pokeyellow/audio
2016-05-21 22:45:53 -04:00
..
headers Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4 2016-05-21 14:54:55 -04:00
music Fix missing colons and missing LF at EOF 2016-05-21 11:44:22 -04:00
pikachu_cries Convert pikachu cries to .wav files, and process .wav files into .pcm files at compile-time. 2015-10-24 19:43:39 -07:00
sfx Some work on disassembling npc movement scripts (aka informed copy/paste from red) 2016-05-21 22:45:53 -04:00
engine_1.asm Document audio functions. 2016-03-19 18:52:22 -04:00
engine_2.asm Document audio functions. 2016-03-19 18:52:22 -04:00
engine_3.asm Document audio functions. 2016-03-19 18:52:22 -04:00
engine_4.asm Audio bank 4 constants; space after commas in home/audio.asm 2016-05-21 12:11:54 -04:00
unknown_832b9.bin Garbage data in bank AUDIO_4 replaced with static incbin 2016-05-21 10:11:23 -04:00
wave_instruments.asm Bank2 audio. 2015-09-26 16:45:14 -04:00