..
array.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
array2.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
audio.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
bankswitch.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
clear_sprites.asm
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
compare.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
copy_string.asm
wcf4b -> wStringBuffer
2021-08-28 17:02:20 -04:00
copy.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
copy2.asm
Clean up home/copy2.asm ( #531 )
2025-09-10 15:48:30 -04:00
count_set_bits.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
delay.asm
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
fade_audio.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
fade.asm
Add bigdw and dc data macros
2023-11-20 17:53:19 -05:00
give.asm
Identify remaining uses of wd0b5 and wd11e ( #463 )
2024-09-18 21:41:58 -04:00
header.asm
Update to RGBDS 0.7.0 ( #447 )
2024-01-03 10:59:04 -05:00
hidden_objects.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
init.asm
Label and constant cleanup ( #528 )
2025-09-03 11:56:09 -04:00
inventory.asm
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem ( #457 )
2024-08-04 10:05:33 -04:00
item_price.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
item.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
joypad.asm
Sync more with pokeyellow
2020-11-05 13:23:57 -05:00
joypad2.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
lcd.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
list_menu.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
load_font.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
map_objects.asm
Label and constant cleanup ( #528 )
2025-09-03 11:56:09 -04:00
math.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
money.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
move_mon.asm
Identify various flag labels and bit constants ( #454 )
2024-07-16 13:02:54 -04:00
names.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
names2.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
npc_movement.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
oam.asm
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
overworld_text.asm
Port pokecrystal's formatting of text commands and special characters
2020-07-04 21:14:46 -04:00
overworld.asm
Label and constant cleanup ( #528 )
2025-09-03 11:56:09 -04:00
palettes.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
pathfinding.asm
Identify various flag labels and bit constants ( #454 )
2024-07-16 13:02:54 -04:00
pics.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
pokemon.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
predef_text.asm
Identify more flag bits ( #464 )
2024-09-23 23:51:44 -04:00
predef.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
print_bcd.asm
Identify more flag bits ( #464 )
2024-09-23 23:51:44 -04:00
print_num.asm
RGBDS syntax updates ( #358 )
2022-06-06 17:25:31 -04:00
print_text.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
random.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
reload_sprites.asm
Identify more flag bits ( #464 )
2024-09-23 23:51:44 -04:00
reload_tiles.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
reset_player_sprite.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
serial.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
start_menu.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
start.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
text_script.asm
Label and constant cleanup ( #528 )
2025-09-03 11:56:09 -04:00
text.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
textbox.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
tilemap.asm
Use combined hardware constants
2025-06-30 13:45:24 -04:00
timer.asm
remove address comments
2016-06-11 17:24:04 -07:00
trainers.asm
Use combined hardware constants
2025-06-30 13:45:24 -04:00
trainers2.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
uncompress.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
update_sprites.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
vblank.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
vcopy.asm
Label and constant cleanup ( #528 )
2025-09-03 11:56:09 -04:00
window.asm
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
yes_no.asm
Miscellaneous cleanup ( #488 )
2025-01-28 23:31:15 -05:00