pokeyellow/scripts/VermilionCity2.asm

112 lines
1.8 KiB
NASM

Func_f1a0f::
CheckEvent EVENT_GOT_SQUIRTLE_FROM_OFFICER_JENNY
jr nz, .asm_f1a69
ld a, [wBeatGymFlags]
bit 2, a ; THUNDERBADGE
jr nz, .asm_f1a24
ld hl, OfficerJennyText1
call PrintText
ret
.asm_f1a24
ld hl, OfficerJennyText2
call PrintText
call YesNoChoice
ld a, [wCurrentMenuItem]
and a
jr nz, .asm_f1a62
ld a, SQUIRTLE
ld [wd11e], a
ld [wcf91], a
call GetMonName
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
lb bc, SQUIRTLE, 10
call GivePokemon
ret nc
ld a, [wAddedToParty]
and a
call z, WaitForTextScrollButtonPress
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, OfficerJennyText3
call PrintText
SetEvent EVENT_GOT_SQUIRTLE_FROM_OFFICER_JENNY
ret
.asm_f1a62
ld hl, OfficerJennyText4
call PrintText
ret
.asm_f1a69
ld hl, OfficerJennyText5
call PrintText
ret
OfficerJennyText1:
text_far _OfficerJennyText1
text_end
OfficerJennyText2:
text_far _OfficerJennyText2
text_end
OfficerJennyText3:
text_far _OfficerJennyText3
text_waitbutton
text_end
OfficerJennyText4:
text_far _OfficerJennyText4
text_end
OfficerJennyText5:
text_far _OfficerJennyText5
text_end
Func_f1a8a::
ld hl, VermilionCityText_f1a91
call PrintText
ret
VermilionCityText_f1a91:
text_far _VermilionCityText8
text_end
Func_f1a96::
ld hl, VermilionCityText_f1a9d
call PrintText
ret
VermilionCityText_f1a9d:
text_far _VermilionCityText9
text_end
Func_f1aa2::
ld hl, VermilionCityText_f1aa9
call PrintText
ret
VermilionCityText_f1aa9:
text_far _VermilionCityText12
text_end
Func_f1aae::
ld hl, VermilionCityText_f1ab5
call PrintText
ret
VermilionCityText_f1ab5:
text_far _VermilionCityText13
text_end
Func_f1aba::
ld hl, VermilionCityText_f1ac1
call PrintText
ret
VermilionCityText_f1ac1:
text_far _VermilionCityText14
text_end