pokeyellow/engine/bank3f.asm

2325 lines
34 KiB
NASM

INCLUDE "data/map_songs.asm"
INCLUDE "data/map_header_pointers.asm"
INCLUDE "data/map_header_banks.asm"
Func_fc4dd:: ; fc4dd (3f:44dd)
; possibly to test if pika should be out?
ld a,[wd430]
bit 5,a
jr nz,.asm_fc4f8 ; 3f:44f8
ld a,[wd430]
bit 7,a
jr nz,.asm_fc4f8
call IsStarterPikachuInOurParty
jr nc,.asm_fc4f8
ld a,[wWalkBikeSurfState]
and a
jr nz,.asm_fc4f8
scf
ret
.asm_fc4f8
and a
ret
Func_fc4fa:: ; fc4fa (3f:44fa)
ld hl,wd430
bit 4,[hl]
res 4,[hl]
jr nz,.asm_fc515
call Func_1542
call Func_fc523
ld a,$ff
ld [wSpriteStateData1 + $f2],a
call Func_fcb84
call Func_fc5bc
ret
.asm_fc515
call Func_fc53f
xor a
ld [wd431],a
ld a,[wSpriteStateData1 + $9]
ld [wSpriteStateData1 + $f9],a
ret
Func_fc523:: ; fc523 (3f:4523)
ld hl,wSpriteStateData1 + $f0
call Func_fc52c
ld hl,wSpriteStateData2 + $f0
Func_fc52c:: ; fc52c (3f:4523)
ld bc,$10
xor a
call FillMemory
ret
Func_fc534:: ; fc534 (3f:4534)
call Func_fc53f
call Func_fc5bc
xor a
ld [wd431],a
ret
Func_fc53f:: ; fc53f (3f:453f)
ld bc,wSpriteStateData1 + $f0
ld a,[wYCoord]
add $4
ld e,a
ld a,[wXCoord]
add $4
ld d,a
ld a,[wd431]
and a
jr z,.asm_fc5aa
cp $1
jr z,.asm_fc59e
cp $2
jr z,.asm_fc584
cp $3
jr z,.asm_fc5aa
cp $4
jr z,.asm_fc5a4
cp $5
jr z,.asm_fc5a7
cp $6
jr z,.asm_fc5a1
cp $7
jr z,.asm_fc572
jr .asm_fc59e
.asm_fc572
ld a,[wSpriteStateData1 + $9]
and a ; SPRITE_FACING_DOWN
jr z,.asm_fc5a4
cp SPRITE_FACING_UP
jr z,.asm_fc5a7
cp SPRITE_FACING_LEFT
jr z,.asm_fc5a1
cp SPRITE_FACING_RIGHT
jr z,.asm_fc59e
.asm_fc584
ld a,[wSpriteStateData1 + $9]
and a
jr nz,.asm_fc58d
dec e
jr .asm_fc5aa
.asm_fc58d
cp SPRITE_FACING_UP
jr nz,.asm_fc594
inc e
jr .asm_fc5aa
.asm_fc594
cp SPRITE_FACING_LEFT
jr nz,.asm_fc59b
inc d
jr .asm_fc5aa
.asm_fc59b
dec d
jr .asm_fc5aa
.asm_fc59e
inc d
jr .asm_fc5aa
.asm_fc5a1
dec d
jr .asm_fc5aa
.asm_fc5a4
inc e
jr .asm_fc5aa
.asm_fc5a7
dec e
jr .asm_fc5aa ; useless jr
.asm_fc5aa
ld hl,$104
add hl,bc
ld [hl],e
inc hl
ld [hl],d
inc hl
Func_fc4b2:: ; fc4b2 (3f:44b2)
ld [hl],$fe
push hl
ld hl,wd472
set 5,[hl]
pop hl
ret
Func_fc5bc:: ; fc5bc (3f:45bc)
ld a,$49
ld [wSpriteStateData1 + $f0],a
ld a,$ff
ld [wSpriteStateData1 + $f2],a
ld a,[wd431]
and a
jr z,.asm_fc5e4
cp $1
jr z,.asm_fc5e4
cp $3
jr z,.asm_fc5eb
cp $4
jr z,.asm_fc5e4
cp $6
jr z,.asm_fc5e4
cp $7
jr z,.asm_fc5f1
call Func_fccb2
ret
.asm_fc5e4
ld a,[wSpriteStateData1 + $9]
ld [wSpriteStateData1 + $f9],a
ret
.asm_fc5eb
ld a,$0
ld [wSpriteStateData1 + $f9],a
ret
.asm_fc5f1
ld a,[wSpriteStateData1 + $9]
xor $4
ld [wSpriteStateData1 + $f9],a
ret
Func_fc5fa:: ; fc5fa (3f:45fa)
ld a,[wCurMap]
cp OAKS_LAB
jr z,.asm_fc63d
cp ROUTE_22_GATE
jr z,.asm_fc62d
cp MT_MOON_2
jr z,.asm_fc635
cp ROCK_TUNNEL_1
jr z,.asm_fc645
ld a,[wCurMap]
ld hl,Pointer_fc64b
call Func_1568 ; similar to IsInArray, but not the same
jr c,.asm_fc639
ld a,[wCurMap]
ld hl,Pointer_fc653
call Func_1568
jr nc,.asm_fc641
ld a,[wSpriteStateData1 + $9]
and a
jr nz,.asm_fc641
ld a,$3
jr .asm_fc647
.asm_fc62d
ld a,[wSpriteStateData1 + $9]
and a
jr z,.asm_fc645
jr .asm_fc641
.asm_fc635
ld a,$3
jr .asm_fc647
.asm_fc639
ld a,$4
jr .asm_fc647
.asm_fc63d
ld a,$6
jr .asm_fc647
.asm_fc641
ld a,$1
jr .asm_fc647
.asm_fc645
ld a,$3
.asm_fc647
ld [wd431],a
ret
Pointer_fc64b:: ; fc64b (3f:464b)
db $c2,$4c,$4f,$ba,$be,$b8,$54,$ff
Pointer_fc653:: ; fc653 (3f:4653)
db $2f,$e6,$3e,$5e,$80,$31,$a4,$ff
Func_fc65b:: ; fc65b (3f:465b)
ld a,[wCurMap]
cp VIRIDIAN_FOREST_EXIT
jr z,.asm_fc673
cp VIRIDIAN_FOREST_ENTRANCE
jr z,.asm_fc67c
ld a,[wCurMap]
ld hl,Pointer_fc68e
call Func_1568
jr c,.asm_fc688
jr .asm_fc684
.asm_fc673
ld a,[wSpriteStateData1 + $9]
cp SPRITE_FACING_UP
jr z,.asm_fc688
jr .asm_fc684
.asm_fc67c
ld a,[wSpriteStateData1 + $9]
and a ; SPRITE_FACING_DOWN
jr z,.asm_fc684
jr .asm_fc688
.asm_fc684
ld a,$0
jr .asm_fc68a
.asm_fc688
ld a,$1
.asm_fc68a
ld [wd431],a
ret
Pointer_fc68e:: ; fc68e (3f:468e)
db $33,$dd,$df,$e0,$e1,$de,$ec,$7f,$a8,$a9,$aa,$ff
Func_fc69a:: ; fc69a (3f:469a)
ld a,[wCurMap]
cp ROUTE_22_GATE
jr z,.asm_fc6a7
cp ROUTE_2_GATE
jr z,.asm_fc6b0
jr .asm_fc6bd
.asm_fc6a7
ld a,[wSpriteStateData1 + $9]
cp SPRITE_FACING_UP
jr z,.asm_fc6b9
jr .asm_fc6bd
.asm_fc6b0
ld a,[wSpriteStateData1 + $9]
cp SPRITE_FACING_UP
jr z,.asm_fc6b9
jr .asm_fc6bd
.asm_fc6b9
ld a,$1
jr .asm_fc6c1
.asm_fc6bd
ld a,$3
jr .asm_fc6c1
.asm_fc6c1
ld [wd431],a
ret
Func_fc6c5:: ; fc6c5 (3f:46c5)
push hl
ld hl,wd430
set 2,[hl]
pop hl
ret
Func_fc6cd:: ; fc6cd (3f:46cd)
push hl
ld hl,wd430
res 2,[hl]
pop hl
ret
Func_fc6d5:: ; fc6d5 (3f:46d5)
call Func_fc6cd
call Func_fc727
ret nc
push bc
call Func_fcd25
pop bc
ret c
ld bc,wSpriteStateData1 + $f0
ld hl,$1
add hl,bc
bit 7,[hl]
jp nz,asm_fc745
ld a,[wFontLoaded]
bit 0,a
jp nz,asm_fc76a
call Func_154a
jp nz,asm_fc76a
ld a,[hl]
and $7f
cp $a
jr c,.asm_fc704
xor a
.asm_fc704
add a
ld e,a
ld d,0
ld hl,PointerTable_fc710
add hl,de
ld a,[hli]
ld h,[hl]
ld l,a
jp hl
PointerTable_fc710: ; fc710 (3f:4710)
dw Func_fc793
dw Func_fc7aa
dw Func_fc803
dw asm_fc9c3
dw asm_fca1c
dw asm_fc9ee
dw asm_fc87f
dw asm_fc904
dw asm_fc937
dw asm_fc969
dw Func_fc726
Func_fc726: ; fc726 (3f:4726)
ret
Func_fc727: ; fc727 (3f:4727)
call Func_fc4dd
jr nc,.asm_fc73b
ld a,[wSpriteStateData1 + $f1]
and a
jr nz,.asm_fc739
push bc
push hl
call Func_fc534
pop hl
pop bc
.asm_fc739
scf
ret
.asm_fc73b
ld hl,wSpriteStateData1 + $f2
ld [hl],$ff
dec hl
ld [hl],$0
xor a
ret
asm_fc745: ; fc745 (3f:4745)
ld hl,$1
add hl,bc
res 7,[hl]
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
ld [hl],a
call Func_154a
jr nz,.asm_fc75f
ld a,[wSpriteStateData1 + $9]
xor $4
ld hl,$9
add hl,bc
ld [hl],a
.asm_fc75f
xor a
ld hl,$7
add hl,bc
ld [hli],a
ld [hl],a
call Func_fca99
ret
asm_fc76a: ; fc76a (3f:476a)
xor a
ld hl,$7
add hl,bc
ld [hli],a
ld [hl],a
call Func_fca99
call Func_fc82e
jr c,.asm_fc783
push bc
callab InitializeSpriteScreenPosition
pop bc
.asm_fc783
ld hl,$1
add hl,bc
ld [hl],$1
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
ld [hl],$0
call Func_fcba1
ret
Func_fc793: ; fc793 (3f:4793)
call Func_fcba1
push bc
callab InitializeSpriteScreenPosition
pop bc
ld hl,$2
add hl,bc
ld [hl],$ff
dec hl
ld [hl],$1
ret
Func_fc7aa: ; fc7aa (3f:47aa)
call Func_fcc92
jp c,Func_fc803
dec a
ld l,a
ld h,$0
add hl,hl
add hl,hl
ld de,Pointer_fc7e3
add hl,de
ld d,h
ld e,l
ld a,[de]
inc de
ld hl,$9
add hl,bc
ld [hl],a
ld a,[de]
inc de
ld hl,$5
add hl,bc
ld [hl],a
dec hl
dec hl
ld a,[de]
ld [hl],a
inc de
ld a,[de]
ld hl,$1
add hl,bc
ld [hl],a
cp $4
jp z,Func_fca0a
call Func_fcd17
jp c,Func_fc9df
jp Func_fc9b4
Pointer_fc7e3: ; fc7e3 (3f:47e3)
db $0,$0
db $1,$3
db $4,$0
db $ff,$3
db $8,$ff
db $0,$3
db $c,$1
db $0,$3
db $0,$0
db $1,$4
db $4,$0
db $ff,$4
db $8,$ff
db $0,$4
db $c,$1
db $0,$4
Func_fc803: ; fc803 (3f:4803)
call Func_fcae2
ret c
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
dec [hl]
jr nz,.asm_fc823
push hl
call Func_fccee
pop hl
cp $5
jr nc,Func_fc842
ld [hl],$20
call Random
and $c
ld hl,$9
add hl,bc
ld [hl],a
.asm_fc823
xor a
ld hl,$7
add hl,bc
ld [hli],a
ld [hl],a
call Func_fca99
ret
Func_fc82e: ; fc82e (3f:482e)
ld a,[wWalkCounter]
and a
ret z
scf
ret
Func_fc835: ; fc835 (3f:4835)
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
ld [hl],$10
ld hl,$1
add hl,bc
ld [hl],$1
ret
Func_fc842: ; fc842 (3f:4842)
ld hl,$0
push af
call Random
ld a,[hRandomAdd]
and %11
ld e,a
ld d,$0
ld hl,PointerTable_fc85a
add hl,de
add hl,de
ld a,[hli]
ld h,[hl]
ld l,a
pop af
jp hl
PointerTable_fc85a: ; fc85a (3f:485a)
dw Func_fc862
dw Func_fc8f8
dw Func_fc92b
dw Func_fc95d
Func_fc862: ; fc862 (3f:4862)
dec a
add a
add a
and $c
ld hl,$9
add hl,bc
ld [hl],a
ld hl,$1
add hl,bc
ld [hl],$6
xor a
ld [wd432],a
ld [wd433],a
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
ld [hl],$11
asm_fc87f: ; fc87f (3f:487f)
ld a,[wd432]
ld e,a
ld a,[wd433]
ld d,a
call Func_fc82e
jr c,Func_fc8c7
call Func_fc6c5
ld hl,$4
add hl,bc
ld a,[hl]
sub e
ld e,a
inc hl
inc hl
ld a,[hl]
sub d
ld d,a
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
ld a,[hl]
dec a
add a
add $d6
ld l,a
ld a,$48
adc $0
ld h,a
ld a,[hli]
ld [wd432],a
add e
ld e,a
ld a,[hl]
ld [wd433],a
add d
ld d,a
ld hl,$4
add hl,bc
ld [hl],e
inc hl
inc hl
ld [hl],d
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
dec [hl]
ret nz
jp Func_fc835
Func_fc8c7: ; fc8c7 (3f:48c7)
ld hl,$4
add hl,bc
ld a,[hl]
sub e
ld [hl],a
inc hl
inc hl
ld a,[hl]
sub d
ld [hl],a
jp Func_fc835
Pointer_fc8d6: ; fc8d6 (3f:48d6)
db $0,$0,$fe,$1,$fc
db $2,$fe,$3,$0,$4
db $fe,$3,$fc,$2,$fe
db $1,$0,$0,$fe,$ff
db $fc,$fe,$fe,$fd,$0
db $fc,$fe,$fd,$fc,$fe
db $fe,$ff,$00,$00
Func_fc8f8: ; fc8f8 (3f:48f8)
ld hl,$1
add hl,bc
ld [hl],$7
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
ld [hl],$30
asm_fc904: ; fc904 (3f:4904)
call Func_fc82e
jp c,Func_fc835
call Func_fc6c5
ld hl,$7
add hl,bc
ld a,[hl]
inc a
cp $8
ld [hl],a
jr nz,.asm_fc91f
xor a
ld [hli],a
ld a,[hl]
inc a
and %11
ld [hl],a
.asm_fc91f
call Func_fca99
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
dec [hl]
ret nz
jp Func_fc835
Func_fc92b: ; fc92b (3f:492b)
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
ld [hl],$20
ld hl,$1
add hl,bc
ld [hl],$8
asm_fc937: ; fc937 (3f:4937)
call Func_fc82e
jp c,Func_fc835
call Func_fc6c5
ld hl,$7
add hl,bc
ld a,[hl]
inc a
cp $8
ld [hl],a
jr nz,.asm_fc951
xor a
ld [hli],a
ld a,[hl]
xor $1
ld [hl],a
.asm_fc951
call Func_fca99
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
dec [hl]
ret nz
jp Func_fc835
Func_fc95d: ; fc95d (3f:495d)
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
ld [hl],$20
ld hl,$1
add hl,bc
ld [hl],$9
asm_fc969: ; fc969 (3f:4969)
call Func_fc82e
jp c,Func_fc835
call Func_fc6c5
ld hl,$7
add hl,bc
ld a,[hl]
inc a
cp $8
ld [hl],a
jr nz,.asm_fc988
xor a
ld [hl],a
ld hl,$9
add hl,bc
ld a,[hl]
call Func_fc994
ld [hl],a
.asm_fc988
call Func_fca99
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
dec [hl]
ret nz
jp Func_fc835
Func_fc994: ; fc994 (3f:4994)
push hl
ld hl,Pointer_fc9ac
ld d,a
.loop
ld a,[hli]
cp d
jr nz,.loop
ld a,[hl]
pop hl
ret
Func_fc9a0: ; fc9a0 (3f:49a0)
push hl
ld hl,Pointer_fc9ac_End
ld d,a
.loop
ld a,[hld]
cp d
jr nz,.loop
ld a,[hl]
pop hl
ret
Pointer_fc9ac: ; fc9ac (3f:49ac)
db SPRITE_FACING_DOWN,SPRITE_FACING_LEFT,SPRITE_FACING_UP,SPRITE_FACING_RIGHT
db SPRITE_FACING_DOWN,SPRITE_FACING_LEFT,SPRITE_FACING_UP,SPRITE_FACING_RIGHT
Pointer_fc9ac_End:
Func_fc9b4: ; fc9b4 (3f:49b4)
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
ld [hl],$8
ld hl,$1
add hl,bc
ld [hl],$3
call Func_fca38
asm_fc9c3: ; fc9c3 (3f:49c3)
call Func_fca4b
call Func_fca7e
call Func_fca99
ld hl,$100
add hl,bc
dec [hl]
ret nz
call Func_fca75
call Func_fccb2
ld hl,$1
add hl,bc
ld [hl],$1
ret
Func_fc9df: ; fc9df (3f:49df)
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
ld [hl],$4
ld hl,$1
add hl,bc
ld [hl],$5
call Func_fca38
asm_fc9ee: ; fc9ee (3f:49ee)
call asm_fca59
call Func_fca7e
call Func_fca99
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
dec [hl]
ret nz
call Func_fca75
call Func_fccb2
ld hl,$1
add hl,bc
ld [hl],$1
ret
Func_fca0a: ; fca0a (3f:4a0a)
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
ld [hl],$8
ld hl,$1
add hl,bc
ld [hl],$4
call Func_fca38
call Func_fca38
asm_fca1c: ; fca1c (3f:4a1c)
call asm_fca59
call Func_fca7e
call Func_fca99
ld hl,wSpriteStateData2 - wSpriteStateData1
add hl,bc
dec [hl]
ret nz
call Func_fca75
call Func_fccb2
ld hl,$1
add hl,bc
ld [hl],$1
ret
Func_fca38: ; fca38 (3f:4a38)
ld hl,$3
add hl,bc
ld e,[hl]
inc hl
inc hl
ld d,[hl]
ld hl,$104
add hl,bc
ld a,[hl]
add e
ld [hli],a
ld a,[hl]
add d
ld [hl],a
ret
Func_fca4b: ; fca4b (3f:4a4b)
ld a,[wWalkBikeSurfState]
cp $1
jr nz,Func_fca68
ld a,[wd736]
bit 6,a
jr nz,Func_fca68
asm_fca59: ; fca59 (3f:4a59)
ld hl,$3
add hl,bc
ld a,[hli]
add a
add a
add [hl]
ld [hli],a
ld a,[hli]
add a
add a
add [hl]
ld [hl],a
ret
Func_fca68: ; fca68 (3f:4a68)
ld hl,$3
add hl,bc
ld a,[hli]
add a
add [hl]
ld [hli],a
ld a,[hli]
add a
add [hl]
ld [hli],a
ret
Func_fca75: ; fca75 (3f:4a75)
ld hl,$3
add hl,bc
xor a
ld [hli],a
inc hl
ld [hl],a
ret
Func_fca7e: ; fca7e (3f:4a7e)
call Func_fcdad
ld d,$2
jr nc,.asm_fca87
ld d,$5
.asm_fca87
ld hl,$7
add hl,bc
ld a,[hl]
inc a
cp d
jr nz,.asm_fca91
xor a
.asm_fca91
ld [hli],a
ret nz
ld a,[hl]
inc a
and $3
ld [hl],a
ret
Func_fca99: ; fca99 (3f:4a99)
ld a,[wd430]
bit 3,a
jr nz,.asm_fcad1
ld hl,$10e
add hl,bc
ld a,[hl]
dec a
swap a
ld d,a
ld a,[wd736]
bit 7,a
jr nz,.asm_fcad8
ld hl,$9
add hl,bc
ld a,[hl]
or d
ld d,a
ld a,[wFontLoaded]
bit 0,a
jr z,.asm_fcac4
call Func_fcae2
ret c
jr .asm_fcacb
.asm_fcac4
ld hl,$8
add hl,bc
ld a,d
or [hl]
ld d,a
.asm_fcacb
ld hl,$2
add hl,bc
ld [hl],d
ret
.asm_fcad1
ld hl,$2
add hl,bc
ld [hl],$ff
ret
.asm_fcad8
ld a,[wSpriteStateData1 + $2]
and $f
or d
ld [wSpriteStateData1 + $f2],a
ret
Func_fcae2: ; fcae2 (3f:4ae2)
ld hl,$104
add hl,bc
ld a,[wYCoord]
add $4
cp [hl]
jr nz,.asm_fcaff
inc hl
ld a,[wXCoord]
add $4
cp [hl]
jr nz,.asm_fcaff
ld hl,$2
add hl,bc
ld [hl],$ff
scf
ret
.asm_fcaff
and a
ret
Func_fcb01: ; fcb01 (3f:4b01)
push bc
push de
push hl
ld bc,wSpriteStateData1 + $f0
ld a,[wXCoord]
add $4
ld d,a
ld a,[wYCoord]
add $4
ld e,a
ld hl,$104
add hl,bc
ld a,[hl]
sub e
and a
jr z,.asm_fcb30
cp $ff
jr z,.asm_fcb26
cp $1
jr z,.asm_fcb26
jr .asm_fcb48
.asm_fcb26
ld hl,$105
add hl,bc
ld a,[hl]
sub d
jr z,.asm_fcb43
jr .asm_fcb48
.asm_fcb30
ld hl,$105
add hl,bc
ld a,[hl]
sub d
cp $ff
jr z,.asm_fcb43
cp $1
jr z,.asm_fcb43
and a
jr z,.asm_fcb43
jr .asm_fcb48
.asm_fcb43
pop hl
pop de
pop bc
scf
ret
.asm_fcb48
pop hl
pop de
pop bc
xor a
ret
Func_fcb4d: ; fcb4d (3f:4b4d)
call Func_fcb52
ld e,a
ret
Func_fcb52: ; fcb52 (3f:4b52)
ld bc,wSpriteStateData1 + $f0
ld a,[wXCoord]
add $4
ld d,a
ld a,[wYCoord]
add $4
ld e,a
ld hl,$104
add hl,bc
ld a,[hl]
cp e
jr z,Func_fcb71
jr nc,.asm_fcb6e
ld a,$4
ret
.asm_fcb6e
ld a,$0
ret
Func_fcb71: ; fcb71 (3f:4b71)
ld hl,$105
add hl,bc
ld a,[hl]
cp d
jr z,.asm_fcb81
jr nc,.asm_fcb7e
ld a,$8
ret
.asm_fcb7e
ld a,$c
ret
.asm_fcb81
ld a,$ff
ret
Func_fcb84: ; fcb84 (3f:4b84)
push bc
ld hl,wd437
ld [hl],$ff
inc hl
ld bc,$10
xor a
call FillMemory
pop bc
ret
Func_fcb94: ; fcb94 (3f:4b94)
ld hl,wd437
inc [hl]
ld e,[hl]
ld d,0
ld hl,wd438
add hl,de
ld [hl],a
ret
Func_fcba1: ; fcba1 (3f:4ba1)
call Func_fcb84
call Func_fcbac
ret c
call Func_fcb94
ret
Func_fcbac: ; fcbac (3f:4bac)
ld bc,wSpriteStateData1 + $f0
ld hl,$104
add hl,bc
ld a,[wYCoord]
add $4
sub [hl]
jr z,.asm_fcbd7
jr c,.asm_fcbca
call Func_fcc01
jr c,.asm_fcbc6
ld a,$5
and a
ret
.asm_fcbc6
ld a,$1
and a
ret
.asm_fcbca
call Func_fcc01
jr c,.asm_fcbd3
ld a,$6
and a
ret
.asm_fcbd3
ld a,$2
and a
ret
.asm_fcbd7
ld hl,$105
add hl,bc
ld a,[wXCoord]
add $4
sub [hl]
jr z,.asm_fcbff
jr c,.asm_fcbf2
call Func_fcc01
jr c,.asm_fcbee
ld a,$8
and a
ret
.asm_fcbee
ld a,$4
and a
ret
.asm_fcbf2
call Func_fcc01
jr c,.asm_fcbfb
ld a,$7
and a
ret
.asm_fcbfb
ld a,$3
and a
ret
.asm_fcbff
scf
ret
Func_fcc01: ; fcc01 (3f:4c01)
jr nc,.asm_fcc05
cpl
inc a
.asm_fcc05
cp $2
ret
Func_fcc08:: ; fcc08 (3f:4c08)
call Func_fcc23
ret nc
ld a,[wd736]
bit 6,a
jr nz,.asm_fcc1b
call Func_fcc42
ret c
call Func_fcb94
ret
.asm_fcc1b
call Func_fcc64
ret c
call Func_fcb94
ret
Func_fcc23: ; fcc23 (3f:4c28)
ld a,[wd430]
bit 5,a
jr nz,.asm_fcc40
ld a,[wd430]
bit 7,a
jr nz,.asm_fcc40
ld a,[wd472]
bit 7,a
jr z,.asm_fcc40
ld a,[wWalkBikeSurfState]
and a
jr nz,.asm_fcc40
scf
ret
.asm_fcc40
and a
ret
Func_fcc42: ; fcc42 (3f:4c42)
xor a
ld a,[wPlayerDirection]
bit 3,a
jr nz,.asm_fcc58
bit 2,a
jr nz,.asm_fcc5b
bit 1,a
jr nz,.asm_fcc5e
bit 0,a
jr nz,.asm_fcc61
scf
ret
.asm_fcc58
ld a,$2
ret
.asm_fcc5b
ld a,$1
ret
.asm_fcc5e
ld a,$3
ret
.asm_fcc61
ld a,$4
ret
Func_fcc64: ; fcc64 (3f:4c64)
ld hl,wd430
bit 6,[hl]
jr z,.asm_fcc6e
res 6,[hl]
ret
.asm_fcc6e
set 6,[hl]
xor a
ld a,[wPlayerDirection]
bit 3,a
jr nz,.asm_fcc86
bit 2,a
jr nz,.asm_fcc89
bit 1,a
jr nz,.asm_fcc8c
bit 0,a
jr nz,.asm_fcc8f
scf
ret
.asm_fcc86
ld a,$6
ret
.asm_fcc89
ld a,$5
ret
.asm_fcc8c
ld a,$7
ret
.asm_fcc8f
ld a,$8
ret
Func_fcc92: ; fcc92 (3f:4c92)
ld hl,wd437
ld a,[hl]
cp $ff
jr z,.asm_fccb0
and a
jr z,.asm_fccb0
dec [hl]
ld e,a
ld d,0
ld hl,wd438
add hl,de
inc e
ld a,$ff
.asm_fcca8
ld d,[hl]
ldd [hl],a
ld a,d
dec e
jr nz,.asm_fcca8
and a
ret
.asm_fccb0
scf
ret
Func_fccb2:: ; fccb2 (3f:4cb2)
call Func_fcd01
and a
jr z,.asm_fccbf
dec a
and $3
add a
add a
jr .asm_fccea
.asm_fccbf
ld a,[wYCoord]
add $4
ld d,a
ld a,[wXCoord]
add $4
ld e,a
ld a,[wSpriteStateData2 + $f4]
cp d
jr z,.asm_fccd9
ld a,SPRITE_FACING_DOWN
jr c,.asm_fccea
ld a,SPRITE_FACING_UP
jr .asm_fccea
.asm_fccd9
ld a,[wSpriteStateData2 + $f5]
cp e
jr z,.asm_fcce7
ld a,SPRITE_FACING_RIGHT
jr c,.asm_fccea
ld a,SPRITE_FACING_LEFT
jr .asm_fccea
.asm_fcce7
ld a,[wSpriteStateData1 + $9]
.asm_fccea
ld [wSpriteStateData1 + $f9],a
ret
Func_fccee: ; fccee (3f:4cee)
ld hl,wd437
ld a,[hl]
cp $ff
jr z,.asm_fccff
ld e,a
ld d,0
ld hl,wd438
add hl,de
ld a,[hl]
ret
.asm_fccff
xor a
ret
Func_fcd01: ; fcd01 (3f:4d01)
ld hl,wd437
ld a,[hl]
cp $ff
jr z,.asm_fcd15
and a
jr z,.asm_fcd15
ld e,a
ld d,0
ld hl,wd438
add hl,de
ld a,[hl]
ret
.asm_fcd15
xor a
ret
Func_fcd17: ; fcd17 (3f:4d17)
ld a,[wd437]
cp $ff
ret z
cp $2
jr nc,.asm_fcd23
and a
ret
.asm_fcd23
scf
ret
Func_fcd25: ; fcd25 (3f:4d25)
ld h,wSpriteStateData2 / $100
ld a,[H_CURRENTSPRITEOFFSET]
add $4
ld l,a
ld b,[hl]
ld a,[wYCoord]
cp b
jr z,.asm_fcd3a
jr nc,.asm_fcd63
add $8
cp b
jr c,.asm_fcd63
.asm_fcd3a
inc l
ld b,[hl]
ld a,[wXCoord]
cp b
jr z,.asm_fcd49
jr nc,.asm_fcd63
add $9
cp b
jr c,.asm_fcd63
.asm_fcd49
call Func_fcd83
ld d,$60
ld a,[hli]
ld e,a
cp d
jr nc,.asm_fcd63
ld a,[hld]
cp d
jr nc,.asm_fcd63
ld bc,-20
add hl,bc
ld a,[hli]
cp d
jr nc,.asm_fcd63
ld a,[hl]
cp d
jr c,.asm_fcd6f
.asm_fcd63
ld h,wSpriteStateData1 / $100
ld a,[H_CURRENTSPRITEOFFSET]
add $2
ld l,a
ld [hl],$ff
scf
jr .asm_fcd82
.asm_fcd6f
ld h,wSpriteStateData2 / $100
ld a,[H_CURRENTSPRITEOFFSET]
add $7
ld l,a
ld a,[wGrassTile]
cp e
ld a,$0
jr nz,.asm_fcd80
ld a,$80
.asm_fcd80
ld [hl],a
and a
.asm_fcd82
ret
Func_fcd83: ; fcd83 (3f:4d83)
ld h,wSpriteStateData1 / $100
ld a,[H_CURRENTSPRITEOFFSET]
add $4
ld l,a
ld a,[hli]
add $4
and $f0
srl a
ld c,a
ld b,$0
inc l
ld a,[hl]
add $2
srl a
srl a
srl a
add SCREEN_WIDTH
ld d,0
ld e,a
ld hl,wTileMap
rept 5
add hl,bc
endr
add hl,de
ret
Func_fcdad: ; fcdad (3f:4dad)
push bc
push af
ld a,[wPikachuHappiness]
cp $50
pop bc
ld a,b
pop bc
ret
IsStarterPikachuInOurParty:: ; fcdb8 (3f:4db8)
ld hl,wPartySpecies
ld de,wPartyMon1OTID
ld bc,wPartyMonOT
push hl
.loop
pop hl
ld a,[hli]
push hl
inc a
jr z,.noPlayerPikachu
cp PIKACHU + 1
jr nz,.curMonNotPlayerPikachu
ld h,d
ld l,e
ld a,[wPlayerID]
cp [hl]
jr nz,.curMonNotPlayerPikachu
inc hl
ld a,[wPlayerID+1]
cp [hl]
jr nz,.curMonNotPlayerPikachu
push de
push bc
ld hl,wPlayerName
ld d,$6 ; possible player length - 1
.nameCompareLoop
dec d
jr z,.sameOT
ld a,[bc]
inc bc
cp [hl]
inc hl
jr z,.nameCompareLoop
pop bc
pop de
.curMonNotPlayerPikachu
ld hl,wPartyMon2 - wPartyMon1
add hl,de
ld d,h
ld e,l
ld hl,NAME_LENGTH
add hl,bc
ld b,h
ld c,l
jr .loop
.sameOT
pop bc
pop de
ld h,d
ld l,e
ld bc,-NAME_LENGTH
add hl,bc
ld a,[hli]
or [hl]
jr z,.noPlayerPikachu ; XXX how is this determined?
pop hl
scf
ret
.noPlayerPikachu
pop hl
and a
ret
IsThisPartymonStarterPikachu_Box:: ; fce0d (3f:4e0d)
ld hl,wBoxMon1
ld bc,wBoxMon2 - wBoxMon1
ld de,wBoxMonOT
jr asm_fce21
IsThisPartymonStarterPikachu_Party:: ; fce18 (3f:4e18)
IsThisPartymonStarterPikachu::
ld hl,wPartyMon1
ld bc,wPartyMon2 - wPartyMon1
ld de,wPartyMonOT
asm_fce21: ; fce21 (3f:4e21)
ld a,[wWhichPokemon]
call AddNTimes
ld a,[hl]
cp PIKACHU
jr nz,.notPlayerPikachu
ld bc,wPartyMon1OTID - wPartyMon1
add hl,bc
ld a,[wPlayerID]
cp [hl]
jr nz,.notPlayerPikachu
inc hl
ld a,[wPlayerID+1]
cp [hl]
jr nz,.notPlayerPikachu
ld h,d
ld l,e
ld a,[wWhichPokemon]
ld bc,NAME_LENGTH
call AddNTimes
ld de,wPlayerName
ld b,$6
.loop
dec b
jr z,.isPlayerPikachu
ld a,[de]
inc de
cp [hl]
inc hl
jr z,.loop
.notPlayerPikachu
and a
ret
.isPlayerPikachu
scf
ret
Func_fce5a:: ; fce5a (3f:4e5a)
push de
call IsStarterPikachuInOurParty
pop de
ret nc
ld a,d
cp $80
ld a,[wPikachuMood]
jr c,.asm_fce6c
cp d
jr c,.asm_fce6e
ret
.asm_fce6c
cp d
ret c
.asm_fce6e
ld a,d
ld [wPikachuMood],a
ret
Func_fce73:: ; fce73 (3f:4e73)
; function to test if a pokemon is alive?
xor a
ld [wWhichPokemon],a
ld hl,wPartyCount
.loop
inc hl
ld a,[hl]
cp $ff
jr z,.asm_fcea9
push hl
call IsThisPartymonStarterPikachu_Party
pop hl
jr nc,.asm_fce9e
ld a,[wWhichPokemon]
ld hl,wPartyMon1HP
ld bc,wPartyMon2 - wPartyMon1
call AddNTimes
ld a,[hli]
or [hl]
ld d,a
inc hl
inc hl
ld a,[hl]
and a
jr nz,.asm_fcea7
jr .asm_fcea9
.asm_fce9e
ld a,[wWhichPokemon]
inc a
ld [wWhichPokemon],a
jr .loop
.asm_fcea7
scf
ret
.asm_fcea9
and a
ret
Func_fceab:: ; fceab (3f:4eab)
ld hl,wPartySpecies
ld de,wPartyMon1Moves
ld bc,wPartyMonOT
push hl
.loop
pop hl
ld a,[hli]
push hl
inc a
jr z,.noSurfingPlayerPikachu
cp PIKACHU+1
jr nz,.curMonNotSurfingPlayerPikachu
ld h,d
ld l,e
push hl
push bc
ld b,NUM_MOVES
.moveSearchLoop
ld a,[hli]
cp SURF
jr z,.foundSurfingPikachu
dec b
jr nz,.moveSearchLoop
pop bc
pop hl
jr .curMonNotSurfingPlayerPikachu
.foundSurfingPikachu
pop bc
pop hl
inc hl
inc hl
inc hl
inc hl
ld a,[wPlayerID]
cp [hl]
jr nz,.curMonNotSurfingPlayerPikachu
inc hl
ld a,[wPlayerID+1]
cp [hl]
jr nz,.curMonNotSurfingPlayerPikachu
push de
push bc
ld hl,wPlayerName
ld d,$6
.nameCompareLoop
dec d
jr z,.foundSurfingPlayerPikachu
ld a,[bc]
inc bc
cp [hl]
inc hl
jr z,.nameCompareLoop
pop bc
pop de
.curMonNotSurfingPlayerPikachu
ld hl,wPartyMon2 - wPartyMon1
add hl,de
ld d,h
ld e,l
ld hl,NAME_LENGTH
add hl,bc
ld b,h
ld c,l
jr .loop
.foundSurfingPlayerPikachu
pop bc
pop de
pop hl
scf
ret
.noSurfingPlayerPikachu
pop hl
and a
ret
IsPlayerTalkingToPikachu:: ; fcf0c (3f:4f0c)
ld a, [wd436]
and a
ret z
ld a, [hSpriteIndexOrTextID]
cp $f
ret nz
call InitializePikachuTextID
xor a
ld [hSpriteIndexOrTextID], a
ld [wd436], a
ret
InitializePikachuTextID: ; fcf20 (3f:4f20)
ld a, $d4 ; display
ld [hSpriteIndexOrTextID], a
xor a
ld [wPlayerMovingDirection], a
ld a, $1
ld [wAutoTextBoxDrawingControl], a
call DisplayTextID
xor a
ld [wAutoTextBoxDrawingControl], a
ret
DoStarterPikachuEmotions: ; fcf35 (3f:4f35)
ld e, a
ld d, $0
add hl, de
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
.loop
ld a, [de]
inc de
cp $ff
jr z, .done
ld c, a
ld b, $0
ld hl, Jumptable_fcf54
add hl, bc
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
call JumpToAddress
jr .loop
.done
ret
Jumptable_fcf54: ; fcf54 (3f:4f54)
dw Func_fcf6a
dw Func_fcf6b
dw Func_fcf77
dw Func_fcf8d
dw Func_fcfb0
dw Func_fd9d0
dw Func_fcfc7
dw Func_fcfbe
dw Func_fcfe8
dw Func_fcfe9
dw Func_fcf6a
Func_fcf6a: ; fcf6a (3f:4f6a)
ret
Func_fcf6b: ; fcf6b (3f:4f6b)
ld a, [de]
ld l, a
inc de
ld a, [de]
ld h, a
inc de
push de
call PrintText
pop de
ret
Func_fcf77: ; fcf77 (3f:4f77)
ld a, [de]
inc de
push de
ld e, a
nop
call Func_fcf81
pop de
ret
Func_fcf81: ; fcf81 (3f:4f81)
cp $ff
ret z
callab PlayPikachuSoundClip
ret
Func_fcf8d: ; fcf8d (3f:4f8d)
ld a, [wUpdateSpritesEnabled]
push af
ld a, $ff
ld [wUpdateSpritesEnabled], a
ld a, [de]
inc de
push de
call Func_fcfa2
pop de
pop af
ld [wUpdateSpritesEnabled], a
ret
Func_fcfa2: ; fcfa2 (3f:4fa2)
ld [wWhichEmotionBubble], a
ld a, $f
ld [wEmotionBubbleSpriteIndex], a
predef EmotionBubble
ret
Func_fcfb0: ; fcfb0 (3f:4fb0)
ld a, [de]
inc de
ld l, a
ld a, [de]
inc de
ld h, a
push de
ld b, $3f
call Func_fd2a1
pop de
ret
Func_fcfbe: ; fcfbe (3f:4fbe)
ld a, [de]
inc de
push de
ld c, a
call DelayFrames
pop de
ret
Func_fcfc7: ; fcfc7 (3f:4fc7)
ld a, [de]
inc de
push de
ld e, a
ld d, $0
ld hl, Jumptable_fcfda
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
call JumpToAddress
pop de
ret
Jumptable_fcfda:
dw Func_fd8ab
dw LoadFontTilePatterns
dw Func_fd8f8
dw WaitForTextScrollButtonPress
dw Func_fd8d4
dw Func_fd8e1
dw Func_fd8ee
Func_fcfe8: ; fcfe8 (3f:4fe8)
ret
Func_fcfe9: ; fcfe9 (3f:4fe9)
push de
call Func_fcff2
call UpdateSprites
pop de
ret
Func_fcff2: ; fcff2 (3f:4ff2)
ld a, [wSpriteStateData1 + $9]
xor $4
ld [wSpriteStateData1 + $f9], a
ret
Func_fcffb: ; fcffb (3f:4ffb)
; Inexplicably empty.
rept 5
nop
endr
ret
Func_fd001:: ; fd001 (3f:5001)
ld a, e
jr asm_fd00f
Func_fd004:: ; fd004 (3f:5004)
call Func_fd05e
jr c, asm_fd00f
call Func_fd978
call Func_fcffb
asm_fd00f: ; fd00f (3f:500f)
ld [wExpressionNumber], a
ld hl, PikachuEmotionTable
call DoStarterPikachuEmotions
ret
PikachuEmotionTable: ; fd019 (3f:4019)
dw PikachuEmotion0_fd115
dw PikachuEmotion1_fd141
dw PikachuEmotion2_fd116
dw PikachuEmotion3_fd160
dw PikachuEmotion4_fd136
dw PikachuEmotion5_fd14d
dw PikachuEmotion6_fd153
dw PikachuEmotion7_fd128
dw PikachuEmotion8_fd147
dw PikachuEmotion9_fd166
dw PikachuEmotion10_fd11e
dw PikachuEmotion11_fd173
dw PikachuEmotion12_fd17a
dw PikachuEmotion13_fd180
dw PikachuEmotion14_fd189
dw PikachuEmotion15_fd191
dw PikachuEmotion16_fd197
dw PikachuEmotion17_fd19d
dw PikachuEmotion18_fd1a3
dw PikachuEmotion19_fd1a9
dw PikachuEmotion20_fd1b1
dw PikachuEmotion21_fd1b9
dw PikachuEmotion22_fd1c1
dw PikachuEmotion23_fd1c7
dw PikachuEmotion24_fd1cf
dw PikachuEmotion25_fd1d7
dw PikachuEmotion26_fd1df
dw PikachuEmotion27_fd1eb
dw PikachuEmotion28_fd1f1
dw PikachuEmotion29_fd1f7
dw PikachuEmotion30_fd1fc
dw PikachuEmotion31_fd20a
dw PikachuEmotion32_fd213
dw PikachuEmotion33_fd05d
PikachuEmotion33_fd05d: ; fd05d (3f:505d)
db $ff
Func_fd05e: ; fd05e (3f:505e)
ld a, [wCurMap]
cp POKEMON_FAN_CLUB
jr nz, .notFanClub
ld hl, wPreventBlackout
bit 7, [hl]
ld a, $1d
jr z, .asm_fd0c9
call Func_154a
ld a, $1e
jr nz, .asm_fd0c9
jr .asm_fd096
.notFanClub
ld a, [wCurMap]
cp PEWTER_POKECENTER
jr nz, .notPewterPokecenter
call Func_154a
ld a, $1a
jr nz, .asm_fd0c9
jr .asm_fd096
.notPewterPokecenter
callab Func_f24ae
ld a, e
cp $ff
jr nz, .asm_fd0c9
jr .asm_fd096
.asm_fd096
call IsPlayerPikachuAsleepInParty
ld a, $b
jr c, .asm_fd0c9
callab Func_fce73 ; same bank
ld a, $1c
jr c, .asm_fd0c9
ld a, [wCurMap]
cp POKEMONTOWER_1
jr c, .notInLavenderTower
cp POKEMONTOWER_7 + 1
ld a, $16
jr c, .asm_fd0c9
.notInLavenderTower
ld a, [wd49c]
and a
jr z, .asm_fd0c7
dec a
ld c, a
ld b, $0
ld hl, Pointer_fd0cb
add hl, bc
ld a, [hl]
jr .asm_fd0c9
.asm_fd0c7
and a
ret
.asm_fd0c9
scf
ret
Pointer_fd0cb:
db $12,$15,$17,$18,$19
IsPlayerPikachuAsleepInParty:: ; fd0d0 (3f:50d0)
xor a
ld [wWhichPokemon], a
.loop
ld a, [wWhichPokemon]
ld c, a
ld b, $0
ld hl, wPartySpecies
add hl, bc
ld a, [hl]
cp $ff
jr z, .done
cp PIKACHU
jr nz, .curMonNotStarterPikachu
callab IsThisPartymonStarterPikachu
jr nc, .curMonNotStarterPikachu
ld a, [wWhichPokemon]
ld hl, wPartyMon1Status
ld bc, wPartyMon2 - wPartyMon1
call AddNTimes
ld a, [hl]
and SLP
jr z, .done
jr .curMonSleepingPikachu
.curMonNotStarterPikachu
ld a, [wWhichPokemon]
cp PARTY_LENGTH - 1
jr z, .done
inc a
ld [wWhichPokemon], a
jr .loop
.curMonSleepingPikachu
scf
ret
.done
and a
ret
PikachuEmotion0_fd115: ; fd115 (3f:5115)
db $ff
PikachuEmotion2_fd116: ; fd116 (3f:5116)
pikaemotion_dummy2
pikaemotion_emotebubble SMILE_BUBBLE
pikaemotion_pcm $22
pikaemotion_5 $2
db $ff
PikachuEmotion10_fd11e: ; fd11e (3f:511e)
pikaemotion_dummy2
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
pikaemotion_emotebubble HEART_BUBBLE
pikaemotion_pcm $4
pikaemotion_5 $a
db $ff
PikachuEmotion7_fd128: ; fd128 (3f:5128)
pikaemotion_dummy2
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
pikaemotion_4 Pointer_fd224
pikaemotion_pcm $0
pikaemotion_4 Pointer_fd224
pikaemotion_5 $7
db $ff
PikachuEmotion4_fd136: ; fd136 (3f:5136)
pikaemotion_dummy2
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
pikaemotion_4 Pointer_fd230
pikaemotion_pcm $1c
pikaemotion_5 $4
db $ff
PikachuEmotion1_fd141: ; fd141 (3f:5141)
pikaemotion_dummy2
pikaemotion_pcm $ff
pikaemotion_5 $1
db $ff
PikachuEmotion8_fd147: ; fd147 (3f:5147)
pikaemotion_dummy2
pikaemotion_pcm $26
pikaemotion_5 $8
db $ff
PikachuEmotion5_fd14d: ; fd14d (3f:514d)
pikaemotion_dummy2
pikaemotion_pcm $1e
pikaemotion_5 $5
db $ff
PikachuEmotion6_fd153: ; fd153 (3f:5153)
pikaemotion_dummy2
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
pikaemotion_pcm $ff
pikaemotion_4 Pointer_fd21e
pikaemotion_emotebubble SKULL_BUBBLE
pikaemotion_5 $6
db $ff
PikachuEmotion3_fd160: ; fd160 (3f:5160)
pikaemotion_dummy2
pikaemotion_pcm $27
pikaemotion_5 $3
db $ff
PikachuEmotion9_fd166: ; fd166 (3f:5166)
pikaemotion_dummy2
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
pikaemotion_pcm $5
pikaemotion_4 Pointer_fd218
pikaemotion_emotebubble SKULL_BUBBLE
pikaemotion_5 $9
db $ff
PikachuEmotion11_fd173: ; fd173 (3f:5173)
pikaemotion_emotebubble ZZZ_BUBBLE
pikaemotion_pcm $24
pikaemotion_5 $b
db $ff
PikachuEmotion12_fd17a: ; fd17a (3f:517a)
pikaemotion_dummy2
pikaemotion_pcm $ff
pikaemotion_5 $c
db $ff
PikachuEmotion13_fd180: ; fd180 (3f:5180)
pikaemotion_dummy2
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
pikaemotion_4 Pointer_fd21e
pikaemotion_5 $d
db $ff
PikachuEmotion14_fd189: ; fd189 (3f:5189)
pikaemotion_dummy2
pikaemotion_emotebubble BOLT_BUBBLE
pikaemotion_pcm $9
pikaemotion_5 $e
db $ff
PikachuEmotion15_fd191: ; fd191 (3f:5191)
pikaemotion_dummy2
pikaemotion_pcm $21
pikaemotion_5 $f
db $ff
PikachuEmotion16_fd197: ; fd197 (3f:5197)
pikaemotion_dummy2
pikaemotion_pcm $20
pikaemotion_5 $10
db $ff
PikachuEmotion17_fd19d: ; fd19d (3f:519d)
pikaemotion_dummy2
pikaemotion_pcm $c
pikaemotion_5 $11
db $ff
PikachuEmotion18_fd1a3: ; fd1a3 (3f:51a3)
pikaemotion_dummy2
pikaemotion_pcm $ff
pikaemotion_5 $12
db $ff
PikachuEmotion19_fd1a9: ; fd1a9 (3f:51a9)
pikaemotion_dummy2
pikaemotion_emotebubble HEART_BUBBLE
pikaemotion_pcm $20
pikaemotion_5 $13
db $ff
PikachuEmotion20_fd1b1: ; fd1b1 (3f:51b1)
pikaemotion_dummy2
pikaemotion_emotebubble HEART_BUBBLE
pikaemotion_pcm $4
pikaemotion_5 $14
db $ff
PikachuEmotion21_fd1b9: ; fd1b9 (3f:51b9)
pikaemotion_dummy2
pikaemotion_emotebubble FISH_BUBBLE
pikaemotion_pcm $ff
pikaemotion_5 $15
db $ff
PikachuEmotion22_fd1c1: ; fd1c1 (3f:51c1)
pikaemotion_dummy2
pikaemotion_pcm $3
pikaemotion_5 $16
db $ff
PikachuEmotion23_fd1c7: ; fd1c7 (3f:51c7)
pikaemotion_dummy2
pikaemotion_pcm $12
pikaemotion_5 $17
pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW
db $ff
PikachuEmotion24_fd1cf: ; fd1cf (3f:51cf)
pikaemotion_dummy2
pikaemotion_emotebubble EXCLAMATION_BUBBLE
pikaemotion_pcm $ff
pikaemotion_5 $18
db $ff
PikachuEmotion25_fd1d7: ; fd1d7 (3f:51d7)
pikaemotion_dummy2
pikaemotion_emotebubble BOLT_BUBBLE
pikaemotion_pcm $22
pikaemotion_5 $19
db $ff
PikachuEmotion26_fd1df: ; fd1df (3f:51df)
pikaemotion_dummy2
pikaemotion_emotebubble ZZZ_BUBBLE
pikaemotion_pcm $24
pikaemotion_5 $1a
pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW
pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKPEWTERCENTER
db $ff
PikachuEmotion27_fd1eb: ; fd1eb (3f:51eb)
pikaemotion_dummy2
pikaemotion_pcm $8
pikaemotion_5 $1b
db $ff
PikachuEmotion28_fd1f1: ; fd1f1 (3f:51f1)
pikaemotion_dummy2
pikaemotion_pcm $e
pikaemotion_5 $1c
db $ff
PikachuEmotion29_fd1f7: ; fd1f7 (3f:51f7)
pikaemotion_pcm $4
pikaemotion_5 $a
db $ff
PikachuEmotion30_fd1fc: ; fd1fc (3f:51fc)
pikaemotion_9
pikaemotion_emotebubble HEART_BUBBLE
pikaemotion_pcm $4
pikaemotion_5 $14
pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADFONT
pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKLAVENDERTOWER
db $ff
PikachuEmotion31_fd20a: ; fd20a (3f:520a)
pikaemotion_pcm $12
pikaemotion_5 $17
pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW
pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKBILLSHOUSE
db $ff
PikachuEmotion32_fd213: ; fd213 (3f:5213)
pikaemotion_pcm $19
pikaemotion_5 $17
db $ff
Pointer_fd218: ; fd218 (3f:5218)
dr $fd218,$fd21e
Pointer_fd21e: ; fd21e (3f:521e)
dr $fd21e,$fd224
Pointer_fd224: ; fd224 (3f:5224)
dr $fd224,$fd230
Pointer_fd230: ; fd230 (3f:5230)
dr $fd230,$fd252
Func_fd252: ; fd252 (3f:5252)
dr $fd252,$fd2a1
Func_fd2a1:: ; fd2a1 (3f:52a1)
dr $fd2a1,$fd8ab
Func_fd8ab: ; fd8ab (3f:58ab)
dr $fd8ab,$fd8d4
Func_fd8d4: ; fd8d4 (3f:58d4)
dr $fd8d4,$fd8e1
Func_fd8e1: ; fd8e1 (3f:58e1)
dr $fd8e1,$fd8ee
Func_fd8ee: ; fd8ee (3f:58ee)
dr $fd8ee,$fd8f8
Func_fd8f8: ; fd8f8 (3f:58f8)
dr $fd8f8,$fd978
Func_fd978: ; fd978 (3f:5978)
dr $fd978,$fd9d0
Func_fd9d0: ; fd9d0 (3f:59d0)
dr $fd9d0,$fe66f
OfficerJennySprite: INCBIN "gfx/sprites/officer_jenny.2bpp"
PikachuSprite: INCBIN "gfx/sprites/pikachu.2bpp"
SandshrewSprite: INCBIN "gfx/sprites/sandshrew.2bpp"
OddishSprite: INCBIN "gfx/sprites/oddish.2bpp"
BulbasaurSprite: INCBIN "gfx/sprites/bulbasaur.2bpp"
JigglypuffSprite: INCBIN "gfx/sprites/jigglypuff.2bpp"
Clefairy2Sprite: INCBIN "gfx/sprites/clefairy2.2bpp"
ChanseySprite: INCBIN "gfx/sprites/chansey.2bpp"
SurfingPikachuSprite: INCBIN "gfx/sprites/surfing_pikachu.2bpp"
JessieSprite: INCBIN "gfx/sprites/jessie.2bpp"
JamesSprite: INCBIN "gfx/sprites/james.2bpp"