begin work on wild pokemon editor

This commit is contained in:
garak
2019-06-12 22:20:28 -04:00
parent e3f92fff12
commit 0ad71286b1
9 changed files with 355 additions and 14 deletions

View File

@@ -5,6 +5,7 @@
#include "blockdata.h"
#include "heallocation.h"
#include "event.h"
#include "wildmoninfo.h"
#include "parseutil.h"
#include <QStringList>
@@ -83,6 +84,12 @@ public:
QString readMapLayoutId(QString map_name);
QString readMapLocation(QString map_name);
void readWildMonData();
QMap<QString, WildPokemonHeader> wildMonData;// "MAP_CONSTANT": wild_encounter_json
// when saving, preserve the extra fields for gBattlePyramidWildMonHeaders, gBattlePikeWildMonHeaders
void readSpeciesIconPaths();
QMap<QString, QString> speciesToIconPath;
QMap<QString, bool> getTopLevelMapFields();
bool loadMapData(Map*);
void readMapLayouts();