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https://github.com/pret/pokeyellow.git
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107 lines
1.9 KiB
NASM
Executable File
107 lines
1.9 KiB
NASM
Executable File
CeruleanHouse1Script:
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call EnableAutoTextBoxDrawing
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ret
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CeruleanHouse1TextPointers:
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dw CeruleanHouse1Text1
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dw CeruleanHouse1Text2
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dw CeruleanHouse1Text3
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dw CeruleanHouse1Text4
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CeruleanHouse1Text1:
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TX_ASM
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ld a, $1
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ld [wDoNotWaitForButtonPressAfterDisplayingText], a
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CheckEvent EVENT_GOT_BULBASAUR_IN_CERULEAN
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jr nz, .asm_1cfbf
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ld hl, CeruleanHouse1Text_1cfc8
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call PrintText
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ld a, [wPikachuHappiness]
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cp 147
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jr c, .asm_1cfb3
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ld hl, CeruleanHouse1Text_1cfce
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call PrintText
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call YesNoChoice
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ld a, [wCurrentMenuItem]
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and a
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jr nz, .asm_1cfb6
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ld a, $1
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ld [wDoNotWaitForButtonPressAfterDisplayingText], a
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ld a, BULBASAUR
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ld [wd11e], a
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ld [wcf91], a
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call GetMonName
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ld a, $1
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ld [wDoNotWaitForButtonPressAfterDisplayingText], a
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lb bc, BULBASAUR, 10
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call GivePokemon
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jr nc, .asm_1cfb3
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ld a, [wAddedToParty]
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and a
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call z, WaitForTextScrollButtonPress
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ld a, $1
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ld [wDoNotWaitForButtonPressAfterDisplayingText], a
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ld hl, CeruleanHouse1Text_1cfd3
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call PrintText
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ld a, HS_CERULEAN_BULBASAUR
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ld [wMissableObjectIndex], a
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predef HideObject
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SetEvent EVENT_GOT_BULBASAUR_IN_CERULEAN
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.asm_1cfb3
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jp TextScriptEnd
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.asm_1cfb6
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ld hl, CeruleanHouse1Text_1cfdf
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call PrintText
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jp TextScriptEnd
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.asm_1cfbf
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ld hl, CeruleanHouse1Text_1cfd9
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call PrintText
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jp TextScriptEnd
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CeruleanHouse1Text_1cfc8:
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TX_FAR MelanieText1
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TX_WAIT_BUTTON
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db "@"
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CeruleanHouse1Text_1cfce:
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TX_FAR MelanieText2
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db "@"
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CeruleanHouse1Text_1cfd3:
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TX_FAR MelanieText3
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TX_WAIT_BUTTON
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db "@"
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CeruleanHouse1Text_1cfd9:
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TX_FAR MelanieText4
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TX_WAIT_BUTTON
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db "@"
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CeruleanHouse1Text_1cfdf:
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TX_FAR MelanieText5
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TX_WAIT_BUTTON
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db "@"
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CeruleanHouse1Text2:
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TX_FAR MelanieBulbasaurText
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TX_ASM
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ld a, BULBASAUR
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call PlayCry
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jp TextScriptEnd
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CeruleanHouse1Text3:
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TX_FAR MelanieOddishText
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TX_ASM
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ld a, ODDISH
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call PlayCry
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jp TextScriptEnd
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CeruleanHouse1Text4:
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TX_FAR MelanieSandshrewText
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TX_ASM
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ld a, SANDSHREW
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call PlayCry
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jp TextScriptEnd
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