mirror of
https://github.com/pret/pokeyellow.git
synced 2026-04-26 01:31:29 -05:00
240 lines
3.7 KiB
NASM
240 lines
3.7 KiB
NASM
IsTilePassable::
|
|
; sets carry if tile is passable, resets carry otherwise
|
|
homecall_sf _IsTilePassable
|
|
ret
|
|
|
|
FarCopyDataDouble::
|
|
; Expand bc bytes of 1bpp image data
|
|
; from a:hl to 2bpp data at de.
|
|
ld [wFarCopyDataSavedROMBank], a
|
|
ldh a, [hLoadedROMBank]
|
|
push af
|
|
ld a, [wFarCopyDataSavedROMBank]
|
|
call BankswitchCommon
|
|
ld a, h ; swap hl and de
|
|
ld h, d
|
|
ld d, a
|
|
ld a, l
|
|
ld l, e
|
|
ld e, a
|
|
ld a, b
|
|
and a
|
|
jr z, .eightbitcopyamount
|
|
ld a, c
|
|
and a ; multiple of $100
|
|
jr z, .expandloop ; if so, do not increment b because the first instance of dec c results in underflow
|
|
.eightbitcopyamount
|
|
inc b
|
|
.expandloop
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a
|
|
ld [hli], a
|
|
dec c
|
|
jr nz, .expandloop
|
|
dec b
|
|
jr nz, .expandloop
|
|
pop af
|
|
call BankswitchCommon
|
|
ret
|
|
|
|
CopyVideoData::
|
|
; Wait for the next VBlank, then copy c 2bpp
|
|
; tiles from b:de to hl, 8 tiles at a time.
|
|
; This takes c/8 frames.
|
|
|
|
ldh a, [hAutoBGTransferEnabled]
|
|
push af
|
|
xor a ; disable auto-transfer while copying
|
|
ldh [hAutoBGTransferEnabled], a
|
|
|
|
ldh a, [hLoadedROMBank]
|
|
push af
|
|
|
|
ld a, b
|
|
call BankswitchCommon
|
|
|
|
ld a, e
|
|
ldh [hVBlankCopySource], a
|
|
ld a, d
|
|
ldh [hVBlankCopySource + 1], a
|
|
|
|
ld a, l
|
|
ldh [hVBlankCopyDest], a
|
|
ld a, h
|
|
ldh [hVBlankCopyDest + 1], a
|
|
|
|
.loop
|
|
ld a, c
|
|
cp 8
|
|
jr nc, .keepgoing
|
|
|
|
.done
|
|
ldh [hVBlankCopySize], a
|
|
call DelayFrame
|
|
pop af
|
|
call BankswitchCommon
|
|
pop af
|
|
ldh [hAutoBGTransferEnabled], a
|
|
ret
|
|
|
|
.keepgoing
|
|
ld a, 8
|
|
ldh [hVBlankCopySize], a
|
|
call DelayFrame
|
|
ld a, c
|
|
sub 8
|
|
ld c, a
|
|
jr .loop
|
|
|
|
CopyVideoDataDouble::
|
|
; Wait for the next VBlank, then copy c 1bpp
|
|
; tiles from b:de to hl, 8 tiles at a time.
|
|
; This takes c/8 frames.
|
|
ldh a, [hAutoBGTransferEnabled]
|
|
push af
|
|
xor a ; disable auto-transfer while copying
|
|
ldh [hAutoBGTransferEnabled], a
|
|
ldh a, [hLoadedROMBank]
|
|
push af
|
|
|
|
ld a, b
|
|
call BankswitchCommon
|
|
|
|
ld a, e
|
|
ldh [hVBlankCopyDoubleSource], a
|
|
ld a, d
|
|
ldh [hVBlankCopyDoubleSource + 1], a
|
|
|
|
ld a, l
|
|
ldh [hVBlankCopyDoubleDest], a
|
|
ld a, h
|
|
ldh [hVBlankCopyDoubleDest + 1], a
|
|
|
|
.loop
|
|
ld a, c
|
|
cp 8
|
|
jr nc, .keepgoing
|
|
|
|
.done
|
|
ldh [hVBlankCopyDoubleSize], a
|
|
call DelayFrame
|
|
pop af
|
|
call BankswitchCommon
|
|
pop af
|
|
ldh [hAutoBGTransferEnabled], a
|
|
ret
|
|
|
|
.keepgoing
|
|
ld a, 8
|
|
ldh [hVBlankCopyDoubleSize], a
|
|
call DelayFrame
|
|
ld a, c
|
|
sub 8
|
|
ld c, a
|
|
jr .loop
|
|
|
|
FillMemory::
|
|
push af
|
|
ld a, b
|
|
and a
|
|
jr z, .eightbitcopyamount
|
|
ld a, c
|
|
and a
|
|
jr z, .mulitpleof0x100
|
|
.eightbitcopyamount
|
|
inc b
|
|
.mulitpleof0x100
|
|
pop af
|
|
.loop
|
|
ld [hli], a
|
|
dec c
|
|
jr nz, .loop
|
|
dec b
|
|
jr nz, .loop
|
|
ret
|
|
|
|
GetFarByte::
|
|
; get a byte from a:hl
|
|
; and return it in a
|
|
push bc
|
|
ld b, a
|
|
ldh a, [hLoadedROMBank]
|
|
push af
|
|
ld a, b
|
|
call BankswitchCommon
|
|
ld b, [hl]
|
|
pop af
|
|
call BankswitchCommon
|
|
ld a, b
|
|
pop bc
|
|
ret
|
|
|
|
ClearScreenArea::
|
|
; Clear tilemap area cxb at hl.
|
|
ld a, ' '
|
|
ld de, SCREEN_WIDTH
|
|
.loopRows
|
|
push hl
|
|
push bc
|
|
.loopTiles
|
|
ld [hli], a
|
|
dec c
|
|
jr nz, .loopTiles
|
|
pop bc
|
|
pop hl
|
|
add hl, de
|
|
dec b
|
|
jr nz, .loopRows
|
|
ret
|
|
|
|
CopyScreenTileBufferToVRAM::
|
|
; Copy wTileMap to the BG Map starting at b * $100.
|
|
; This is done in thirds of 6 rows, so it takes 3 frames.
|
|
|
|
ld c, SCREEN_HEIGHT / 3
|
|
|
|
lb hl, 0, 0
|
|
decoord 0, 6 * 0
|
|
call .setup
|
|
call DelayFrame
|
|
|
|
lb hl, SCREEN_HEIGHT / 3, 0
|
|
decoord 0, 6 * 1
|
|
call .setup
|
|
call DelayFrame
|
|
|
|
lb hl, 2 * SCREEN_HEIGHT / 3, 0
|
|
decoord 0, 6 * 2
|
|
call .setup
|
|
jp DelayFrame
|
|
|
|
.setup
|
|
ld a, d
|
|
ldh [hVBlankCopyBGSource+1], a
|
|
call GetRowColAddressBgMap
|
|
ld a, l
|
|
ldh [hVBlankCopyBGDest], a
|
|
ld a, h
|
|
ldh [hVBlankCopyBGDest+1], a
|
|
ld a, c
|
|
ldh [hVBlankCopyBGNumRows], a
|
|
ld a, e
|
|
ldh [hVBlankCopyBGSource], a
|
|
ret
|
|
|
|
ClearScreen::
|
|
; Clear wTileMap, then wait
|
|
; for the bg map to update.
|
|
ld bc, SCREEN_AREA
|
|
inc b
|
|
hlcoord 0, 0
|
|
ld a, ' '
|
|
.loop
|
|
ld [hli], a
|
|
dec c
|
|
jr nz, .loop
|
|
dec b
|
|
jr nz, .loop
|
|
jp Delay3
|