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Add transparency slider for overlayed collision tiles on the map
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@@ -59,7 +59,7 @@ public:
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int getWidth();
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int getHeight();
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QPixmap render(bool ignoreCache);
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QPixmap renderCollision(bool ignoreCache);
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QPixmap renderCollision(qreal opacity, bool ignoreCache);
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bool blockChanged(int, Blockdata*);
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void cacheBlockdata();
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void cacheCollision();
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