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Add tab enums
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@@ -411,4 +411,23 @@ enum MapListUserRoles {
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TypeRole2, // Used for various extra data needed.
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};
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// These are namespaced in a struct to avoid colliding with e.g. class Map.
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struct MainTab {
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enum {
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Map,
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Events,
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Header,
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Connections,
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WildPokemon,
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};
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};
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struct MapViewTab {
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enum {
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Metatiles,
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Collision,
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Prefabs,
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};
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};
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#endif // MAINWINDOW_H
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