Support 'mirror' connection editing. Can be toggled off via checkbox

This commit is contained in:
Marcus Huderle
2018-03-12 20:51:27 -07:00
parent ad7b9ca7b3
commit 1a10eac29f
5 changed files with 133 additions and 9 deletions

View File

@@ -203,10 +203,25 @@ void Editor::setCurrentConnectionDirection(QString curDirection) {
setConnectionEditControlValues(selected_connection_item->connection);
}
void Editor::updateCurrentConnectionDirection(QString curDirection) {
if (!selected_connection_item)
return;
QString originalDirection = selected_connection_item->connection->direction;
setCurrentConnectionDirection(curDirection);
updateMirroredConnectionDirection(selected_connection_item->connection, originalDirection);
}
void Editor::onConnectionMoved(Connection* connection) {
updateMirroredConnectionOffset(connection);
onConnectionOffsetChanged(connection->offset.toInt());
}
void Editor::onConnectionOffsetChanged(int newOffset) {
ui->spinBox_ConnectionOffset->blockSignals(true);
ui->spinBox_ConnectionOffset->setValue(newOffset);
ui->spinBox_ConnectionOffset->blockSignals(false);
}
void Editor::setConnectionEditControlValues(Connection* connection) {
@@ -419,7 +434,6 @@ DraggablePixmapItem *Editor::addMapObject(Event *event) {
void Editor::displayMapConnections() {
for (QGraphicsPixmapItem* item : map->connection_items) {
scene->removeItem(item);
delete item;
}
map->connection_items.clear();
@@ -474,7 +488,7 @@ void Editor::createConnectionItem(Connection* connection, bool hide) {
connection_edit_item->setY(y);
connection_edit_item->setZValue(-1);
scene->addItem(connection_edit_item);
connect(connection_edit_item, SIGNAL(connectionMoved(int)), this, SLOT(onConnectionOffsetChanged(int)));
connect(connection_edit_item, SIGNAL(connectionMoved(Connection*)), this, SLOT(onConnectionMoved(Connection*)));
connect(connection_edit_item, SIGNAL(connectionItemSelected(ConnectionPixmapItem*)), this, SLOT(onConnectionItemSelected(ConnectionPixmapItem*)));
connect(connection_edit_item, SIGNAL(connectionItemDoubleClicked(ConnectionPixmapItem*)), this, SLOT(onConnectionItemDoubleClicked(ConnectionPixmapItem*)));
connection_edit_items.append(connection_edit_item);
@@ -524,6 +538,7 @@ void Editor::updateConnectionOffset(int offset) {
selected_connection_item->setY(selected_connection_item->initialY + (offset - selected_connection_item->initialOffset) * 16);
}
selected_connection_item->blockSignals(false);
updateMirroredConnectionOffset(selected_connection_item->connection);
}
void Editor::setConnectionMap(QString mapName) {
@@ -539,9 +554,11 @@ void Editor::setConnectionMap(QString mapName) {
return;
}
QString originalMapName = selected_connection_item->connection->map_name;
setConnectionEditControlsEnabled(true);
selected_connection_item->connection->map_name = mapName;
setCurrentConnectionDirection(selected_connection_item->connection->direction);
updateMirroredConnectionMap(selected_connection_item->connection, originalMapName);
}
void Editor::addNewConnection() {
@@ -559,14 +576,80 @@ void Editor::addNewConnection() {
}
}
// Don't connect the map to itself.
QString defaultMapName = project->mapNames->first();
if (defaultMapName == map->name) {
defaultMapName = project->mapNames->value(1);
}
Connection* newConnection = new Connection;
newConnection->direction = minDirection;
newConnection->offset = "0";
newConnection->map_name = project->mapNames->first();
newConnection->map_name = defaultMapName;
map->connections.append(newConnection);
createConnectionItem(newConnection, true);
onConnectionItemSelected(connection_edit_items.last());
ui->label_NumConnections->setText(QString::number(map->connections.length()));
updateMirroredConnection(newConnection, newConnection->direction, newConnection->map_name);
}
void Editor::updateMirroredConnectionOffset(Connection* connection) {
updateMirroredConnection(connection, connection->direction, connection->map_name);
}
void Editor::updateMirroredConnectionDirection(Connection* connection, QString originalDirection) {
updateMirroredConnection(connection, originalDirection, connection->map_name);
}
void Editor::updateMirroredConnectionMap(Connection* connection, QString originalMapName) {
updateMirroredConnection(connection, connection->direction, originalMapName);
}
void Editor::removeMirroredConnection(Connection* connection) {
updateMirroredConnection(connection, connection->direction, connection->map_name, true);
}
void Editor::updateMirroredConnection(Connection* connection, QString originalDirection, QString originalMapName, bool isDelete) {
if (!ui->checkBox_MirrorConnections->isChecked())
return;
static QMap<QString, QString> oppositeDirections = QMap<QString, QString>({
{"up", "down"}, {"right", "left"}, {"down", "up"}, {"left", "right"}});
QString oppositeDirection = oppositeDirections.value(originalDirection);
// Find the matching connection in the connected map.
QMap<QString, Map*> *mapcache = project->map_cache;
Connection* mirrorConnection = NULL;
Map* otherMap = project->getMap(originalMapName);
for (Connection* conn : otherMap->connections) {
if (conn->direction == oppositeDirection && conn->map_name == map->name) {
mirrorConnection = conn;
}
}
if (isDelete) {
if (mirrorConnection) {
otherMap->connections.removeOne(mirrorConnection);
delete mirrorConnection;
}
return;
}
if (connection->direction != originalDirection || connection->map_name != originalMapName) {
if (mirrorConnection) {
otherMap->connections.removeOne(mirrorConnection);
delete mirrorConnection;
mirrorConnection = NULL;
otherMap = project->getMap(connection->map_name);
}
}
// Create a new mirrored connection, if a matching one doesn't already exist.
if (!mirrorConnection) {
mirrorConnection = new Connection;
mirrorConnection->direction = oppositeDirections.value(connection->direction);
mirrorConnection->map_name = map->name;
otherMap->connections.append(mirrorConnection);
}
mirrorConnection->offset = QString::number(-connection->offset.toInt());
}
void Editor::removeCurrentConnection() {
@@ -575,6 +658,8 @@ void Editor::removeCurrentConnection() {
map->connections.removeOne(selected_connection_item->connection);
connection_edit_items.removeOne(selected_connection_item);
removeMirroredConnection(selected_connection_item->connection);
scene->removeItem(selected_connection_item);
delete selected_connection_item;
selected_connection_item = NULL;
@@ -751,8 +836,8 @@ QVariant ConnectionPixmapItem::itemChange(GraphicsItemChange change, const QVari
y = initialY;
}
emit connectionMoved(newOffset);
connection->offset = QString::number(newOffset);
emit connectionMoved(connection);
return QPointF(x, y);
}
else {