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return;
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if (!this->editor->project->mapSectionIdNames.contains(location)) {
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logError(QString("Unknown location '%1'").arg(location));
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return;
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}
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this->ui->comboBox_Location->setCurrentText(location);
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this->editor->map->setLocation(location);
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}
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bool MainWindow::getRequiresFlash() {
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@@ -852,9 +853,9 @@ bool MainWindow::getRequiresFlash() {
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}
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void MainWindow::setRequiresFlash(bool require) {
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if (!this->ui)
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if (!this->editor || !this->editor->map)
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return;
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this->ui->checkBox_Visibility->setChecked(require);
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this->editor->map->setRequiresFlash(require);
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}
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QString MainWindow::getWeather() {
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@@ -864,13 +865,13 @@ QString MainWindow::getWeather() {
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}
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void MainWindow::setWeather(QString weather) {
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if (!this->ui || !this->editor || !this->editor->project)
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if (!this->editor || !this->editor->map || !this->editor->project)
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return;
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if (!this->editor->project->weatherNames.contains(weather)) {
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logError(QString("Unknown weather '%1'").arg(weather));
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return;
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}
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this->ui->comboBox_Weather->setCurrentText(weather);
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this->editor->map->setWeather(weather);
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}
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QString MainWindow::getType() {
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@@ -880,13 +881,13 @@ QString MainWindow::getType() {
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}
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void MainWindow::setType(QString type) {
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if (!this->ui || !this->editor || !this->editor->project)
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if (!this->editor || !this->editor->map || !this->editor->project)
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return;
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if (!this->editor->project->mapTypes.contains(type)) {
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logError(QString("Unknown map type '%1'").arg(type));
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return;
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}
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this->ui->comboBox_Type->setCurrentText(type);
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this->editor->map->setType(type);
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}
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QString MainWindow::getBattleScene() {
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@@ -896,25 +897,25 @@ QString MainWindow::getBattleScene() {
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}
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void MainWindow::setBattleScene(QString battleScene) {
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if (!this->ui || !this->editor || !this->editor->project)
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if (!this->editor || !this->editor->map || !this->editor->project)
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return;
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if (!this->editor->project->mapBattleScenes.contains(battleScene)) {
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logError(QString("Unknown battle scene '%1'").arg(battleScene));
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return;
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}
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this->ui->comboBox_BattleScene->setCurrentText(battleScene);
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this->editor->map->setBattleScene(battleScene);
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}
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bool MainWindow::getShowLocationName() {
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if (!this->editor || !this->editor->map)
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return false;
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return this->editor->map->showsLocation();
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return this->editor->map->showsLocationName();
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}
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void MainWindow::setShowLocationName(bool show) {
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if (!this->ui)
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if (!this->editor || !this->editor->map)
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return;
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this->ui->checkBox_ShowLocation->setChecked(show);
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this->editor->map->setShowsLocationName(show);
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}
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bool MainWindow::getAllowRunning() {
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@@ -924,9 +925,9 @@ bool MainWindow::getAllowRunning() {
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}
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void MainWindow::setAllowRunning(bool allow) {
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if (!this->ui)
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if (!this->editor || !this->editor->map)
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return;
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this->ui->checkBox_AllowRunning->setChecked(allow);
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this->editor->map->setAllowsRunning(allow);
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}
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bool MainWindow::getAllowBiking() {
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@@ -936,9 +937,9 @@ bool MainWindow::getAllowBiking() {
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}
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void MainWindow::setAllowBiking(bool allow) {
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if (!this->ui)
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if (!this->editor || !this->editor->map)
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return;
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this->ui->checkBox_AllowBiking->setChecked(allow);
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this->editor->map->setAllowsBiking(allow);
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}
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bool MainWindow::getAllowEscaping() {
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@@ -948,9 +949,9 @@ bool MainWindow::getAllowEscaping() {
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}
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void MainWindow::setAllowEscaping(bool allow) {
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if (!this->ui)
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if (!this->editor || !this->editor->map)
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return;
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this->ui->checkBox_AllowEscaping->setChecked(allow);
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this->editor->map->setAllowsEscaping(allow);
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}
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int MainWindow::getFloorNumber() {
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@@ -960,12 +961,8 @@ int MainWindow::getFloorNumber() {
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}
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void MainWindow::setFloorNumber(int floorNumber) {
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if (!this->ui)
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if (!this->editor || !this->editor->map)
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return;
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if (floorNumber < -128 || floorNumber > 127) {
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logError(QString("Invalid floor number '%1'").arg(floorNumber));
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return;
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}
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this->ui->spinBox_FloorNumber->setValue(floorNumber);
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this->editor->map->setFloorNumber(floorNumber);
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}
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