pokeyellow/data
2015-08-09 19:28:43 -04:00
..
baseStats Build only Yellow 2015-08-01 17:32:39 -04:00
mapHeaders Clean up white space, fix label typo 2015-01-22 22:13:21 -05:00
mapObjects Build only Yellow 2015-08-01 17:32:39 -04:00
wildPokemon Build only Yellow 2015-08-01 17:32:39 -04:00
animations.asm Pull more data out of main.asm 2014-05-19 08:05:48 -04:00
base_stats.asm Fix capitalization, remove white space, remove vicctreebel.asm 2014-05-19 20:06:21 -04:00
bike_riding_tilesets.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
collision.asm Build only Yellow 2015-08-01 17:32:39 -04:00
credit_mons.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
credits_order.asm Pull more data out of main.asm 2014-05-19 08:05:48 -04:00
cries.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
dungeon_tilesets.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
evos_moves.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
facing.asm Split out map sprite facing data. 2014-05-25 19:16:54 -07:00
force_bike_surf.asm Attempt to make Yellow buildable, part 2. 2015-08-01 16:58:30 -04:00
good_rod.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
hidden_coins.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
hidden_item_coords.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
hidden_objects.asm serial/trade/misc 2015-02-07 02:43:08 -08:00
hide_show_data.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
item_prices.asm Added bcd macros with coins and money aliases. 2015-02-04 00:51:12 -07:00
key_items.asm Pull more data out of main.asm 2014-05-19 08:05:48 -04:00
mart_inventories.asm Mart inventories addresses. 2015-06-11 12:12:19 -04:00
mon_palettes.asm Attempt to make Yellow buildable, part 6. 2015-08-03 19:20:47 -04:00
mon_party_sprites.asm Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00
moves.asm Use a macro for move attributes. 2014-09-01 17:59:10 -07:00
pokedex_entries.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
pokedex_order.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
prize_mon_levels.asm Build only Yellow 2015-08-01 17:32:39 -04:00
prizes.asm Build only Yellow 2015-08-01 17:32:39 -04:00
sgb_border.asm Attempt to make Yellow buildable, part 6. 2015-08-03 19:20:47 -04:00
sgb_packets.asm Fix bank1c errors and a few missed bank0 errors. 2015-08-09 19:28:43 -04:00
slot_machine_wheels.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
special_warps.asm Commented more sprite and map code 2014-09-13 00:50:56 -07:00
sprite_sets.asm Pull more data out of main.asm 2014-05-19 08:05:48 -04:00
super_palettes.asm Fix bank1c errors and a few missed bank0 errors. 2015-08-09 19:28:43 -04:00
super_rod.asm Bank3d addresses and fixes. 2015-07-07 17:36:28 -04:00
tileset_headers.asm Build only Yellow 2015-08-01 17:32:39 -04:00
title_mons.asm Build only Yellow 2015-08-01 17:32:39 -04:00
tm_prices.asm Complete documentation of bank3d 2015-07-06 13:35:48 -04:00
tms.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
town_map_entries.asm Attempt to make yellow buildable. 2015-08-01 12:30:16 -04:00
town_map_order.asm Attempt to make yellow buildable. 2015-08-01 12:30:16 -04:00
trades.asm Build only Yellow 2015-08-01 17:32:39 -04:00
trainer_moves.asm Build only Yellow 2015-08-01 17:32:39 -04:00
trainer_parties.asm Build only Yellow 2015-08-01 17:32:39 -04:00
trainer_types.asm More home.asm documentation. 2015-06-17 12:30:49 -04:00
type_effects.asm Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
warp_tile_ids.asm Attempt to make Yellow buildable, part 2. 2015-08-01 16:58:30 -04:00
wild_mons.asm Build only Yellow 2015-08-01 17:32:39 -04:00