Disassembly of Pokemon Yellow
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2016-05-26 22:02:52 -04:00
audio Some work on disassembling npc movement scripts (aka informed copy/paste from red) 2016-05-21 22:45:53 -04:00
constants Disassemble Pallet Town 2016-05-26 22:02:52 -04:00
data Disassemble Pallet Town 2016-05-26 22:02:52 -04:00
engine Hey, I found a thing! 2016-05-26 21:12:12 -04:00
extras@1514042dac Convert pikachu cries to .wav files, and process .wav files into .pcm files at compile-time. 2015-10-24 19:43:39 -07:00
gfx More code and gfx pointers 2016-05-25 09:45:59 -04:00
home Audio bank 4 constants; space after commas in home/audio.asm 2016-05-21 12:11:54 -04:00
maps Include Cerulean City 2016-05-26 11:51:19 -04:00
pic Move data, mon header data, cry data. 2015-11-08 16:20:14 -05:00
scripts Disassemble Pallet Town 2016-05-26 22:02:52 -04:00
text Final phase 3 of Viridian City script disassembly 2016-05-26 18:24:54 -04:00
yellow Move yellow/main.asm code to main.asm 2016-04-14 16:47:43 -04:00
.gitattributes Specify *.wav, *.blk and *.pic as binary 2015-10-25 17:30:37 -04:00
.gitignore Ignore extras1\ 2015-10-25 12:24:34 -04:00
.gitmodules Ignore 'dirty' changes to extras 2015-10-25 12:57:02 -04:00
audio.asm Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4 2016-05-21 14:54:55 -04:00
charmap.asm Cleanup with yellow-exclusive banks 2015-12-31 15:24:54 -05:00
compare.sh Fix typos up to end of home/audio.asm 2015-08-09 16:42:07 -04:00
constants.asm Merge map ID and dimension constants into a single file 2016-05-26 11:20:12 -04:00
gfx.py engine/menu/status_screen.asm 2015-11-14 16:34:47 -05:00
home.asm More code and what looks like scripts in F 2016-05-25 08:22:34 -04:00
hram.asm More code and what looks like scripts in F 2016-05-25 08:22:34 -04:00
INSTALL.md Update INSTALL.md 2015-09-06 22:12:06 -04:00
macros.asm Final phase 3 of Viridian City script disassembly 2016-05-26 18:24:54 -04:00
main.asm Disassemble Pallet Town 2016-05-26 22:02:52 -04:00
Makefile engine/text_boxes.asm 2015-11-13 13:11:05 -05:00
README.md Formatting errors. 2015-08-28 17:21:32 -04:00
replace.sh Bank11 and 14 misc functions. 2016-05-22 21:02:18 -04:00
roms.md5 Build only Yellow 2015-08-01 17:32:39 -04:00
sram.asm Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
text.asm Bank7 misc functions 2016-05-23 15:52:20 -04:00
vram.asm VRAM constants. 2014-05-29 01:30:09 -07:00
wram.asm I'm pretty sure these are graphics pointers 2016-05-25 17:44:47 -04:00

Pokémon Yellow

This is a disassembly of Pokémon Yellow.

It builds the following rom:

  • Pokemon Yellow (UE) [C][!].gbc md5: d9290db87b1f0a23b89f99ee4469e34b

To set up the repository, see INSTALL.md.

See also