pokeyellow/engine/pikachu_pic_animation.asm
2016-05-31 11:46:02 -04:00

3450 lines
58 KiB
NASM
Executable File

IsPlayerTalkingToPikachu:: ; fcf0c (3f:4f0c)
ld a, [wd436]
and a
ret z
ld a, [hSpriteIndexOrTextID]
cp $f
ret nz
call InitializePikachuTextID
xor a
ld [hSpriteIndexOrTextID], a
ld [wd436], a
ret
InitializePikachuTextID: ; fcf20 (3f:4f20)
ld a, $d4 ; display
ld [hSpriteIndexOrTextID], a
xor a
ld [wPlayerMovingDirection], a
ld a, $1
ld [wAutoTextBoxDrawingControl], a
call DisplayTextID
xor a
ld [wAutoTextBoxDrawingControl], a
ret
DoStarterPikachuEmotions: ; fcf35 (3f:4f35)
ld e, a
ld d, $0
add hl, de
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
.loop
ld a, [de]
inc de
cp $ff
jr z, .done
ld c, a
ld b, $0
ld hl, StarterPikachuEmotionsJumptable
add hl, bc
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
call JumpToAddress
jr .loop
.done
ret
StarterPikachuEmotionsJumptable: ; fcf54 (3f:4f54)
dw StarterPikachuEmotionCommand_nop ; 0
dw StarterPikachuEmotionCommand_text ; 1
dw StarterPikachuEmotionCommand_pcm ; 2
dw StarterPikachuEmotionCommand_emote ; 3
dw StarterPikachuEmotionCommand_4 ; 4
dw StarterPikachuEmotionCommand_5 ; 5
dw StarterPikachuEmotionCommand_subcmd ; 6
dw StarterPikachuEmotionCommand_delay ; 7
dw StarterPikachuEmotionCommand_nop2 ; 8
dw StarterPikachuEmotionCommand_9 ; 9
dw StarterPikachuEmotionCommand_nop3 ; a
StarterPikachuEmotionCommand_nop: ; fcf6a (3f:4f6a)
StarterPikachuEmotionCommand_nop3: ; fcf6a (3f:4f6a)
ret
StarterPikachuEmotionCommand_text: ; fcf6b (3f:4f6b)
ld a, [de]
ld l, a
inc de
ld a, [de]
ld h, a
inc de
push de
call PrintText
pop de
ret
StarterPikachuEmotionCommand_pcm: ; fcf77 (3f:4f77)
ld a, [de]
inc de
push de
ld e, a
nop
call PlayPikachuSoundClip_
pop de
ret
PlayPikachuSoundClip_: ; fcf81 (3f:4f81)
cp $ff
ret z
callab PlayPikachuSoundClip
ret
StarterPikachuEmotionCommand_emote: ; fcf8d (3f:4f8d)
ld a, [wUpdateSpritesEnabled]
push af
ld a, $ff
ld [wUpdateSpritesEnabled], a
ld a, [de]
inc de
push de
call ShowPikachuEmoteBubble
pop de
pop af
ld [wUpdateSpritesEnabled], a
ret
ShowPikachuEmoteBubble: ; fcfa2 (3f:4fa2)
ld [wWhichEmotionBubble], a
ld a, $f
ld [wEmotionBubbleSpriteIndex], a
predef EmotionBubble
ret
StarterPikachuEmotionCommand_4: ; fcfb0 (3f:4fb0)
ld a, [de]
inc de
ld l, a
ld a, [de]
inc de
ld h, a
push de
ld b, $3f
call Func_fd2a1
pop de
ret
StarterPikachuEmotionCommand_delay: ; fcfbe (3f:4fbe)
ld a, [de]
inc de
push de
ld c, a
call DelayFrames
pop de
ret
StarterPikachuEmotionCommand_subcmd: ; fcfc7 (3f:4fc7)
ld a, [de]
inc de
push de
ld e, a
ld d, $0
ld hl, Jumptable_fcfda
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
call JumpToAddress
pop de
ret
Jumptable_fcfda:
dw LoadPikachuSpriteIntoVRAM
dw LoadFontTilePatterns
dw Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3
dw WaitForTextScrollButtonPress
dw PikachuPewterPokecenterCheck
dw PikachuFanClubCheck
dw PikachuBillsHouseCheck
StarterPikachuEmotionCommand_nop2: ; fcfe8 (3f:4fe8)
ret
StarterPikachuEmotionCommand_9: ; fcfe9 (3f:4fe9)
push de
call Func_fcff2
call UpdateSprites
pop de
ret
Func_fcff2: ; fcff2 (3f:4ff2)
ld a, [wSpriteStateData1 + $9]
xor $4
ld [wSpriteStateData1 + $f9], a
ret
Func_fcffb: ; fcffb (3f:4ffb)
; Inexplicably empty.
rept 5
nop
endr
ret
Func_fd001:: ; fd001 (3f:5001)
ld a, e
jr asm_fd00f
Func_fd004:: ; fd004 (3f:5004)
call Func_fd05e
jr c, asm_fd00f
call GetPikaPicAnimationScriptIndex
call Func_fcffb
asm_fd00f: ; fd00f (3f:500f)
ld [wExpressionNumber], a
ld hl, PikachuEmotionTable
call DoStarterPikachuEmotions
ret
PikachuEmotionTable: ; fd019 (3f:4019)
dw PikachuEmotion0_fd115
dw PikachuEmotion1_fd141
dw PikachuEmotion2_fd116
dw PikachuEmotion3_fd160
dw PikachuEmotion4_fd136
dw PikachuEmotion5_fd14d
dw PikachuEmotion6_fd153
dw PikachuEmotion7_fd128
dw PikachuEmotion8_fd147
dw PikachuEmotion9_fd166
dw PikachuEmotion10_fd11e
dw PikachuEmotion11_fd173
dw PikachuEmotion12_fd17a
dw PikachuEmotion13_fd180
dw PikachuEmotion14_fd189
dw PikachuEmotion15_fd191
dw PikachuEmotion16_fd197
dw PikachuEmotion17_fd19d
dw PikachuEmotion18_fd1a3
dw PikachuEmotion19_fd1a9
dw PikachuEmotion20_fd1b1
dw PikachuEmotion21_fd1b9
dw PikachuEmotion22_fd1c1
dw PikachuEmotion23_fd1c7
dw PikachuEmotion24_fd1cf
dw PikachuEmotion25_fd1d7
dw PikachuEmotion26_fd1df
dw PikachuEmotion27_fd1eb
dw PikachuEmotion28_fd1f1
dw PikachuEmotion29_fd1f7
dw PikachuEmotion30_fd1fc
dw PikachuEmotion31_fd20a
dw PikachuEmotion32_fd213
dw PikachuEmotion33_fd05d
PikachuEmotion33_fd05d: ; fd05d (3f:505d)
db $ff
Func_fd05e: ; fd05e (3f:505e)
ld a, [wCurMap]
cp POKEMON_FAN_CLUB
jr nz, .notFanClub
ld hl, wPreventBlackout
bit 7, [hl]
ld a, $1d
jr z, .asm_fd0c9
call CheckPikachuFollowingPlayer
ld a, $1e
jr nz, .asm_fd0c9
jr .asm_fd096
.notFanClub
ld a, [wCurMap]
cp PEWTER_POKECENTER
jr nz, .notPewterPokecenter
call CheckPikachuFollowingPlayer
ld a, $1a
jr nz, .asm_fd0c9
jr .asm_fd096
.notPewterPokecenter
callab Func_f24ae
ld a, e
cp $ff
jr nz, .asm_fd0c9
jr .asm_fd096
.asm_fd096
call IsPlayerPikachuAsleepInParty
ld a, $b
jr c, .asm_fd0c9
callab Func_fce73 ; same bank
ld a, $1c
jr c, .asm_fd0c9
ld a, [wCurMap]
cp POKEMONTOWER_1
jr c, .notInLavenderTower
cp POKEMONTOWER_7 + 1
ld a, $16
jr c, .asm_fd0c9
.notInLavenderTower
ld a, [wd49c]
and a
jr z, .asm_fd0c7
dec a
ld c, a
ld b, $0
ld hl, Pointer_fd0cb
add hl, bc
ld a, [hl]
jr .asm_fd0c9
.asm_fd0c7
and a
ret
.asm_fd0c9
scf
ret
Pointer_fd0cb:
db $12, $15, $17, $18, $19
IsPlayerPikachuAsleepInParty:: ; fd0d0 (3f:50d0)
xor a
ld [wWhichPokemon], a
.loop
ld a, [wWhichPokemon]
ld c, a
ld b, $0
ld hl, wPartySpecies
add hl, bc
ld a, [hl]
cp $ff
jr z, .done
cp PIKACHU
jr nz, .curMonNotStarterPikachu
callab IsThisPartymonStarterPikachu
jr nc, .curMonNotStarterPikachu
ld a, [wWhichPokemon]
ld hl, wPartyMon1Status
ld bc, wPartyMon2 - wPartyMon1
call AddNTimes
ld a, [hl]
and SLP
jr z, .done
jr .curMonSleepingPikachu
.curMonNotStarterPikachu
ld a, [wWhichPokemon]
cp PARTY_LENGTH - 1
jr z, .done
inc a
ld [wWhichPokemon], a
jr .loop
.curMonSleepingPikachu
scf
ret
.done
and a
ret
PikachuEmotion0_fd115: ; fd115 (3f:5115)
db $ff
PikachuEmotion2_fd116: ; fd116 (3f:5116)
pikaemotion_dummy2
pikaemotion_emotebubble SMILE_BUBBLE
pikaemotion_pcm PikachuCry35
pikaemotion_5 $2
db $ff
PikachuEmotion10_fd11e: ; fd11e (3f:511e)
pikaemotion_dummy2
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
pikaemotion_emotebubble HEART_BUBBLE
pikaemotion_pcm PikachuCry5
pikaemotion_5 $a
db $ff
PikachuEmotion7_fd128: ; fd128 (3f:5128)
pikaemotion_dummy2
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
pikaemotion_4 Pointer_fd224
pikaemotion_pcm PikachuCry1
pikaemotion_4 Pointer_fd224
pikaemotion_5 $7
db $ff
PikachuEmotion4_fd136: ; fd136 (3f:5136)
pikaemotion_dummy2
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
pikaemotion_4 Pointer_fd230
pikaemotion_pcm PikachuCry29
pikaemotion_5 $4
db $ff
PikachuEmotion1_fd141: ; fd141 (3f:5141)
pikaemotion_dummy2
pikaemotion_pcm
pikaemotion_5 $1
db $ff
PikachuEmotion8_fd147: ; fd147 (3f:5147)
pikaemotion_dummy2
pikaemotion_pcm PikachuCry39
pikaemotion_5 $8
db $ff
PikachuEmotion5_fd14d: ; fd14d (3f:514d)
pikaemotion_dummy2
pikaemotion_pcm PikachuCry31
pikaemotion_5 $5
db $ff
PikachuEmotion6_fd153: ; fd153 (3f:5153)
pikaemotion_dummy2
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
pikaemotion_pcm
pikaemotion_4 Pointer_fd21e
pikaemotion_emotebubble SKULL_BUBBLE
pikaemotion_5 $6
db $ff
PikachuEmotion3_fd160: ; fd160 (3f:5160)
pikaemotion_dummy2
pikaemotion_pcm PikachuCry40
pikaemotion_5 $3
db $ff
PikachuEmotion9_fd166: ; fd166 (3f:5166)
pikaemotion_dummy2
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
pikaemotion_pcm PikachuCry6
pikaemotion_4 Pointer_fd218
pikaemotion_emotebubble SKULL_BUBBLE
pikaemotion_5 $9
db $ff
PikachuEmotion11_fd173: ; fd173 (3f:5173)
pikaemotion_emotebubble ZZZ_BUBBLE
pikaemotion_pcm PikachuCry37
pikaemotion_5 $b
db $ff
PikachuEmotion12_fd17a: ; fd17a (3f:517a)
pikaemotion_dummy2
pikaemotion_pcm
pikaemotion_5 $c
db $ff
PikachuEmotion13_fd180: ; fd180 (3f:5180)
pikaemotion_dummy2
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES
pikaemotion_4 Pointer_fd21e
pikaemotion_5 $d
db $ff
PikachuEmotion14_fd189: ; fd189 (3f:5189)
pikaemotion_dummy2
pikaemotion_emotebubble BOLT_BUBBLE
pikaemotion_pcm PikachuCry10
pikaemotion_5 $e
db $ff
PikachuEmotion15_fd191: ; fd191 (3f:5191)
pikaemotion_dummy2
pikaemotion_pcm PikachuCry34
pikaemotion_5 $f
db $ff
PikachuEmotion16_fd197: ; fd197 (3f:5197)
pikaemotion_dummy2
pikaemotion_pcm PikachuCry33
pikaemotion_5 $10
db $ff
PikachuEmotion17_fd19d: ; fd19d (3f:519d)
pikaemotion_dummy2
pikaemotion_pcm PikachuCry13
pikaemotion_5 $11
db $ff
PikachuEmotion18_fd1a3: ; fd1a3 (3f:51a3)
pikaemotion_dummy2
pikaemotion_pcm
pikaemotion_5 $12
db $ff
PikachuEmotion19_fd1a9: ; fd1a9 (3f:51a9)
pikaemotion_dummy2
pikaemotion_emotebubble HEART_BUBBLE
pikaemotion_pcm PikachuCry33
pikaemotion_5 $13
db $ff
PikachuEmotion20_fd1b1: ; fd1b1 (3f:51b1)
pikaemotion_dummy2
pikaemotion_emotebubble HEART_BUBBLE
pikaemotion_pcm PikachuCry5
pikaemotion_5 $14
db $ff
PikachuEmotion21_fd1b9: ; fd1b9 (3f:51b9)
pikaemotion_dummy2
pikaemotion_emotebubble FISH_BUBBLE
pikaemotion_pcm
pikaemotion_5 $15
db $ff
PikachuEmotion22_fd1c1: ; fd1c1 (3f:51c1)
pikaemotion_dummy2
pikaemotion_pcm PikachuCry4
pikaemotion_5 $16
db $ff
PikachuEmotion23_fd1c7: ; fd1c7 (3f:51c7)
pikaemotion_dummy2
pikaemotion_pcm PikachuCry19
pikaemotion_5 $17
pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW
db $ff
PikachuEmotion24_fd1cf: ; fd1cf (3f:51cf)
pikaemotion_dummy2
pikaemotion_emotebubble EXCLAMATION_BUBBLE
pikaemotion_pcm
pikaemotion_5 $18
db $ff
PikachuEmotion25_fd1d7: ; fd1d7 (3f:51d7)
pikaemotion_dummy2
pikaemotion_emotebubble BOLT_BUBBLE
pikaemotion_pcm PikachuCry35
pikaemotion_5 $19
db $ff
PikachuEmotion26_fd1df: ; fd1df (3f:51df)
pikaemotion_dummy2
pikaemotion_emotebubble ZZZ_BUBBLE
pikaemotion_pcm PikachuCry37
pikaemotion_5 $1a
pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW
pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKPEWTERCENTER
db $ff
PikachuEmotion27_fd1eb: ; fd1eb (3f:51eb)
pikaemotion_dummy2
pikaemotion_pcm PikachuCry9
pikaemotion_5 $1b
db $ff
PikachuEmotion28_fd1f1: ; fd1f1 (3f:51f1)
pikaemotion_dummy2
pikaemotion_pcm PikachuCry15
pikaemotion_5 $1c
db $ff
PikachuEmotion29_fd1f7: ; fd1f7 (3f:51f7)
pikaemotion_pcm PikachuCry5
pikaemotion_5 $a
db $ff
PikachuEmotion30_fd1fc: ; fd1fc (3f:51fc)
pikaemotion_9
pikaemotion_emotebubble HEART_BUBBLE
pikaemotion_pcm PikachuCry5
pikaemotion_5 $14
pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW
pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADFONT
pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKLAVENDERTOWER
db $ff
PikachuEmotion31_fd20a: ; fd20a (3f:520a)
pikaemotion_pcm PikachuCry19
pikaemotion_5 $17
pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW
pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKBILLSHOUSE
db $ff
PikachuEmotion32_fd213: ; fd213 (3f:5213)
pikaemotion_pcm PikachuCry26
pikaemotion_5 $17
db $ff
Pointer_fd218: ; fd218 (3f:5218)
db $00
db $39, $01
db $3e, $1e
db $3f
Pointer_fd21e: ; fd21e (3f:521e)
db $00
db $39, $00
db $3e, $1e
db $3f
Pointer_fd224: ; fd224 (3f:5224)
db $00
db $3c, $07, $2f
db $3c, $07, $2f
db $3f
Pointer_fd22c: ; fd22c (3f:522c)
db $3b, $1f, $03
db $3f
Pointer_fd230: ; fd230 (3f:5230)
db $00
db $3c, $0f, $1f
db $3c, $0f, $1f
db $3f
Pointer_fd238: ; fd238 (3f:5238)
db $00
db $05, $07
db $39, $00
db $05, $07
db $06, $07
db $39, $00
db $06, $07
db $08, $07
db $39, $00
db $08, $07
db $07, $07
db $39, $00
db $07, $07
db $3f
Func_fd252: ; fd252 (3f:5252)
ld a, $40
ld [h_0xFFFC], a
call LoadPikachuSpriteIntoVRAM
call Func_fd266
and a
jr z, .asm_fd262
call Func_159b
.asm_fd262
xor a
ld [h_0xFFFC], a
ret
Func_fd266:
ld a, [wSpriteStateData2 + 15 * 16 + 4]
ld e, a
ld a, [wSpriteStateData2 + 15 * 16 + 5]
ld d, a
ld a, [wYCoord]
add 4
cp e
jr z, .asm_fd280
jr nc, .asm_fd27e
ld hl, Data_fd294
ld a, 1
ret
.asm_fd27e
xor a
ret
.asm_fd280
ld a, [wXCoord]
add 4
cp d
jr c, .asm_fd28e
ld hl, Data_fd299
ld a, 2
ret
.asm_fd28e
ld hl, Data_fd29d
ld a, 3
ret
Data_fd294:
db $00
db $36
db $2b
db $34
db $3f
Data_fd299:
db $00
db $36
db $34
db $3f
Data_fd29d:
db $00
db $36
db $33
db $3f
Func_fd2a1:: ; fd2a1 (3f:52a1)
ld a, b
ld [wd44a], a
ld a, l
ld [wd44b], a
ld a, h
ld [wd44b + 1], a
call PikachuSwapSpriteStateData
.loop
call Func_fd2f5
jr nc, .done
call Func_fd329
jr .loop
.done
call PikachuSwapSpriteStateData
call DelayFrame
ret
PikachuSwapSpriteStateData:
ld a, [wUpdateSpritesEnabled]
push af
ld a, $ff
ld [wUpdateSpritesEnabled], a
push hl
push de
push bc
ld hl, wSpriteStateData1
ld de, wSpriteStateData1 + $f0
ld c, $10
call SwapBytes3f
ld hl, wSpriteStateData2
ld de, wSpriteStateData2 + $f0
ld c, $10
call SwapBytes3f
pop bc
pop de
pop hl
pop af
ld [wUpdateSpritesEnabled], a
ret
SwapBytes3f:
.loop
ld b, [hl]
ld a, [de]
ld [hli], a
ld a, b
ld [de], a
inc de
dec c
jr nz, .loop
ret
Func_fd2f5:
call Func_157c
cp $3f
ret z
ld c, a
ld b, 0
ld hl, Data_fd3b0
add hl, bc
add hl, bc
add hl, bc
add hl, bc
ld a, [hli]
ld [wPikaPicAnimPointer + 1], a
ld a, [hli]
cp $80
jr nz, .asm_fd311
call Func_157c
.asm_fd311
ld [wPikaPicAnimPointer], a
ld a, [hli]
ld [wPikaPicAnimCurGraphicID], a
ld a, [hli]
cp $80
jr nz, .asm_fd320
call Func_157c
.asm_fd320
ld [wPikaPicAnimPointerSetupFinished], a
xor a
ld [wPikaPicAnimTimer], a
scf
ret
Func_fd329:
xor a
ld [$d44c], a
ld [wd457], a
ld [wd458], a
ld a, [wSpriteStateData2 + 7]
push af
.asm_fd337
ld bc, wSpriteStateData1
ld a, [wPikaPicAnimPointer + 1]
ld hl, Jumptable_fd4ac
call Func_fd365
ld a, [wPikaPicAnimCurGraphicID]
ld hl, Jumptable_fd65c
call Func_fd365
call Func_fd36e
call Func_fd39d
call DelayFrame
call DelayFrame
ld hl, $d44c
bit 7, [hl]
jr z, .asm_fd337
pop af
ld [wSpriteStateData2 + 7], a
scf
ret
Func_fd365:
ld e, a
ld d, 0
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
Func_fd36e:
ld hl, 2
add hl, bc
ld a, [wPikaPicAnimTimer + 1]
ld [hl], a
ld a, [wPikaSpriteY]
ld d, a
ld a, [wd456]
add d
ld hl, 4
add hl, bc
ld [hl], a
ld a, [wPikaPicAnimDelay]
ld d, a
ld a, [wPikaPicTextboxStartY]
add d
ld hl, 6
add hl, bc
ld [hl], a
ld hl, $d44c
bit 6, [hl]
ret z
ld hl, wSpriteStateData2 + 7 - wSpriteStateData1
add hl, bc
ld [hl], 0
ret
Func_fd39d:
ld hl, $d44c
bit 6, [hl]
res 6, [hl]
ld hl, wd736
res 6, [hl]
ret z
set 6, [hl]
call Func_fd7f3
ret
Data_fd3b0:
db $01, $00, $00, $00 ; $00
db $03, $80, $01, $00 ; $01
db $04, $80, $01, $00 ; $02
db $05, $80, $01, $00 ; $03
db $06, $80, $01, $00 ; $04
db $07, $80, $01, $00 ; $05
db $08, $80, $01, $00 ; $06
db $09, $80, $01, $00 ; $07
db $0a, $80, $01, $00 ; $08
db $03, $80, $06, $00 ; $09
db $04, $80, $06, $00 ; $0a
db $05, $80, $06, $00 ; $0b
db $06, $80, $06, $00 ; $0c
db $07, $80, $06, $00 ; $0d
db $08, $80, $06, $00 ; $0e
db $09, $80, $06, $00 ; $0f
db $0a, $80, $06, $00 ; $10
db $03, $80, $03, $80 ; $11
db $04, $80, $03, $80 ; $12
db $05, $80, $03, $80 ; $13
db $06, $80, $03, $80 ; $14
db $07, $80, $03, $80 ; $15
db $08, $80, $03, $80 ; $16
db $09, $80, $03, $80 ; $17
db $0a, $80, $03, $80 ; $18
db $03, $80, $07, $80 ; $19
db $04, $80, $07, $80 ; $1a
db $05, $80, $07, $80 ; $1b
db $06, $80, $07, $80 ; $1c
db $0b, $27, $02, $00 ; $1d step down
db $0c, $27, $02, $00 ; $1e step up
db $0d, $27, $02, $00 ; $1f step left
db $0e, $27, $02, $00 ; $20 step right
db $0f, $27, $02, $00 ; $21
db $10, $27, $02, $00 ; $22
db $11, $27, $02, $00 ; $23
db $12, $27, $02, $00 ; $24
db $0b, $0f, $02, $00 ; $25
db $0c, $0f, $02, $00 ; $26
db $0d, $0f, $02, $00 ; $27
db $0e, $0f, $02, $00 ; $28
db $0f, $0f, $02, $00 ; $29
db $10, $0f, $02, $00 ; $2a
db $11, $0f, $02, $00 ; $2b
db $12, $0f, $02, $00 ; $2c
db $0b, $0f, $08, $17 ; $2d
db $0c, $0f, $08, $17 ; $2e
db $0d, $0f, $08, $17 ; $2f
db $0e, $0f, $08, $17 ; $30
db $0f, $0f, $08, $17 ; $31
db $10, $0f, $08, $17 ; $32
db $11, $0f, $08, $17 ; $33
db $12, $0f, $08, $17 ; $34
db $13, $0f, $06, $00 ; $35 look down
db $14, $0f, $06, $00 ; $36 look up
db $15, $0f, $06, $00 ; $37 look left
db $16, $0f, $06, $00 ; $38 look right
db $02, $80, $04, $00 ; $39
db $02, $80, $05, $00 ; $3a
db $02, $80, $03, $80 ; $3b
db $02, $80, $07, $80 ; $3c
db $02, $80, $09, $80 ; $3d
db $02, $80, $06, $00 ; $3e
Jumptable_fd4ac:
dw Func_fd4e5
dw Func_fd4e9
dw Func_fd504
dw Func_fd50c
dw Func_fd511
dw Func_fd518
dw Func_fd52c
dw Func_fd540
dw Func_fd553
dw Func_fd566
dw Func_fd579
dw Func_fd5b1
dw Func_fd5b5
dw Func_fd5b9
dw Func_fd5bd
dw Func_fd5c1
dw Func_fd5c5
dw Func_fd5c9
dw Func_fd5cd
dw Func_fd5ea
dw Func_fd5ee
dw Func_fd5f2
dw Func_fd5f6
dw Func_fd4e5
Func_fd4dc:
ld a, [$d44c]
set 7, a
ld [$d44c], a
ret
Func_fd4e5:
call Func_fd4dc
ret
Func_fd4e9:
ld hl, 4
add hl, bc
ld a, [hl]
ld [wPikaSpriteY], a
ld hl, 6
add hl, bc
ld a, [hl]
ld [wPikaPicAnimDelay], a
xor a
ld [wd456], a
ld [wPikaPicTextboxStartY], a
call Func_fd4dc
ret
Func_fd504:
call Func_fd775
ret nz
call Func_fd4dc
ret
Func_fd50c:
call GetObjectFacing
jr asm_fd58c
Func_fd511:
call GetObjectFacing
xor %100
jr asm_fd58c
Func_fd518:
call GetObjectFacing
ld hl, Data_fd523
call Func_fd5a0
jr asm_fd58c
Data_fd523:
db SPRITE_FACING_DOWN, SPRITE_FACING_RIGHT
db SPRITE_FACING_UP, SPRITE_FACING_LEFT
db SPRITE_FACING_LEFT, SPRITE_FACING_DOWN
db SPRITE_FACING_RIGHT, SPRITE_FACING_UP
db $ff
Func_fd52c:
call GetObjectFacing
ld hl, Data_fd537
call Func_fd5a0
jr asm_fd58c
Data_fd537:
db SPRITE_FACING_DOWN, SPRITE_FACING_LEFT
db SPRITE_FACING_UP, SPRITE_FACING_RIGHT
db SPRITE_FACING_LEFT, SPRITE_FACING_UP
db SPRITE_FACING_RIGHT, SPRITE_FACING_DOWN
db $ff
Func_fd540:
call GetObjectFacing
ld hl, Data_fd54b
call Func_fd5a0
jr asm_fd58c
Data_fd54b:
db SPRITE_FACING_DOWN, SPRITE_FACING_UP | $10
db SPRITE_FACING_UP, SPRITE_FACING_LEFT | $10
db SPRITE_FACING_LEFT, SPRITE_FACING_DOWN | $10
db SPRITE_FACING_RIGHT, SPRITE_FACING_RIGHT | $10
Func_fd553:
call GetObjectFacing
ld hl, Data_fd55e
call Func_fd5a0
jr asm_fd58c
Data_fd55e:
db SPRITE_FACING_DOWN, SPRITE_FACING_DOWN | $10
db SPRITE_FACING_UP, SPRITE_FACING_RIGHT | $10
db SPRITE_FACING_LEFT, SPRITE_FACING_LEFT | $10
db SPRITE_FACING_RIGHT, SPRITE_FACING_UP | $10
Func_fd566:
call GetObjectFacing
ld hl, Data_fd571
call Func_fd5a0
jr asm_fd58c
Data_fd571:
db SPRITE_FACING_DOWN, SPRITE_FACING_RIGHT | $10
db SPRITE_FACING_UP, SPRITE_FACING_DOWN | $10
db SPRITE_FACING_LEFT, SPRITE_FACING_UP | $10
db SPRITE_FACING_RIGHT, SPRITE_FACING_LEFT | $10
Func_fd579:
call GetObjectFacing
ld hl, Data_fd584
call Func_fd5a0
jr asm_fd58c
Data_fd584:
db SPRITE_FACING_DOWN, SPRITE_FACING_LEFT | $10
db SPRITE_FACING_UP, SPRITE_FACING_UP | $10
db SPRITE_FACING_LEFT, SPRITE_FACING_RIGHT | $10
db SPRITE_FACING_RIGHT, SPRITE_FACING_DOWN | $10
asm_fd58c
rrca
rrca
and $7
ld e, a
call Func_fd784
ld d, a
call UpdatePikachuPosition
call Func_fd775
ret nz
call Func_fd4dc
ret
Func_fd5a0:
push de
ld d, a
.asm_fd5a2
ld a, [hli]
cp d
jr z, .asm_fd5ad
inc hl
cp $ff
jr nz, .asm_fd5a2
pop de
ret
.asm_fd5ad
ld a, [hl]
pop de
scf
ret
Func_fd5b1:
ld a, SPRITE_FACING_DOWN >> 2
jr asm_fd5d1
Func_fd5b5:
ld a, SPRITE_FACING_UP >> 2
jr asm_fd5d1
Func_fd5b9:
ld a, SPRITE_FACING_LEFT >> 2
jr asm_fd5d1
Func_fd5bd:
ld a, SPRITE_FACING_RIGHT >> 2
jr asm_fd5d1
Func_fd5c1:
ld e, 4
jr asm_fd5d5
Func_fd5c5:
ld e, 5
jr asm_fd5d5
Func_fd5c9:
ld e, 6
jr asm_fd5d5
Func_fd5cd:
ld e, 7
jr asm_fd5d5
asm_fd5d1
ld e, a
call SetObjectFacing
asm_fd5d5
call Func_fd784
ld d, a
push de
call UpdatePikachuPosition
pop de
call Func_fd775
ret nz
ld a, e
call Func_fd7cb
call Func_fd4dc
ret
Func_fd5ea:
ld a, SPRITE_FACING_DOWN >> 2
jr asm_fd5fa
Func_fd5ee:
ld a, SPRITE_FACING_UP >> 2
jr asm_fd5fa
Func_fd5f2:
ld a, SPRITE_FACING_LEFT >> 2
jr asm_fd5fa
Func_fd5f6:
ld a, SPRITE_FACING_RIGHT >> 2
jr asm_fd5fa
asm_fd5fa
call SetObjectFacing
call Func_fd4dc
ret
UpdatePikachuPosition:
push de
ld d, 0
ld hl, Jumptable_fd60f
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
pop de
ld a, d
jp [hl]
Jumptable_fd60f:
dw MovePikachuSpriteDown
dw MovePikachuSpriteUp
dw MovePikachuSpriteLeft
dw MovePikachuSpriteRight
dw MovePikachuSpriteDownLeft
dw MovePikachuSpriteDownRight
dw MovePikachuSpriteUpLeft
dw MovePikachuSpriteUpRight
MovePikachuSpriteDown:
ld d, 0
ld e, a
jr asm_fd64d
MovePikachuSpriteUp:
ld d, 0
cpl
inc a
ld e, a
jr asm_fd64d
MovePikachuSpriteLeft:
cpl
inc a
ld d, a
ld e, 0
jr asm_fd64d
MovePikachuSpriteRight:
ld d, a
ld e, 0
jr asm_fd64d
MovePikachuSpriteDownLeft:
ld e, a
cpl
inc a
ld d, a
jr asm_fd64d
MovePikachuSpriteDownRight:
ld e, a
ld d, a
jr asm_fd64d
MovePikachuSpriteUpLeft:
cpl
inc a
ld e, a
ld d, a
jr asm_fd64d
MovePikachuSpriteUpRight:
ld d, a
cpl
inc a
ld e, a
jr asm_fd64d
asm_fd64d
ld a, [wPikaPicAnimDelay]
add d
ld [wPikaPicAnimDelay], a
ld a, [wPikaSpriteY]
add e
ld [wPikaSpriteY], a
ret
Jumptable_fd65c:
dw Func_fd678
dw Func_fd6a3
dw Func_fd698
dw Func_fd6f4
dw Func_fd6ff
dw Func_fd718
dw Func_fd68c
dw Func_fd6c6
dw Func_fd6c0
dw Func_fd6e2
dw Func_fd68b
Func_fd672:
ld hl, $d44c
set 6, [hl]
ret
Func_fd678:
ld hl, 7
add hl, bc
xor a
ld [hli], a
ld [hl], a
call Func_fd74a
ld d, a
call GetObjectFacing
or d
ld [wPikaPicAnimTimer + 1], a
ret
Func_fd68b:
ret
Func_fd68c:
call Func_fd74a
ld d, a
call Func_fd755
or d
ld [wPikaPicAnimTimer + 1], a
ret
Func_fd698:
call Func_fd74a
ld d, a
call GetObjectFacing
or d
ld d, a
jr asm_fd6ac
Func_fd6a3:
call Func_fd74a
ld d, a
call Func_fd755
or d
ld d, a
asm_fd6ac
ld hl, 8
add hl, bc
call Func_fd78e
jr nz, .asm_fd6b6
inc [hl]
.asm_fd6b6
ld a, [hl]
rrca
rrca
and 3
or d
ld [wPikaPicAnimTimer + 1], a
ret
Func_fd6c0:
call GetObjectFacing
ld d, a
jr asm_fd6ca
Func_fd6c6:
call Func_fd755
ld d, a
asm_fd6ca
call Func_fd74a
or d
ld d, a
call Func_fd736
or d
ld [wPikaPicAnimTimer + 1], a
call Func_fd79d
ld [wd456], a
and a
ret z
call Func_fd672
ret
Func_fd6e2:
call GetObjectFacing
ld d, a
call Func_fd74a
or d
ld [wPikaPicAnimTimer + 1], a
call Func_fd79d
ld [wd456], a
ret
Func_fd6f4:
ld a, [wPikaPicAnimPointerSetupFinished]
and $40
cp $40
jr z, Func_fd6ff
jr Func_fd718
Func_fd6ff:
call Func_fd755
ld d, a
call Func_fd78e
jr nz, .asm_fd710
ld hl, Data_fd731
.asm_fd70b
ld a, [hli]
cp d
jr nz, .asm_fd70b
ld d, [hl]
.asm_fd710
call Func_fd74a
or d
ld [wPikaPicAnimTimer + 1], a
ret
Func_fd718:
call Func_fd755
ld d, a
call Func_fd78e
jr nz, .asm_fd529
ld hl, Data_fd731End
.asm_fd524
ld a, [hld]
cp d
jr nz, .asm_fd524
ld d, [hl]
.asm_fd529
call Func_fd74a
or d
ld [wPikaPicAnimTimer + 1], a
ret
Data_fd731:
db SPRITE_FACING_DOWN
db SPRITE_FACING_LEFT
db SPRITE_FACING_UP
db SPRITE_FACING_RIGHT
db SPRITE_FACING_DOWN
Data_fd731End:
Func_fd736:
push hl
ld hl, 7
add hl, bc
ld a, [hl]
inc a
and $3
ld [hli], a
jr nz, .asm_fd747
ld a, [hl]
inc a
and $3
ld [hl], a
.asm_fd747
ld a, [hl]
pop hl
ret
Func_fd74a:
push hl
ld hl, wSpriteStateData2 - wSpriteStateData1 + 14
add hl, bc
ld a, [hl]
dec a
swap a
pop hl
ret
Func_fd755:
push hl
ld hl, 2
add hl, bc
ld a, [hl]
and $c
pop hl
ret
GetObjectFacing:
push hl
ld hl, 9
add hl, bc
ld a, [hl]
and $c
pop hl
ret
SetObjectFacing:
push hl
ld hl, 9
add hl, bc
add a
add a
and $c
ld [hl], a
pop hl
ret
Func_fd775:
ld hl, wd457
inc [hl]
ld a, [wPikaPicAnimPointer]
and $1f
inc a
cp [hl]
ret nz
ld [hl], 0
ret
Func_fd784:
ld a, [wPikaPicAnimPointer]
swap a
rrca
and $3
inc a
ret
Func_fd78e:
ld hl, wd458
inc [hl]
ld a, [wPikaPicAnimPointerSetupFinished]
and $f
inc a
cp [hl]
ret nz
ld [hl], 0
ret
Func_fd79d:
call Func_fd7b2
ld a, [wd458]
add e
ld [wd458], a
add $20
ld e, a
push hl
push bc
call Sine_e
pop bc
pop hl
ret
Func_fd7b2:
ld a, [wPikaPicAnimPointerSetupFinished]
and $f
inc a
ld d, a
ld a, [wPikaPicAnimPointerSetupFinished]
swap a
and $7
ld e, a
ld a, 1
jr z, .asm_fd7c9
.asm_fd7c5
add a
dec e
jr nz, .asm_fd7c5
.asm_fd7c9
ld e, a
ret
Func_fd7cb:
push bc
ld c, a
ld b, 0
ld hl, Data_fd7e3
add hl, bc
add hl, bc
ld d, [hl]
inc hl
ld e, [hl]
pop bc
ld hl, wSpriteStateData2 - wSpriteStateData1 + 4
add hl, bc
ld a, [hl]
add e
ld [hli], a
ld a, [hl]
add d
ld [hl], a
ret
Data_fd7e3:
db 0, 1
db 0, -1
db -1, 0
db 1, 0
db -1, 1
db 1, 1
db -1, -1
db 1, -1
Func_fd7f3:
push bc
push de
push hl
ld bc, wOAMBuffer + 4 * 36
ld a, [wPikaSpriteY]
ld e, a
ld a, [wPikaPicAnimDelay]
ld d, a
ld hl, Data_fd80b
call Func_fd814
pop hl
pop de
pop bc
ret
Data_fd80b:
db $02
db $0c, $00, $ff, 0
db $0c, $08, $ff, 1 << OAM_X_FLIP
Func_fd814:
ld a, e
add $10
ld e, a
ld a, d
add $8
ld d, a
ld a, [hli]
.asm_fd81d
push af
ld a, [hli]
add e
ld [bc], a
inc bc
ld a, [hli]
add d
ld [bc], a
inc bc
ld a, [hli]
ld [bc], a
inc bc
ld a, [hli]
ld [bc], a
inc bc
pop af
dec a
jr nz, .asm_fd81d
ret
LoadPikachuShadowIntoVRAM:
ld hl, vNPCSprites2 + $7f * $10
ld de, LedgeHoppingShadowGFX_3F
lb bc, BANK(LedgeHoppingShadowGFX_3F), (LedgeHoppingShadowGFX_3FEnd - LedgeHoppingShadowGFX_3F) / 8
jp CopyVideoDataDoubleAlternate
LedgeHoppingShadowGFX_3F:
INCBIN "gfx/ledge_hopping_shadow.1bpp"
LedgeHoppingShadowGFX_3FEnd:
LoadPikachuBallIconIntoVRAM:
ld hl, vNPCSprites2 + $7e * $10
ld de, GFX_fd86b
lb bc, BANK(GFX_fd86b), 1
jp CopyVideoDataDoubleAlternate
Func_fd851:
ld hl, vNPCSprites + $c * $10
ld a, 3
.asm_fd856
push af
push hl
ld de, GFX_fd86b
lb bc, BANK(GFX_fd86b), 4
call CopyVideoDataAlternate
pop hl
ld de, 4 * $10
add hl, de
pop af
dec a
jr nz, .asm_fd856
ret
GFX_fd86b:
INCBIN "gfx/unknown_fd86b.2bpp"
LoadPikachuSpriteIntoVRAM: ; fd8ab (3f:58ab)
ld de, PikachuSprite
lb bc, BANK(PikachuSprite), (SandshrewSprite - PikachuSprite) / 32
ld hl, vNPCSprites + $c * $10
push bc
call CopyVideoDataAlternate
ld de, PikachuSprite + $c * $10
ld hl, vNPCSprites2 + $c * $10
ld a, [h_0xFFFC]
and a
jr z, .load
ld de, PikachuSprite + $c * $10
ld hl, vNPCSprites2 + $4c * $10
.load
pop bc
call CopyVideoDataAlternate
call LoadPikachuShadowIntoVRAM
call LoadPikachuBallIconIntoVRAM
ret
PikachuPewterPokecenterCheck: ; fd8d4 (3f:58d4)
ld a, [wCurMap]
cp PEWTER_POKECENTER
ret nz
call EnablePikachuFollowingPlayer
call Func_fcff2
ret
PikachuFanClubCheck: ; fd8e1 (3f:58e1)
ld a, [wCurMap]
cp POKEMON_FAN_CLUB
ret nz
call EnablePikachuFollowingPlayer
call Func_fcff2
ret
PikachuBillsHouseCheck: ; fd8ee (3f:58ee)
ld a, [wCurMap]
cp BILLS_HOUSE
ret nz
call EnablePikachuFollowingPlayer
ret
Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3: ; fd8f8 (3f:58f8)
call LoadCurrentMapView
call UpdateSprites
call Delay3
ret
Cosine_e: ; cosine?
ld a, e
add $10
jr asm_fd908
Sine_e: ; sine?
ld a, e
asm_fd908
and $3f
cp $20
jr nc, .asm_fd913
call GetSine
ld a, h
ret
.asm_fd913
and $1f
call GetSine
ld a, h
cpl
inc a
ret
GetSine:
ld e, a
ld a, d
ld d, 0
ld hl, SineWave_3f
add hl, de
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
ld hl, 0
.asm_fd92b
srl a
jr nc, .asm_fd930
add hl, de
.asm_fd930
sla e
rl d
and a
jr nz, .asm_fd92b
ret
SineWave_3f:
sine_wave $100
GetPikaPicAnimationScriptIndex: ; fd978 (3f:5978)
ld hl, PikachuMoodLookupTable
ld a, [wPikachuMood]
ld d, a
.asm_fd97f
ld a, [hli]
inc hl
cp d
jr c, .asm_fd97f
dec hl
ld e, [hl]
ld hl, PikaPicAnimationScriptPointerLookupTable
ld a, [wPikachuHappiness]
ld d, a
ld bc, 6
.asm_fd990
ld a, [hl]
cp d
jr nc, .asm_fd997
add hl, bc
jr .asm_fd990
.asm_fd997
ld d, 0
add hl, de
ld a, [hl]
ret
PikachuMoodLookupTable:
; First byte: mood threshold
; Second byte: column index in PikaPicAnimationScriptPointerLookupTable
db $28, 1
db $7f, 2
db $80, 3
db $d2, 4
db $ff, 5
PikaPicAnimationScriptPointerLookupTable:
; First byte: happiness threshold
; Remaining bytes: loaded based on Pikachu's mood
db $32, $0e, $0e, $06, $0d, $0d
db $64, $09, $09, $05, $0c, $0c
db $82, $03, $03, $01, $08, $08
db $a0, $03, $03, $04, $0f, $0f
db $c8, $11, $11, $07, $02, $02
db $fa, $11, $11, $10, $0a, $0a
db $ff, $11, $11, $13, $14, $14
StarterPikachuEmotionCommand_5: ; fd9d0 (3f:59d0)
ld a, [H_AUTOBGTRANSFERENABLED]
push af
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld a, [de]
ld [wExpressionNumber2], a
inc de
push de
call Func_fd9e4
pop de
pop af
ld [H_AUTOBGTRANSFERENABLED], a
ret
Func_fd9e4:
call Func_fda2c
callab Func_720e3
call Func_fd9ff
call LoadCurrentPikaPicAnimScriptPointer
call Func_fda9a
call Func_fda2c
call RunDefaultPaletteCommand
ret
Func_fd9ff:
ld hl, wPikaPicAnimPointer
ld bc, $11
xor a
call FillMemory
ld hl, wPikaPicAnimObjectDataBufferSize
ld bc, $21
xor a
call FillMemory
call Func_fe15c
ld hl, $64
ld a, l
ld [wPikaPicAnimTimer], a
ld a, h
ld [wPikaPicAnimTimer + 1], a
ld a, $07
ld [wPikaSpriteY], a
ld a, $06
ld [wPikaPicTextboxStartY], a
ret
Func_fda2c:
xor a
ld [H_AUTOBGTRANSFERENABLED], a
coord hl, 6, 5
lb bc, 5, 5
call TextBoxBorder
call Delay3
call UpdateSprites
ld a, $01
ld [H_AUTOBGTRANSFERENABLED], a
call Delay3
ret
LoadCurrentPikaPicAnimScriptPointer:
ld a, [wExpressionNumber2]
cp $1d
jr c, .valid
ld a, 0
.valid
ld e, a
ld d, 0
ld hl, Pointers_fda5e
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
call UpdatePikaPicAnimPointer
ret
Pointers_fda5e:
dw Data_fe28a ; 00
dw Data_fe28a ; 01
dw Data_fe2a4 ; 02
dw Data_fe2be ; 03
dw Data_fe2d8 ; 04
dw Data_fe2f2 ; 05
dw Data_fe30c ; 06
dw Data_fe326 ; 07
dw Data_fe340 ; 08
dw Data_fe35a ; 09
dw Data_fe374 ; 0a
dw Data_fe390 ; 0b
dw Data_fe3aa ; 0c
dw Data_fe3c4 ; 0d
dw Data_fe3de ; 0e
dw Data_fe3f8 ; 0f
dw Data_fe412 ; 10
dw Data_fe42c ; 11
dw Data_fe446 ; 12
dw Data_fe460 ; 13
dw Data_fe47a ; 14
dw Data_fe494 ; 15
dw Data_fe4b4 ; 16
dw Data_fe4ce ; 17
dw Data_fe4e8 ; 18
dw Data_fe502 ; 19
dw Data_fe520 ; 1a
dw Data_fe53e ; 1b
dw Data_fe558 ; 1c
dw Data_fe28a ; 1d
Func_fda9a:
.loop
xor a
ld [H_AUTOBGTRANSFERENABLED], a
call RunPikaPicAnimScript
call Func_fdad5
call Func_fdad6
call Func_fdad5
ld a, $01
ld [H_AUTOBGTRANSFERENABLED], a
call PikaPicAnimTimerAndJoypad
and a
jr z, .loop
ret
PikaPicAnimTimerAndJoypad:
call Delay3
call CheckPikaPicAnimTimer
and a
ret nz
call JoypadLowSensitivity
ld a, [hJoyPressed]
and A_BUTTON | B_BUTTON
ret
CheckPikaPicAnimTimer:
ld hl, wPikaPicAnimTimer
dec [hl]
jr nz, .not_done_yet
inc hl
ld a, [hl]
and a
jr z, .timer_expired
dec [hl]
.not_done_yet
xor a
ret
.timer_expired
ld a, $01
ret
Func_fdad5:
ret
Func_fdad6:
ld bc, wPikaPicAnimObjectDataBuffer
ld a, 4
.asm_fdadb
push af
push bc
ld hl, 0
add hl, bc
ld a, [hli]
and a
jr z, .asm_fdb26
ld a, [hli]
ld [wCurPikaPicAnimObject], a
ld a, [hli]
ld [wCurPikaPicAnimObject + 1], a
ld a, [hli]
ld [wCurPikaPicAnimObject + 2], a
ld a, [hli]
ld [wd456], a
ld a, [hli]
ld [wd457], a
ld a, [hli]
ld [wd458], a
ld a, [hli]
ld [wCurPikaPicAnimObject + 3], a
push bc
call Func_fdb7e
pop bc
ld hl, 1
add hl, bc
ld a, [wCurPikaPicAnimObject]
ld [hli], a
ld a, [wCurPikaPicAnimObject + 1]
ld [hli], a
ld a, [wCurPikaPicAnimObject + 2]
ld [hli], a
ld a, [wd456]
ld [hli], a
ld a, [wd457]
ld [hli], a
ld a, [wd458]
ld [hli], a
ld a, [wCurPikaPicAnimObject + 3]
ld [hl], a
.asm_fdb26
pop bc
ld hl, 8
add hl, bc
ld b, h
ld c, l
pop af
dec a
jr nz, .asm_fdadb
ret
PikaPicAnimCommand_object:
ld hl, wPikaPicAnimObjectDataBuffer
ld de, 8
ld c, 4
.loop
ld a, [hl]
and a
jr z, .found
add hl, de
dec c
jr nz, .loop
scf
ret
.found
ld a, [wPikaPicAnimObjectDataBufferSize]
inc a
ld [wPikaPicAnimObjectDataBufferSize], a
ld [hli], a
call GetPikaPicAnimByte
ld [hli], a
call GetPikaPicAnimByte
ld [hl], a
xor a
ld [hli], a
ld [hli], a
call GetPikaPicAnimByte
ld [hli], a
call GetPikaPicAnimByte
ld [hli], a
call GetPikaPicAnimByte
ld [hli], a
and a
ret
PikaPicAnimCommand_deleteobject:
call GetPikaPicAnimByte
ld b, a
ld hl, wPikaPicAnimObjectDataBuffer
ld de, 8
ld c, 4
.search
ld a, [hl]
cp b
jr z, .delete
add hl, de
dec c
jr nz, .search
scf
ret
.delete
xor a
ld [hl], a
ret
Func_fdb7e:
.asm_fdb7e
ld a, [wCurPikaPicAnimObject]
cp $23
jr c, .asm_fdb87
ld a, $04
.asm_fdb87
ld e, a
ld d, $00
ld hl, Pointers_fdbc9
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wCurPikaPicAnimObject + 1]
ld e, a
ld d, 0
add hl, de
add hl, de
ld a, [hli]
cp $e0
jr z, .asm_fdba1
jr .asm_fdbaa
.asm_fdba1
xor a
ld [wCurPikaPicAnimObject + 1], a
ld [wCurPikaPicAnimObject + 2], a
jr .asm_fdb7e
.asm_fdbaa
push hl
call Func_fdd62
pop hl
ld a, [hl]
and a
jr z, .asm_fdbc8
ld a, [wCurPikaPicAnimObject + 2]
inc a
ld [wCurPikaPicAnimObject + 2], a
cp [hl]
jr nz, .asm_fdbc8
xor a
ld [wCurPikaPicAnimObject + 2], a
ld a, [wCurPikaPicAnimObject + 1]
inc a
ld [wCurPikaPicAnimObject + 1], a
.asm_fdbc8
ret
Pointers_fdbc9:
dw Data_fdc11
dw Data_fdc11
dw Data_fdc29
dw Data_fdc32
dw Data_fdc3b
dw Data_fdc3e
dw Data_fdc41
dw Data_fdc50
dw Data_fdc61
dw Data_fdc6e
dw Data_fdc77
dw Data_fdc84
dw Data_fdc8d
dw Data_fdc98
dw Data_fdca5
dw Data_fdcb2
dw Data_fdcb7
dw Data_fdcc2
dw Data_fdccb
dw Data_fdcd4
dw Data_fdcdf
dw Data_fdce8
dw Data_fdcf1
dw Data_fdcf6
dw Data_fdd01
dw Data_fdd0a
dw Data_fdd13
dw Data_fdd1c
dw Data_fdd27
dw Data_fdd2c
dw Data_fdd35
dw Data_fdd40
dw Data_fdd47
dw Data_fdd54
dw Data_fdd59
dw Data_fdc3b
Data_fdc11:
db $01, $14
db $07, $02
db $01, $01
db $07, $02
db $01, $01
db $07, $08
db $e0
Data_fdc1e:
db $02, $02
db $01, $01
db $02, $02
db $01, $01
db $02, $08
db $e0
Data_fdc29:
db $00, $08
db $08, $08
db $00, $08
db $08, $08
db $e0
Data_fdc32:
db $08, $08
db $00, $08
db $08, $08
db $00, $08
db $e0
Data_fdc3b:
db $01, $00
db $e0
Data_fdc3e:
db $09, $00
db $e0
Data_fdc41:
db $00, $02
db $0e, $04
db $00, $08
db $0e, $04
db $00, $40
db $0e, $04
db $00, $40
db $e0
Data_fdc50:
db $00, $04
db $0f, $04
db $00, $04
db $0f, $04
db $00, $08
db $0f, $04
db $00, $08
db $0f, $04
db $e0
Data_fdc61:
db $10, $01
db $00, $01
db $10, $01
db $00, $40
db $10, $01
db $00, $40
db $e0
Data_fdc6e:
db $00, $08
db $11, $08
db $00, $14
db $11, $08
db $e0
Data_fdc77:
db $00, $02
db $12, $02
db $00, $02
db $12, $40
db $00, $03
db $12, $40
db $e0
Data_fdc84:
db $00, $08
db $13, $40
db $00, $04
db $13, $40
db $e0
Data_fdc8d:
db $14, $08
db $00, $02
db $14, $08
db $00, $02
db $14, $08
db $e0
Data_fdc98:
db $15, $04
db $00, $08
db $15, $04
db $00, $40
db $15, $04
db $00, $40
db $e0
Data_fdca5:
db $00, $02
db $16, $02
db $00, $02
db $16, $02
db $00, $14
db $16, $02
db $e0
Data_fdcb2:
db $00, $08
db $17, $08
db $e0
Data_fdcb7:
db $00, $08
db $17, $03
db $18, $05
db $17, $03
db $00, $05
db $e0
Data_fdcc2:
db $00, $14
db $19, $08
db $00, $14
db $19, $08
db $e0
Data_fdccb:
db $00, $0d
db $1a, $0c
db $00, $64
db $1a, $08
db $e0
Data_fdcd4:
db $00, $05
db $1b, $05
db $00, $05
db $1b, $05
db $00, $64
db $e0
Data_fdcdf:
db $00, $02
db $1c, $02
db $00, $02
db $1c, $02
db $e0
Data_fdce8:
db $00, $05
db $1d, $05
db $00, $05
db $1d, $05
db $e0
Data_fdcf1:
db $1e, $08
db $00, $64
db $e0
Data_fdcf6:
db $00, $0a
db $1f, $03
db $00, $03
db $1f, $03
db $00, $64
db $e0
Data_fdd01:
db $00, $03
db $20, $64
db $00, $08
db $20, $08
db $e0
Data_fdd0a:
db $21, $06
db $00, $06
db $21, $06
db $00, $06
db $e0
Data_fdd13:
db $00, $08
db $22, $0c
db $00, $08
db $22, $0c
db $e0
Data_fdd1c:
db $00, $08
db $09, $02
db $0a, $01
db $0b, $01
db $0c, $64
db $e0
Data_fdd27:
db $00, $08
db $24, $64
db $e0
Data_fdd2c:
db $00, $10
db $25, $10
db $00, $10
db $25, $10
db $e0
Data_fdd35:
db $00, $06
db $26, $06
db $00, $06
db $26, $06
db $00, $64
db $e0
Data_fdd40:
db $00, $06
db $09, $06
db $0a, $64
db $e0
Data_fdd47:
db $00, $14
db $09, $08
db $00, $14
db $09, $08
db $0a, $08
db $0b, $64
db $e0
Data_fdd54:
db $00, $04
db $09, $64
db $e0
Data_fdd59:
db $00, $0c
db $09, $0c
db $00, $0c
db $09, $64
db $e0
Func_fdd62:
and a
ret z
ld e, a
ld d, 0
ld hl, Pointers_fddb8
add hl, de
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
ld a, [de]
ld c, a
inc de
ld a, [de]
ld b, a
inc de
push de
push bc
call Func_fdd98
pop bc
pop de
.asm_fdd7c
push bc
push hl
ld a, [wd456]
ld c, a
.asm_fdd82
ld a, [de]
inc de
cp $ff
jr z, .asm_fdd8a
add c
ld [hl], a
.asm_fdd8a
inc hl
dec b
jr nz, .asm_fdd82
pop hl
ld bc, SCREEN_WIDTH
add hl, bc
pop bc
dec c
jr nz, .asm_fdd7c
ret
Func_fdd98:
push bc
ld a, [wd458]
ld b, a
ld a, [wPikaPicTextboxStartY]
add b
coord hl, 0, 0
ld bc, SCREEN_WIDTH
call AddNTimes
ld a, [wd457]
ld c, a
ld a, [wPikaSpriteY]
add c
ld c, a
ld b, 0
add hl, bc
pop bc
ret
Pointers_fddb8:
dw Data_fde0e
dw Data_fde0f
dw Data_fde2a
dw Data_fde60
dw Data_fde63
dw Data_fde67
dw Data_fde6b
dw Data_fde45
dw Data_fde6b
dw Data_fdfaa
dw Data_fdfc5
dw Data_fdfe0
dw Data_fdffb
dw Data_fe016
dw Data_fde81
dw Data_fde9c
dw Data_fdeb7
dw Data_fded2
dw Data_fdeed
dw Data_fdf08
dw Data_fdf23
dw Data_fdf3e
dw Data_fdf59
dw Data_fdf74
dw Data_fdf8f
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfaa
dw Data_fdfc5
dw Data_fdfe0
dw Data_fde0f
Data_fde0e:
db $ff ; unused
Data_fde0f: ; fde0f
db 5, 5
db $00, $05, $0a, $0f, $14
db $01, $06, $0b, $10, $15
db $02, $07, $0c, $11, $16
db $03, $08, $0d, $12, $17
db $04, $09, $0e, $13, $18
Data_fde2a: ; fde2a
db 5, 5
db $19, $1e, $23, $28, $2d
db $1a, $1f, $24, $29, $2e
db $1b, $20, $25, $2a, $2f
db $1c, $21, $26, $2b, $30
db $1d, $22, $27, $2c, $31
Data_fde45: ; fde45
db 5, 5
db $ff, $ff, $ff, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
db $ff, $20, $25, $ff, $ff
db $ff, $21, $26, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
Data_fde60: ; fde60
db 1, 1
db $00
Data_fde63: ; fde63
db 2, 1
db $00
db $01
Data_fde67: ; fde67
db 1, 2
db $00, $01
Data_fde6b: ; fde6b
db 2, 2
db $00, $01
db $02, $03
Data_fde71: ; fde71
db 3, 2
db $00, $01
db $02, $03
db $04, $05
Data_fde79: ; fde79
db 2, 3
db $00, $01, $02
db $03, $04, $05
Data_fde81: ; fde81
db 5, 5
db $ff, $ff, $ff, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
db $00, $01, $02, $03, $04
db $ff, $ff, $ff, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
Data_fde9c: ; fde9c
db 5, 5
db $ff, $ff, $ff, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
db $00, $01, $02, $03, $04
db $05, $06, $07, $08, $09
Data_fdeb7: ; fdeb7
db 5, 5
db $00, $01, $ff, $ff, $ff
db $02, $03, $ff, $ff, $ff
db $04, $05, $ff, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
Data_fded2: ; fded2
db 5, 5
db $ff, $ff, $ff, $ff, $ff
db $00, $01, $02, $03, $04
db $05, $06, $07, $08, $09
db $0a, $0b, $0c, $0d, $0e
db $0f, $10, $11, $12, $13
Data_fdeed: ; fdeed
db 5, 5
db $ff, $ff, $ff, $ff, $ff
db $ff, $ff, $ff, $00, $01
db $ff, $ff, $ff, $02, $03
db $ff, $ff, $ff, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
Data_fdf08: ; fdf08
db 5, 5
db $ff, $ff, $ff, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
db $00, $01, $ff, $ff, $ff
db $02, $03, $ff, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
Data_fdf23: ; fdf23
db 5, 5
db $00, $01, $02, $03, $04
db $05, $06, $07, $08, $09
db $0a, $0b, $0c, $0d, $0e
db $0f, $10, $11, $12, $13
db $14, $15, $16, $17, $18
Data_fdf3e: ; fdf3e
db 5, 5
db $ff, $ff, $ff, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
db $00, $01, $02, $03, $04
db $05, $06, $07, $08, $09
db $ff, $ff, $ff, $ff, $ff
Data_fdf59: ; fdf59
db 5, 5
db $ff, $ff, $ff, $ff, $ff
db $ff, $ff, $ff, $ff, $ff
db $00, $01, $ff, $ff, $ff
db $02, $03, $ff, $ff, $ff
db $04, $05, $ff, $ff, $ff
Data_fdf74: ; fdf74
db 5, 5
db $00, $01, $02, $03, $04
db $05, $06, $07, $08, $09
db $0a, $0b, $0c, $0d, $0e
db $0f, $10, $11, $12, $13
db $14, $15, $16, $17, $18
Data_fdf8f: ; fdf8f
db 5, 5
db $19, $1a, $1b, $1c, $1d
db $1e, $1f, $20, $21, $22
db $23, $24, $25, $26, $27
db $28, $29, $2a, $2b, $2c
db $2d, $2e, $2f, $30, $31
Data_fdfaa: ; fdfaa
db 5, 5
db $00, $01, $02, $03, $04
db $05, $06, $07, $08, $09
db $0a, $0b, $0c, $0d, $0e
db $0f, $10, $11, $12, $13
db $14, $15, $16, $17, $18
Data_fdfc5: ; fdfc5
db 5, 5
db $19, $1a, $1b, $1c, $1d
db $1e, $1f, $20, $21, $22
db $23, $24, $25, $26, $27
db $28, $29, $2a, $2b, $2c
db $2d, $2e, $2f, $30, $31
Data_fdfe0: ; fdfe0
db 5, 5
db $32, $33, $34, $35, $36
db $37, $38, $39, $3a, $3b
db $3c, $3d, $3e, $3f, $40
db $41, $42, $43, $44, $45
db $46, $47, $48, $49, $4a
Data_fdffb: ; fdffb
db 5, 5
db $4b, $4c, $4d, $4e, $4f
db $50, $51, $52, $53, $54
db $55, $56, $57, $58, $59
db $5a, $5b, $5c, $5d, $5e
db $5f, $60, $61, $62, $63
Data_fe016: ; fe016
db 5, 5
db $64, $65, $66, $67, $68
db $69, $6a, $6b, $6c, $6d
db $6e, $6f, $70, $71, $72
db $73, $74, $75, $76, $77
db $78, $79, $7a, $7b, $7c
LoadPikaPicAnimGFXHeader:
push hl
ld e, a
ld d, 0
ld hl, PikaPicAnimGFXHeaders
add hl, de
add hl, de
add hl, de
add hl, de
ld a, [hli]
ld c, a
ld a, [hli]
ld b, a
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
pop hl
ret
RunPikaPicAnimScript:
call Func_fe066
ret c
xor a
ld [wPikaPicAnimPointerSetupFinished], a
.loop
call GetPikaPicAnimByte
ld e, a
ld d, 0
ld hl, Jumptable_fe071
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
call JumpToAddress
ld a, [wPikaPicAnimPointerSetupFinished]
and a
jr z, .loop
ret
Func_fe066:
ld a, [wPikaPicAnimDelay]
and a
ret z
dec a
ld [wPikaPicAnimDelay], a
scf
ret
Jumptable_fe071:
dw PikaPicAnimCommand_nop ; 00, 0 params
dw PikaPicAnimCommand_writebyte ; 01, 1 param
dw PikaPicAnimCommand_loadgfx ; 02, 1 param
dw PikaPicAnimCommand_object ; 03, 5 params
dw PikaPicAnimCommand_nop4 ; 04, 0 params
dw PikaPicAnimCommand_nop5 ; 05, 0 params
dw PikaPicAnimCommand_deleteobject ; 06, 1 param
dw PikaPicAnimCommand_nop7 ; 07, 0 params
dw PikaPicAnimCommand_nop8 ; 08, 0 params
dw PikaPicAnimCommand_jump ; 09, 1 dw param
dw PikaPicAnimCommand_setduration ; 0a, 1 dw param
dw PikaPicAnimCommand_cry ; 0b, 1 param
dw PikaPicAnimCommand_thunderbolt ; 0c, 0 params
dw PikaPicAnimCommand_waitbgmap ; 0d, 0 params (ret)
dw PikaPicAnimCommand_ret ; 0e, 0 params (ret)
PikaPicAnimCommand_nop:
ret
PikaPicAnimCommand_ret:
ld a, 1
ld [wPikaPicAnimTimer], a
xor a
ld [wPikaPicAnimTimer + 1], a
jr PikaPicAnimCommand_waitbgmap
Func_fe09b:
ret
PikaPicAnimCommand_setduration:
call GetPikaPicAnimByte
ld [wPikaPicAnimTimer], a
call GetPikaPicAnimByte
ld [wPikaPicAnimTimer + 1], a
ret
PikaPicAnimCommand_waitbgmap:
ld a, $ff
ld [wPikaPicAnimPointerSetupFinished], a
ret
PikaPicAnimCommand_writebyte:
call GetPikaPicAnimByte
ld [wPikaPicAnimDelay], a
ret
PikaPicAnimCommand_nop4:
PikaPicAnimCommand_nop5:
PikaPicAnimCommand_nop7:
PikaPicAnimCommand_nop8:
ret
PikaPicAnimCommand_jump:
call GetPikaPicAnimByte
ld l, a
call GetPikaPicAnimByte
ld h, a
call UpdatePikaPicAnimPointer
ret
GetPikaPicAnimByte:
push hl
ld hl, wPikaPicAnimPointer
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [hli]
call UpdatePikaPicAnimPointer
pop hl
ret
UpdatePikaPicAnimPointer:
push af
ld a, l
ld [wPikaPicAnimPointer], a
ld a, h
ld [wPikaPicAnimPointer + 1], a
pop af
ret
PikaPicAnimCommand_loadgfx:
ld a, [wUpdateSpritesEnabled]
push af
ld a, $ff
ld [wUpdateSpritesEnabled], a
ld a, [H_AUTOBGTRANSFERENABLED]
push af
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld a, [hTilesetType]
push af
xor a
ld [hTilesetType], a
call GetPikaPicAnimByte
ld [wPikaPicAnimCurGraphicID], a
ld a, [wPikaPicAnimCurGraphicID]
call LoadPikaPicAnimGFXHeader
ld a, c
cp a, $ff
jr z, .compressed
call RequestPikaPicAnimGFX
jr .asm_fe109
.compressed
call DecompressRequestPikaPicAnimGFX
.asm_fe109
pop af
ld [hTilesetType], a
pop af
ld [H_AUTOBGTRANSFERENABLED], a
pop af
ld [wUpdateSpritesEnabled], a
ret
RequestPikaPicAnimGFX: ; fe114
push de
ld a, [wPikaPicAnimCurGraphicID]
ld d, a
ld e, c
call CheckIfThereIsRoomForPikaPicAnimGFX
pop de
jr c, .failed
call GetPikaPicVRAMAddressForNewGFX
call CopyVideoDataAlternate
and a
.failed
ret
DecompressRequestPikaPicAnimGFX: ; fe128
push de
ld a, [wPikaPicAnimCurGraphicID]
ld d, a
ld e, 5 * 5
call CheckIfThereIsRoomForPikaPicAnimGFX
pop de
jr c, .failed
ld a, b
call UncompressSpriteFromDE
ld a, BANK(S_SPRITEBUFFER1)
call SwitchSRAMBankAndLatchClockData
ld hl, S_SPRITEBUFFER1
ld de, S_SPRITEBUFFER0
ld bc, SPRITEBUFFERSIZE * 2
call CopyData
call PrepareRTCDataAndDisableSRAM
ld a, [wPikaPicAnimCurGraphicID]
call LookUpTileOffsetForCurrentPikaPicAnimGFX
call GetPikaPicVRAMAddressForNewGFX
ld d, h
ld e, l
call InterlaceMergeSpriteBuffers
.failed
ret
Func_fe15c:
ld hl, wNPCMovementDirections
ld bc, $11
xor a
call FillMemory
ret
GetPikaPicVRAMAddressForNewGFX:
ld hl, vNPCSprites
push bc
ld b, a
and $f
swap a
ld c, a
ld a, b
and $f0
swap a
ld b, a
add hl, bc
pop bc
ret
CheckIfThereIsRoomForPikaPicAnimGFX:
push bc
push hl
ld hl, wNPCMovementDirections + 1
ld c, 8
.loop
ld a, [hl]
and a
jr z, .empty
cp d
jr z, .found
inc hl
inc hl
dec c
jr nz, .loop
scf
ret ; execute hl, then bc
.found
inc hl
ld a, [hl]
ret ; execute hl, then bc
.empty
ld [hl], d
inc hl
ld a, [wNPCMovementDirections]
add $80
ld [hl], a
ld a, [wNPCMovementDirections]
add e
ld [wNPCMovementDirections], a
cp $80
jr z, .asm_fe1a7
jr nc, .failed
.asm_fe1a7
ld a, [hl]
and a
jr .pop_ret
.failed
scf
.pop_ret
pop hl
pop bc
ret
LookUpTileOffsetForCurrentPikaPicAnimGFX:
push bc
push hl
ld b, a
ld hl, wNPCMovementDirections + 1
ld c, 8
.loop
ld a, [hli]
cp b
jr z, .found
inc hl
dec c
jr nz, .loop
scf
jr .pop_ret
.found
ld a, [hl]
and a
.pop_ret
pop hl
pop bc
ret
PikaPicAnimCommand_cry:
call GetPikaPicAnimByte
cp $ff
ret z
ld e, a
callab PlayPikachuSoundClip
ret
PikaPicAnimCommand_thunderbolt:
ld a, $1
ld [wMuteAudioAndPauseMusic], a
call DelayFrame
ld a, [wAudioROMBank]
push af
ld a, BANK(SFX_Battle_2F)
ld [wAudioROMBank], a
ld [wAudioSavedROMBank], a
call PikaPicAnimLoadThunderboltAudio
call PlaySound
call PikaPicAnimThunderboltFlashScreen
call WaitForSoundToFinish
pop af
ld [wAudioROMBank], a
ld [wAudioSavedROMBank], a
xor a
ld [wMuteAudioAndPauseMusic], a
ret
PikaPicAnimLoadThunderboltAudio:
ld hl, MoveSoundTable
ld e, THUNDERBOLT
ld d, 0
add hl, de
add hl, de
add hl, de
ld a, BANK(MoveSoundTable)
call GetFarByte
ld b, a
inc hl
ld a, BANK(MoveSoundTable)
call GetFarByte
inc hl
ld [wFrequencyModifier], a
ld a, BANK(MoveSoundTable)
call GetFarByte
ld [wTempoModifier], a
ld a, b
ret
PikaPicAnimThunderboltFlashScreen:
ld hl, Data_fe242
.loop
ld a, [hli]
cp $ff
ret z
ld c, a
ld b, [hl]
inc hl
push hl
call GetDMGBGPalForPikaThunderbolt
pop hl
jr .loop
GetDMGBGPalForPikaThunderbolt:
ld a, b
ld [rBGP], a
call UpdateGBCPal_BGP
call DelayFrames
ret
Data_fe242:
db 4, %11000000
db 4, %11100100
db 4, %11000000
db 4, %11100100
db 4, %11000000
db 4, %11100100
db 4, %11000000
db 4, %11100100
db 4, %11000000
db 4, %11100100
db 4, %11000000
db 4, %11100100
db 4, %11000000
db 4, %11100100
db 4, %11000000
db 4, %11100100
db 4, %11000000
db 4, %11100100
db 4, %11000000
db 4, %11100100
db $ff
Data_fe26b: ; fe26b (3f:626b)
pikapic_loadgfx Pic_e4000
pikapic_loadgfx Pic_e49d1
pikapic_loadgfx PikachuSprite
pikapic_object $1, $80, $0, $0
pikapic_object $2, $b2, $5, $5
pikapic_object $3, $b6, $5, $5
pikapic_waitbgmap
pikapic_cry
Data_fe286: ; fe286 (3f:6286)
pikapic_waitbgmap
pikapic_jump Data_fe286
Data_fe28a: ; fe28a (3f:628a)
pikapic_setduration 40
pikapic_loadgfx Pic_e4000
pikapic_loadgfx GFX_e40cc
pikapic_object $4, $80, $0, $0
pikapic_object $6, $99, $0, $0
pikapic_waitbgmap
pikapic_cry PikachuCry3
Data_fe2a0: ; fe2a0 (3f:62a0)
pikapic_waitbgmap
pikapic_jump Data_fe2a0
Data_fe2a4: ; fe2a4 (3f:62a4)
pikapic_setduration 44
pikapic_loadgfx Pic_e411c
pikapic_loadgfx GFX_e41d2
pikapic_object $4, $80, $0, $0
pikapic_object $7, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe2ba: ; fe2ba (3f:62ba)
pikapic_waitbgmap
pikapic_jump Data_fe2ba
Data_fe2be: ; fe2be (3f:62be)
pikapic_setduration 80
pikapic_loadgfx Pic_e4272
pikapic_loadgfx GFX_e4323
pikapic_object $4, $80, $0, $0
pikapic_object $8, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe2d4: ; fe2d4 (3f:62d4)
pikapic_waitbgmap
pikapic_jump Data_fe2d4
Data_fe2d8: ; fe2d8 (3f:62d8)
pikapic_setduration 70
pikapic_loadgfx Pic_e4383
pikapic_loadgfx GFX_e444b
pikapic_object $4, $80, $0, $0
pikapic_object $9, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe2ee: ; fe2ee (3f:62ee)
pikapic_waitbgmap
pikapic_jump Data_fe2ee
Data_fe2f2: ; fe2f2 (3f:62f2)
pikapic_setduration 32
pikapic_loadgfx Pic_e458b
pikapic_loadgfx GFX_e463b
pikapic_object $4, $80, $0, $0
pikapic_object $a, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe308: ; fe308 (3f:6308)
pikapic_waitbgmap
pikapic_jump Data_fe308
Data_fe30c: ; fe30c (3f:630c)
pikapic_setduration 50
pikapic_loadgfx Pic_e467b
pikapic_loadgfx GFX_e472e
pikapic_object $4, $80, $0, $0
pikapic_object $b, $99, $0, $0
pikapic_waitbgmap
pikapic_cry PikachuCry38
Data_fe322: ; fe322 (3f:6322)
pikapic_waitbgmap
pikapic_jump Data_fe322
Data_fe326: ; fe326 (3f:6326)
pikapic_setduration 58
pikapic_loadgfx Pic_e476e
pikapic_loadgfx GFX_e4841
pikapic_object $4, $80, $0, $0
pikapic_object $c, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe33c: ; fe33c (3f:633c)
pikapic_waitbgmap
pikapic_jump Data_fe33c
Data_fe340: ; fe340 (3f:6340)
pikapic_setduration 44
pikapic_loadgfx Pic_e49d1
pikapic_loadgfx GFX_e4a99
pikapic_object $4, $80, $0, $0
pikapic_object $d, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe356: ; fe356 (3f:6356)
pikapic_waitbgmap
pikapic_jump Data_fe356
Data_fe35a: ; fe35a (3f:635a)
pikapic_setduration 56
pikapic_loadgfx Pic_e4b39
pikapic_loadgfx GFX_e4bde
pikapic_object $4, $80, $0, $0
pikapic_object $e, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe370: ; fe370 (3f:6370)
pikapic_waitbgmap
pikapic_jump Data_fe370
Data_fe374: ; fe374 (3f:6374)
pikapic_setduration 56
pikapic_loadgfx Pic_e4c3e
pikapic_loadgfx GFX_e4ce0
pikapic_loadgfx GFX_e4e70
pikapic_object $4, $80, $0, $0
pikapic_object $10, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe38c: ; fe38c (3f:638c)
pikapic_waitbgmap
pikapic_jump Data_fe38c
Data_fe390: ; fe390 (3f:6390)
pikapic_setduration 100
pikapic_loadgfx Pic_e5000
pikapic_loadgfx GFX_e50af
pikapic_object $4, $80, $0, $0
pikapic_object $11, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe3a6: ; fe3a6 (3f:63a6)
pikapic_waitbgmap
pikapic_jump Data_fe3a6
Data_fe3aa: ; fe3aa (3f:63aa)
pikapic_setduration 50
pikapic_loadgfx Pic_e523f
pikapic_loadgfx GFX_e52fe
pikapic_object $4, $80, $0, $0
pikapic_object $12, $99, $0, $0
pikapic_waitbgmap
pikapic_cry PikachuCry25
Data_fe3c0: ; fe3c0 (3f:63c0)
pikapic_waitbgmap
pikapic_jump Data_fe3c0
Data_fe3c4: ; fe3c4 (3f:63c4)
pikapic_setduration 50
pikapic_loadgfx Pic_e548e
pikapic_loadgfx GFX_e5541
pikapic_object $4, $80, $0, $0
pikapic_object $13, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe3da: ; fe3da (3f:63da)
pikapic_waitbgmap
pikapic_jump Data_fe3da
Data_fe3de: ; fe3de (3f:63de)
pikapic_setduration 40
pikapic_loadgfx Pic_e56d1
pikapic_loadgfx GFX_e5794
pikapic_object $4, $80, $0, $0
pikapic_object $14, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe3f4: ; fe3f4 (3f:63f4)
pikapic_waitbgmap
pikapic_jump Data_fe3f4
Data_fe3f8: ; fe3f8 (3f:63f8)
pikapic_setduration 50
pikapic_loadgfx Pic_e5924
pikapic_loadgfx GFX_e59ed
pikapic_object $4, $80, $0, $0
pikapic_object $15, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe40e: ; fe40e (3f:640e)
pikapic_waitbgmap
pikapic_jump Data_fe40e
Data_fe412: ; fe412 (3f:6412)
pikapic_setduration 32
pikapic_loadgfx Pic_e5b7d
pikapic_loadgfx GFX_e5c4d
pikapic_object $4, $80, $0, $0
pikapic_object $16, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe428: ; fe428 (3f:6428)
pikapic_waitbgmap
pikapic_jump Data_fe428
Data_fe42c: ; fe42c (3f:642c)
pikapic_setduration 100
pikapic_loadgfx Pic_e5ddd
pikapic_loadgfx GFX_e5e90
pikapic_object $4, $80, $0, $0
pikapic_object $17, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe442: ; fe442 (3f:6442)
pikapic_waitbgmap
pikapic_jump Data_fe442
Data_fe446: ; fe446 (3f:6446)
pikapic_setduration 32
pikapic_loadgfx GFX_e6020
pikapic_loadgfx GFX_e61b0
pikapic_object $5, $80, $0, $0
pikapic_object $18, $99, $0, $0
pikapic_waitbgmap
pikapic_cry PikachuCry18
Data_fe45c: ; fe45c (3f:645c)
pikapic_waitbgmap
pikapic_jump Data_fe45c
Data_fe460: ; fe460 (3f:6460)
pikapic_setduration 44
pikapic_loadgfx Pic_e6340
pikapic_loadgfx GFX_e63f7
pikapic_object $4, $80, $0, $0
pikapic_object $19, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe476: ; fe476 (3f:6476)
pikapic_waitbgmap
pikapic_jump Data_fe476
Data_fe47a: ; fe47a (3f:647a)
pikapic_setduration 50
pikapic_loadgfx Pic_e6587
pikapic_loadgfx GFX_e6646
pikapic_object $4, $80, $0, $0
pikapic_object $1a, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe490: ; fe490 (3f:6490)
pikapic_waitbgmap
pikapic_jump Data_fe490
Data_fe494: ; fe494 (3f:6494)
pikapic_setduration 40
pikapic_loadgfx Pic_e67d6
pikapic_loadgfx GFX_e682f
pikapic_loadgfx GFX_e69bf
pikapic_loadgfx GFX_e6b4f
pikapic_loadgfx GFX_e6cdf
pikapic_object $4, $80, $0, $0
pikapic_object $1b, $99, $0, $0
pikapic_waitbgmap
pikapic_cry PikachuCry20
Data_fe4b0: ; fe4b0 (3f:64b0)
pikapic_waitbgmap
pikapic_jump Data_fe4b0
Data_fe4b4: ; fe4b4 (3f:64b4)
pikapic_setduration 40
pikapic_loadgfx GFX_e6e6f
pikapic_loadgfx GFX_e6fff
pikapic_object $5, $80, $0, $0
pikapic_object $1c, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe4ca: ; fe4ca (3f:64ca)
pikapic_waitbgmap
pikapic_jump Data_fe4ca
Data_fe4ce: ; fe4ce (3f:64ce)
pikapic_setduration 70
pikapic_loadgfx GFX_e718f
pikapic_loadgfx GFX_e731f
pikapic_object $5, $80, $0, $0
pikapic_object $1d, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe4e4: ; fe4e4 (3f:64e4)
pikapic_waitbgmap
pikapic_jump Data_fe4e4
Data_fe4e8: ; fe4e8 (3f:64e8)
pikapic_setduration 60
pikapic_loadgfx GFX_e74af
pikapic_loadgfx GFX_e763f
pikapic_object $5, $80, $0, $0
pikapic_object $1e, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe4fe: ; fe4fe (3f:64fe)
pikapic_waitbgmap
pikapic_jump Data_fe4fe
Data_fe502: ; fe502 (3f:6502)
pikapic_setduration 50
pikapic_loadgfx Pic_e77cf
pikapic_loadgfx GFX_e7863
pikapic_loadgfx GFX_e79f3
pikapic_object $4, $80, $0, $0
pikapic_object $1f, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
pikapic_writebyte 13
pikapic_waitbgmap
pikapic_thunderbolt
pikapic_ret
Data_fe51f: ; fe51f (3f:651f)
pikapic_waitbgmap
Data_fe520: ; fe520 (3f:6520)
pikapic_setduration 100
pikapic_loadgfx Pic_e5000
pikapic_loadgfx GFX_e50af
pikapic_loadgfx GFX_e7b83
pikapic_loadgfx GFX_e7d13
pikapic_object $4, $80, $0, $0
pikapic_object $20, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe53a: ; fe53a (3f:653a)
pikapic_waitbgmap
pikapic_jump Data_fe53a
Data_fe53e: ; fe53e (3f:653e)
pikapic_setduration 30
pikapic_loadgfx Pic_f0abf
pikapic_loadgfx GFX_f0b64
pikapic_object $4, $80, $0, $0
pikapic_object $21, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe554: ; fe554 (3f:6554)
pikapic_waitbgmap
pikapic_jump Data_fe554
Data_fe558: ; fe558 (3f:6558)
pikapic_setduration 64
pikapic_loadgfx Pic_f0cf4
pikapic_loadgfx GFX_f0d82
pikapic_object $4, $80, $0, $0
pikapic_object $22, $99, $0, $0
pikapic_waitbgmap
pikapic_cry
Data_fe56e: ; fe56e (3f:656e)
pikapic_waitbgmap
pikapic_jump Data_fe56e
PikaPicAnimGFXHeaders:
pikapicanimgfx: MACRO
\2_id::
db \1
dba \2
endm
dbbw $01, $39, $0000
pikapicanimgfx -1, Pic_e4000 ; 01
pikapicanimgfx 5, GFX_e40cc ; 02
pikapicanimgfx -1, Pic_e411c ; 03
pikapicanimgfx 10, GFX_e41d2 ; 04
pikapicanimgfx -1, Pic_e4272 ; 05
pikapicanimgfx 6, GFX_e4323 ; 06
pikapicanimgfx -1, Pic_e4383 ; 07
pikapicanimgfx 20, GFX_e444b ; 08
pikapicanimgfx -1, Pic_e458b ; 09
pikapicanimgfx 4, GFX_e463b ; 0a
pikapicanimgfx -1, Pic_e467b ; 0b
pikapicanimgfx 4, GFX_e472e ; 0c
pikapicanimgfx -1, Pic_e476e ; 0d
pikapicanimgfx 25, GFX_e4841 ; 0e
pikapicanimgfx -1, Pic_e49d1 ; 0f
pikapicanimgfx 10, GFX_e4a99 ; 00
pikapicanimgfx -1, Pic_e4b39 ; 11
pikapicanimgfx 6, GFX_e4bde ; 12
pikapicanimgfx -1, Pic_e4c3e ; 13
pikapicanimgfx 25, GFX_e4ce0 ; 14
pikapicanimgfx 25, GFX_e4e70 ; 15
pikapicanimgfx -1, Pic_e5000 ; 16
pikapicanimgfx 25, GFX_e50af ; 17
pikapicanimgfx -1, Pic_e523f ; 18
pikapicanimgfx 25, GFX_e52fe ; 19
pikapicanimgfx -1, Pic_e548e ; 1a
pikapicanimgfx 25, GFX_e5541 ; 1b
pikapicanimgfx -1, Pic_e56d1 ; 1c
pikapicanimgfx 25, GFX_e5794 ; 1d
pikapicanimgfx -1, Pic_e5924 ; 1e
pikapicanimgfx 25, GFX_e59ed ; 1f
pikapicanimgfx -1, Pic_e5b7d ; 20
pikapicanimgfx 25, GFX_e5c4d ; 21
pikapicanimgfx -1, Pic_e5ddd ; 22
pikapicanimgfx 25, GFX_e5e90 ; 23
pikapicanimgfx 25, GFX_e6020 ; 24
pikapicanimgfx 25, GFX_e61b0 ; 25
pikapicanimgfx -1, Pic_e6340 ; 26
pikapicanimgfx 25, GFX_e63f7 ; 27
pikapicanimgfx -1, Pic_e6587 ; 28
pikapicanimgfx 25, GFX_e6646 ; 29
pikapicanimgfx -1, Pic_e67d6 ; 2a
pikapicanimgfx 25, GFX_e682f ; 2b
pikapicanimgfx 25, GFX_e69bf ; 2c
pikapicanimgfx 25, GFX_e6b4f ; 2d
pikapicanimgfx 25, GFX_e6cdf ; 2e
pikapicanimgfx 25, GFX_e6e6f ; 2f
pikapicanimgfx 25, GFX_e6fff ; 30
pikapicanimgfx 25, GFX_e718f ; 31
pikapicanimgfx 25, GFX_e731f ; 32
pikapicanimgfx 25, GFX_e74af ; 33
pikapicanimgfx 25, GFX_e763f ; 34
pikapicanimgfx -1, Pic_e77cf ; 35
pikapicanimgfx 25, GFX_e7863 ; 36
pikapicanimgfx 25, GFX_e79f3 ; 37
pikapicanimgfx 25, GFX_e7b83 ; 38
pikapicanimgfx 25, GFX_e7d13 ; 39
pikapicanimgfx -1, Pic_f0abf ; 3a
pikapicanimgfx 25, GFX_f0b64 ; 3b
pikapicanimgfx -1, Pic_f0cf4 ; 3c
pikapicanimgfx 25, GFX_f0d82 ; 3d
pikapicanimgfx 24, PikachuSprite ; 3e