pokeyellow/engine/overworld
Narishma-gb 4d2594cb24
Label and constant cleanup (#528)
* Label cleanup, add some constants instead of raw numbers

* Rename load/save game functions to be more explicit
2025-09-03 11:56:09 -04:00
..
auto_movement.asm Use combined hardware constants 2025-06-30 13:45:24 -04:00
clear_variables.asm Identify some unused WRAM variables (#453) 2024-06-15 12:18:00 -04:00
cut.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
cut2.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
daycare_exp.asm split code out of main.asm 2016-12-31 17:23:54 -08:00
doors.asm Fix file modes 2020-11-14 20:52:10 -06:00
dust_smoke.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
elevator.asm Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
emotion_bubbles.asm dbsprite is the wrong macro for WriteOAMBlock data (#472) 2024-09-29 18:54:41 -04:00
field_move_messages.asm Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) 2024-08-04 10:05:33 -04:00
healing_machine.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
hidden_objects.asm Identify various flag labels and bit constants (#454) 2024-07-16 13:02:54 -04:00
is_player_just_outside_map.asm remove address comments 2016-06-11 17:24:04 -07:00
ledges.asm Use combined hardware constants 2025-06-30 13:45:24 -04:00
map_sprites.asm Identify more bit flags (#465) 2024-09-24 09:33:33 -04:00
missable_objects.asm Label and constant cleanup (#528) 2025-09-03 11:56:09 -04:00
movement.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
pathfinding.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
player_animations.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
player_state.asm Consistently capitalize ASSERT directives (#489) 2025-01-28 23:31:27 -05:00
push_boulder.asm Use combined hardware constants 2025-06-30 13:45:24 -04:00
special_warps.asm Identify more flag bits (#464) 2024-09-23 23:51:44 -04:00
spinners.asm Identify more bit flags (#465) 2024-09-24 09:33:33 -04:00
sprite_collisions.asm Fix a few usages of EFFECTIVE 2023-11-21 20:18:04 -06:00
tilesets.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
trainer_sight.asm Fix some label typos, and add some constants instead of raw numbers (#492) 2025-01-30 17:26:55 -05:00
turn_sprite.asm Fix sprite data comment (#507) 2025-05-09 18:47:29 -04:00
update_map.asm Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
wild_mons.asm Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0) 2020-07-04 01:00:45 -04:00