Initial commit

This commit is contained in:
Marcus Huderle 2020-08-02 09:50:33 -05:00
commit 1aa74cb7a6
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*.wasm

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MIT License
Copyright (c) 2020 huderlem
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# Porygion Playground
Use it online here: http://www.huderlem.com/porygion-playground/
This is an online playground for [Porygion](https://github.com/huderlem/porygion), a procedural region map generator in the Gen-3 Pokémon style.
![Site Image](gallery/site.png)
# Getting Started with Development
These instructions will get you setup and working with the Porygion Playground locally.
## Building and Running Locally
First, install [Go](http://golang.org). Porygion Playground, uses Go's WebAssembly support to interface with the JavaScript on the webpage.
Clone and navigate to the Porygion working directory. To build, you must specify that WebAssembly is the target.
```
GOARCH=wasm GOOS=js go build -o main.wasm main.go
```
If you're on Windows, you might be better off running them in separate commands:
```
set GOARCH=wasm
set GOOS=js
go build -o main.wasm main.go
```
This will create a `main.wasm` file which contains the Porygion logic.
Next, run a local web server in the current directory. Any web server will work. I use `goexec`:
```
# install goexec: go get -u github.com/shurcooL/goexec
goexec "http.ListenAndServe(`:8080`, http.FileServer(http.Dir(`.`)))"
```
Finally, visit `http://localhost:8080/`, and you should see the page up and running. The `main.wasm` payload is automatically loaded when the page is loaded. Look in the browser's debugging console to see if there are any errors reported.

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module github.com/huderlem/porygion-playground
go 1.13
require github.com/huderlem/porygion v0.0.0-20200802144530-b21bf3f0196c // indirect

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github.com/DATA-DOG/go-sqlmock v1.3.3/go.mod h1:f/Ixk793poVmq4qj/V1dPUg2JEAKC73Q5eFN3EC/SaM=
github.com/blend/go-sdk v2.0.0+incompatible/go.mod h1:3GUb0YsHFNTJ6hsJTpzdmCUl05o8HisKjx5OAlzYKdw=
github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0 h1:DACJavvAHhabrF08vX0COfcOBJRhZ8lUbR+ZWIs0Y5g=
github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0/go.mod h1:E/TSTwGwJL78qG/PmXZO1EjYhfJinVAhrmmHX6Z8B9k=
github.com/huderlem/porygion v0.0.0-20200802144530-b21bf3f0196c h1:vKOZ0iZ6M4Qhdo7KM0fbMdFD9fEzI1PxclfdO+9eLyI=
github.com/huderlem/porygion v0.0.0-20200802144530-b21bf3f0196c/go.mod h1:w892W/Hj6HUB3UaXcg0n7yv+2UoMA/V54wmS6GVHhiM=
github.com/lucasb-eyer/go-colorful v1.0.2/go.mod h1:0MS4r+7BZKSJ5mw4/S5MPN+qHFF1fYclkSPilDOKW0s=
github.com/muesli/clusters v0.0.0-20180605185049-a07a36e67d36 h1:KMCH+/bbZsAbFgzCXD3aB0DRZXnwAO8NYDmfIfslo+M=
github.com/muesli/clusters v0.0.0-20180605185049-a07a36e67d36/go.mod h1:mw5KDqUj0eLj/6DUNINLVJNoPTFkEuGMHtJsXLviLkY=
github.com/muesli/kmeans v0.0.0-20200718051629-66f1657148c0 h1:xptegMPjfY9TDf49s3E5QFV1dZeA3acCq9IKTGirMLo=
github.com/muesli/kmeans v0.0.0-20200718051629-66f1657148c0/go.mod h1:+s8P1Egy3DkSU5+p4yBBn9SQQP1RhzZEgLw98DNYljQ=
github.com/ojrac/opensimplex-go v1.0.1 h1:XslvpLP6XqQSATUtsOnGBYtFPw7FQ6h6y0ihjVeOLHo=
github.com/ojrac/opensimplex-go v1.0.1/go.mod h1:MoSgj04tZpH8U0RefZabnHV2AbLgv/2mo3hLJtWqSEs=
github.com/wcharczuk/go-chart v2.0.2-0.20191206192251-962b9abdec2b+incompatible h1:ahpaSRefPekV3gcXot2AOgngIV8WYqzvDyFe3i7W24w=
github.com/wcharczuk/go-chart v2.0.2-0.20191206192251-962b9abdec2b+incompatible/go.mod h1:PF5tmL4EIx/7Wf+hEkpCqYi5He4u90sw+0+6FhrryuE=
golang.org/x/image v0.0.0-20190501045829-6d32002ffd75 h1:TbGuee8sSq15Iguxu4deQ7+Bqq/d2rsQejGcEtADAMQ=
golang.org/x/image v0.0.0-20190501045829-6d32002ffd75/go.mod h1:kZ7UVZpmo3dzQBMxlp+ypCbDeSB+sBbTgSJuh5dn5js=
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=

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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>Porygion Playground</title>
</head>
<body>
<!--
Add the following polyfill for Microsoft Edge 17/18 support:
<script src="https://cdn.jsdelivr.net/npm/text-encoding@0.7.0/lib/encoding.min.js"></script>
(see https://caniuse.com/#feat=textencoder)
-->
<script src="wasm_exec.js"></script>
<h1>Porygion Playground</h1>
<p>
Use the controls below to create procedurally-generated Pokémon
gen-3-styled region maps.
</p>
Number of Landmarks
<input type="number" id="num-cities-input" value="15" min="2" />
<br />
<button id="generate-full-button">
Generate New Region Map
</button>
<br />
<button id="generate-base-button">
Generate New Region Map Base
</button>
<br />
<button id="generate-cities-button">
Generate New Region Map Cities
</button>
<br />
<button id="generate-routes-button">
Generate New Region Map Routes
</button>
<p id="error-text"></p>
<image id="region-map-image-base" />
<image id="region-map-image-cities" />
<image id="region-map-image-full" />
<script>
let regionMap = {};
window.onload = function () {
if (!WebAssembly.instantiateStreaming) {
// polyfill
WebAssembly.instantiateStreaming = async (resp, importObject) => {
const source = await (await resp).arrayBuffer();
return await WebAssembly.instantiate(source, importObject);
};
}
const go = new Go();
let mod, inst;
WebAssembly.instantiateStreaming(fetch("main.wasm"), go.importObject)
.then((result) => {
mod = result.module;
inst = result.instance;
go.run(inst);
})
.catch((err) => {
console.error(err);
});
};
function displayImage(buf, id) {
let blob = new Blob([buf], { type: "image/png" });
document.getElementById(id).src = URL.createObjectURL(blob);
}
</script>
</body>
</html>

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package main
import (
"bytes"
"image/png"
_ "image/png"
"strconv"
"syscall/js"
"time"
"github.com/huderlem/porygion"
)
type context struct {
regionMap porygion.RegionMap
}
func (c *context) renderBaseMap() error {
imgBase := porygion.RenderBaseRegionMap(c.regionMap)
buf := new(bytes.Buffer)
err := png.Encode(buf, imgBase)
if err != nil {
return err
}
dst := js.Global().Get("Uint8Array").New(len(buf.Bytes()))
js.CopyBytesToJS(dst, buf.Bytes())
js.Global().Call("displayImage", dst, "region-map-image-base")
return nil
}
func (c *context) renderCitiesMap() error {
imgBase := porygion.RenderRegionMapWithCities(c.regionMap)
buf := new(bytes.Buffer)
err := png.Encode(buf, imgBase)
if err != nil {
return err
}
dst := js.Global().Get("Uint8Array").New(len(buf.Bytes()))
js.CopyBytesToJS(dst, buf.Bytes())
js.Global().Call("displayImage", dst, "region-map-image-cities")
return nil
}
func (c *context) renderFullMap() error {
imgBase := porygion.RenderFullRegionMap(c.regionMap)
buf := new(bytes.Buffer)
err := png.Encode(buf, imgBase)
if err != nil {
return err
}
dst := js.Global().Get("Uint8Array").New(len(buf.Bytes()))
js.CopyBytesToJS(dst, buf.Bytes())
js.Global().Call("displayImage", dst, "region-map-image-full")
return nil
}
func (c *context) generateBase() interface{} {
seed := time.Now().UnixNano()
regionMap := porygion.GenerateBaseRegionMap(seed, 240, 160)
c.regionMap = regionMap
c.renderBaseMap()
return nil
}
func (c *context) generateCities() interface{} {
if len(c.regionMap.Elevations) == 0 {
return nil
}
numCities, _ := strconv.Atoi(js.Global().Get("document").
Call("getElementById", "num-cities-input").
Get("value").String())
seed := time.Now().UnixNano()
regionMap := porygion.GenerateRegionMapWithCities(seed, numCities, c.regionMap)
c.regionMap = regionMap
c.renderBaseMap()
c.renderCitiesMap()
return regionMap
}
func (c *context) generateRoutes() interface{} {
if len(c.regionMap.Elevations) == 0 {
return nil
}
seed := time.Now().UnixNano()
regionMap, err := porygion.GenerateRegionMapWithRoutes(seed, c.regionMap)
if err != nil {
return porygion.RegionMap{}
}
c.regionMap = regionMap
c.renderBaseMap()
c.renderCitiesMap()
c.renderFullMap()
return regionMap
}
func (c *context) generateFull() interface{} {
seed := time.Now().UnixNano()
numCities, _ := strconv.Atoi(js.Global().Get("document").
Call("getElementById", "num-cities-input").
Get("value").String())
regionMap, err := porygion.GenerateRegionMap(seed, 240, 160, numCities)
if err != nil {
return porygion.RegionMap{}
}
c.regionMap = regionMap
c.renderBaseMap()
c.renderCitiesMap()
c.renderFullMap()
return regionMap
}
func (c *context) registerFunctions() {
js.Global().Get("document").
Call("getElementById", "generate-full-button").
Call("addEventListener", "click", js.FuncOf(func(this js.Value, args []js.Value) interface{} {
c.generateFull()
return nil
}))
js.Global().Get("document").
Call("getElementById", "generate-base-button").
Call("addEventListener", "click", js.FuncOf(func(this js.Value, args []js.Value) interface{} {
c.generateBase()
return nil
}))
js.Global().Get("document").
Call("getElementById", "generate-cities-button").
Call("addEventListener", "click", js.FuncOf(func(this js.Value, args []js.Value) interface{} {
c.generateCities()
return nil
}))
js.Global().Get("document").
Call("getElementById", "generate-routes-button").
Call("addEventListener", "click", js.FuncOf(func(this js.Value, args []js.Value) interface{} {
c.generateRoutes()
return nil
}))
}
func main() {
c := make(chan struct{}, 0)
ctx := context{}
ctx.registerFunctions()
<-c
}

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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
(() => {
// Map multiple JavaScript environments to a single common API,
// preferring web standards over Node.js API.
//
// Environments considered:
// - Browsers
// - Node.js
// - Electron
// - Parcel
if (typeof global !== "undefined") {
// global already exists
} else if (typeof window !== "undefined") {
window.global = window;
} else if (typeof self !== "undefined") {
self.global = self;
} else {
throw new Error("cannot export Go (neither global, window nor self is defined)");
}
if (!global.require && typeof require !== "undefined") {
global.require = require;
}
if (!global.fs && global.require) {
global.fs = require("fs");
}
if (!global.fs) {
let outputBuf = "";
global.fs = {
constants: { O_WRONLY: -1, O_RDWR: -1, O_CREAT: -1, O_TRUNC: -1, O_APPEND: -1, O_EXCL: -1 }, // unused
writeSync(fd, buf) {
outputBuf += decoder.decode(buf);
const nl = outputBuf.lastIndexOf("\n");
if (nl != -1) {
console.log(outputBuf.substr(0, nl));
outputBuf = outputBuf.substr(nl + 1);
}
return buf.length;
},
write(fd, buf, offset, length, position, callback) {
if (offset !== 0 || length !== buf.length || position !== null) {
throw new Error("not implemented");
}
const n = this.writeSync(fd, buf);
callback(null, n);
},
open(path, flags, mode, callback) {
const err = new Error("not implemented");
err.code = "ENOSYS";
callback(err);
},
read(fd, buffer, offset, length, position, callback) {
const err = new Error("not implemented");
err.code = "ENOSYS";
callback(err);
},
fsync(fd, callback) {
callback(null);
},
};
}
if (!global.crypto) {
const nodeCrypto = require("crypto");
global.crypto = {
getRandomValues(b) {
nodeCrypto.randomFillSync(b);
},
};
}
if (!global.performance) {
global.performance = {
now() {
const [sec, nsec] = process.hrtime();
return sec * 1000 + nsec / 1000000;
},
};
}
if (!global.TextEncoder) {
global.TextEncoder = require("util").TextEncoder;
}
if (!global.TextDecoder) {
global.TextDecoder = require("util").TextDecoder;
}
// End of polyfills for common API.
const encoder = new TextEncoder("utf-8");
const decoder = new TextDecoder("utf-8");
global.Go = class {
constructor() {
this.argv = ["js"];
this.env = {};
this.exit = (code) => {
if (code !== 0) {
console.warn("exit code:", code);
}
};
this._exitPromise = new Promise((resolve) => {
this._resolveExitPromise = resolve;
});
this._pendingEvent = null;
this._scheduledTimeouts = new Map();
this._nextCallbackTimeoutID = 1;
const mem = () => {
// The buffer may change when requesting more memory.
return new DataView(this._inst.exports.mem.buffer);
}
const setInt64 = (addr, v) => {
mem().setUint32(addr + 0, v, true);
mem().setUint32(addr + 4, Math.floor(v / 4294967296), true);
}
const getInt64 = (addr) => {
const low = mem().getUint32(addr + 0, true);
const high = mem().getInt32(addr + 4, true);
return low + high * 4294967296;
}
const loadValue = (addr) => {
const f = mem().getFloat64(addr, true);
if (f === 0) {
return undefined;
}
if (!isNaN(f)) {
return f;
}
const id = mem().getUint32(addr, true);
return this._values[id];
}
const storeValue = (addr, v) => {
const nanHead = 0x7FF80000;
if (typeof v === "number") {
if (isNaN(v)) {
mem().setUint32(addr + 4, nanHead, true);
mem().setUint32(addr, 0, true);
return;
}
if (v === 0) {
mem().setUint32(addr + 4, nanHead, true);
mem().setUint32(addr, 1, true);
return;
}
mem().setFloat64(addr, v, true);
return;
}
switch (v) {
case undefined:
mem().setFloat64(addr, 0, true);
return;
case null:
mem().setUint32(addr + 4, nanHead, true);
mem().setUint32(addr, 2, true);
return;
case true:
mem().setUint32(addr + 4, nanHead, true);
mem().setUint32(addr, 3, true);
return;
case false:
mem().setUint32(addr + 4, nanHead, true);
mem().setUint32(addr, 4, true);
return;
}
let ref = this._refs.get(v);
if (ref === undefined) {
ref = this._values.length;
this._values.push(v);
this._refs.set(v, ref);
}
let typeFlag = 0;
switch (typeof v) {
case "string":
typeFlag = 1;
break;
case "symbol":
typeFlag = 2;
break;
case "function":
typeFlag = 3;
break;
}
mem().setUint32(addr + 4, nanHead | typeFlag, true);
mem().setUint32(addr, ref, true);
}
const loadSlice = (addr) => {
const array = getInt64(addr + 0);
const len = getInt64(addr + 8);
return new Uint8Array(this._inst.exports.mem.buffer, array, len);
}
const loadSliceOfValues = (addr) => {
const array = getInt64(addr + 0);
const len = getInt64(addr + 8);
const a = new Array(len);
for (let i = 0; i < len; i++) {
a[i] = loadValue(array + i * 8);
}
return a;
}
const loadString = (addr) => {
const saddr = getInt64(addr + 0);
const len = getInt64(addr + 8);
return decoder.decode(new DataView(this._inst.exports.mem.buffer, saddr, len));
}
const timeOrigin = Date.now() - performance.now();
this.importObject = {
go: {
// Go's SP does not change as long as no Go code is running. Some operations (e.g. calls, getters and setters)
// may synchronously trigger a Go event handler. This makes Go code get executed in the middle of the imported
// function. A goroutine can switch to a new stack if the current stack is too small (see morestack function).
// This changes the SP, thus we have to update the SP used by the imported function.
// func wasmExit(code int32)
"runtime.wasmExit": (sp) => {
const code = mem().getInt32(sp + 8, true);
this.exited = true;
delete this._inst;
delete this._values;
delete this._refs;
this.exit(code);
},
// func wasmWrite(fd uintptr, p unsafe.Pointer, n int32)
"runtime.wasmWrite": (sp) => {
const fd = getInt64(sp + 8);
const p = getInt64(sp + 16);
const n = mem().getInt32(sp + 24, true);
fs.writeSync(fd, new Uint8Array(this._inst.exports.mem.buffer, p, n));
},
// func nanotime() int64
"runtime.nanotime": (sp) => {
setInt64(sp + 8, (timeOrigin + performance.now()) * 1000000);
},
// func walltime() (sec int64, nsec int32)
"runtime.walltime": (sp) => {
const msec = (new Date).getTime();
setInt64(sp + 8, msec / 1000);
mem().setInt32(sp + 16, (msec % 1000) * 1000000, true);
},
// func scheduleTimeoutEvent(delay int64) int32
"runtime.scheduleTimeoutEvent": (sp) => {
const id = this._nextCallbackTimeoutID;
this._nextCallbackTimeoutID++;
this._scheduledTimeouts.set(id, setTimeout(
() => {
this._resume();
while (this._scheduledTimeouts.has(id)) {
// for some reason Go failed to register the timeout event, log and try again
// (temporary workaround for https://github.com/golang/go/issues/28975)
console.warn("scheduleTimeoutEvent: missed timeout event");
this._resume();
}
},
getInt64(sp + 8) + 1, // setTimeout has been seen to fire up to 1 millisecond early
));
mem().setInt32(sp + 16, id, true);
},
// func clearTimeoutEvent(id int32)
"runtime.clearTimeoutEvent": (sp) => {
const id = mem().getInt32(sp + 8, true);
clearTimeout(this._scheduledTimeouts.get(id));
this._scheduledTimeouts.delete(id);
},
// func getRandomData(r []byte)
"runtime.getRandomData": (sp) => {
crypto.getRandomValues(loadSlice(sp + 8));
},
// func stringVal(value string) ref
"syscall/js.stringVal": (sp) => {
storeValue(sp + 24, loadString(sp + 8));
},
// func valueGet(v ref, p string) ref
"syscall/js.valueGet": (sp) => {
const result = Reflect.get(loadValue(sp + 8), loadString(sp + 16));
sp = this._inst.exports.getsp(); // see comment above
storeValue(sp + 32, result);
},
// func valueSet(v ref, p string, x ref)
"syscall/js.valueSet": (sp) => {
Reflect.set(loadValue(sp + 8), loadString(sp + 16), loadValue(sp + 32));
},
// func valueIndex(v ref, i int) ref
"syscall/js.valueIndex": (sp) => {
storeValue(sp + 24, Reflect.get(loadValue(sp + 8), getInt64(sp + 16)));
},
// valueSetIndex(v ref, i int, x ref)
"syscall/js.valueSetIndex": (sp) => {
Reflect.set(loadValue(sp + 8), getInt64(sp + 16), loadValue(sp + 24));
},
// func valueCall(v ref, m string, args []ref) (ref, bool)
"syscall/js.valueCall": (sp) => {
try {
const v = loadValue(sp + 8);
const m = Reflect.get(v, loadString(sp + 16));
const args = loadSliceOfValues(sp + 32);
const result = Reflect.apply(m, v, args);
sp = this._inst.exports.getsp(); // see comment above
storeValue(sp + 56, result);
mem().setUint8(sp + 64, 1);
} catch (err) {
storeValue(sp + 56, err);
mem().setUint8(sp + 64, 0);
}
},
// func valueInvoke(v ref, args []ref) (ref, bool)
"syscall/js.valueInvoke": (sp) => {
try {
const v = loadValue(sp + 8);
const args = loadSliceOfValues(sp + 16);
const result = Reflect.apply(v, undefined, args);
sp = this._inst.exports.getsp(); // see comment above
storeValue(sp + 40, result);
mem().setUint8(sp + 48, 1);
} catch (err) {
storeValue(sp + 40, err);
mem().setUint8(sp + 48, 0);
}
},
// func valueNew(v ref, args []ref) (ref, bool)
"syscall/js.valueNew": (sp) => {
try {
const v = loadValue(sp + 8);
const args = loadSliceOfValues(sp + 16);
const result = Reflect.construct(v, args);
sp = this._inst.exports.getsp(); // see comment above
storeValue(sp + 40, result);
mem().setUint8(sp + 48, 1);
} catch (err) {
storeValue(sp + 40, err);
mem().setUint8(sp + 48, 0);
}
},
// func valueLength(v ref) int
"syscall/js.valueLength": (sp) => {
setInt64(sp + 16, parseInt(loadValue(sp + 8).length));
},
// valuePrepareString(v ref) (ref, int)
"syscall/js.valuePrepareString": (sp) => {
const str = encoder.encode(String(loadValue(sp + 8)));
storeValue(sp + 16, str);
setInt64(sp + 24, str.length);
},
// valueLoadString(v ref, b []byte)
"syscall/js.valueLoadString": (sp) => {
const str = loadValue(sp + 8);
loadSlice(sp + 16).set(str);
},
// func valueInstanceOf(v ref, t ref) bool
"syscall/js.valueInstanceOf": (sp) => {
mem().setUint8(sp + 24, loadValue(sp + 8) instanceof loadValue(sp + 16));
},
// func copyBytesToGo(dst []byte, src ref) (int, bool)
"syscall/js.copyBytesToGo": (sp) => {
const dst = loadSlice(sp + 8);
const src = loadValue(sp + 32);
if (!(src instanceof Uint8Array)) {
mem().setUint8(sp + 48, 0);
return;
}
const toCopy = src.subarray(0, dst.length);
dst.set(toCopy);
setInt64(sp + 40, toCopy.length);
mem().setUint8(sp + 48, 1);
},
// func copyBytesToJS(dst ref, src []byte) (int, bool)
"syscall/js.copyBytesToJS": (sp) => {
const dst = loadValue(sp + 8);
const src = loadSlice(sp + 16);
if (!(dst instanceof Uint8Array)) {
mem().setUint8(sp + 48, 0);
return;
}
const toCopy = src.subarray(0, dst.length);
dst.set(toCopy);
setInt64(sp + 40, toCopy.length);
mem().setUint8(sp + 48, 1);
},
"debug": (value) => {
console.log(value);
},
}
};
}
async run(instance) {
this._inst = instance;
this._values = [ // TODO: garbage collection
NaN,
0,
null,
true,
false,
global,
this,
];
this._refs = new Map();
this.exited = false;
const mem = new DataView(this._inst.exports.mem.buffer)
// Pass command line arguments and environment variables to WebAssembly by writing them to the linear memory.
let offset = 4096;
const strPtr = (str) => {
const ptr = offset;
const bytes = encoder.encode(str + "\0");
new Uint8Array(mem.buffer, offset, bytes.length).set(bytes);
offset += bytes.length;
if (offset % 8 !== 0) {
offset += 8 - (offset % 8);
}
return ptr;
};
const argc = this.argv.length;
const argvPtrs = [];
this.argv.forEach((arg) => {
argvPtrs.push(strPtr(arg));
});
const keys = Object.keys(this.env).sort();
argvPtrs.push(keys.length);
keys.forEach((key) => {
argvPtrs.push(strPtr(`${key}=${this.env[key]}`));
});
const argv = offset;
argvPtrs.forEach((ptr) => {
mem.setUint32(offset, ptr, true);
mem.setUint32(offset + 4, 0, true);
offset += 8;
});
this._inst.exports.run(argc, argv);
if (this.exited) {
this._resolveExitPromise();
}
await this._exitPromise;
}
_resume() {
if (this.exited) {
throw new Error("Go program has already exited");
}
this._inst.exports.resume();
if (this.exited) {
this._resolveExitPromise();
}
}
_makeFuncWrapper(id) {
const go = this;
return function () {
const event = { id: id, this: this, args: arguments };
go._pendingEvent = event;
go._resume();
return event.result;
};
}
}
if (
global.require &&
global.require.main === module &&
global.process &&
global.process.versions &&
!global.process.versions.electron
) {
if (process.argv.length < 3) {
console.error("usage: go_js_wasm_exec [wasm binary] [arguments]");
process.exit(1);
}
const go = new Go();
go.argv = process.argv.slice(2);
go.env = Object.assign({ TMPDIR: require("os").tmpdir() }, process.env);
go.exit = process.exit;
WebAssembly.instantiate(fs.readFileSync(process.argv[2]), go.importObject).then((result) => {
process.on("exit", (code) => { // Node.js exits if no event handler is pending
if (code === 0 && !go.exited) {
// deadlock, make Go print error and stack traces
go._pendingEvent = { id: 0 };
go._resume();
}
});
return go.run(result.instance);
}).catch((err) => {
console.error(err);
process.exit(1);
});
}
})();