pokeyellow/engine/load_pokedex_tiles.asm
luckytyphlosion 7e0a4968b3 LoadPokedexTilePatterns and engine/overworld/map_sprites.asm
Also replace dummy sprites and fix replace.sh to only parse .asm files
2015-11-21 17:37:36 -05:00

11 lines
441 B
NASM
Executable File

; Loads tile patterns for tiles used in the pokedex.
LoadPokedexTilePatterns: ; 14000 (5:4000)
call LoadHpBarAndStatusTilePatterns
ld de,PokedexTileGraphics
ld hl,vChars2 + $600
lb bc, BANK(PokedexTileGraphics), (PokedexTileGraphicsEnd - PokedexTileGraphics) / $10
call CopyVideoData
ld de,PokeballTileGraphics
ld hl,vChars2 + $720
lb bc, BANK(PokeballTileGraphics), $01
jp CopyVideoData ; load pokeball tile for marking caught mons