pokeyellow/engine
2025-04-08 22:17:32 -05:00
..
battle Use constants for PP masks instead of magic numbers (#504) 2025-04-02 10:49:15 -04:00
debug Miscellaneous cleanup (#488) 2025-01-28 23:31:15 -05:00
events Use constants in PrintBCDNumber calls (#503) 2025-04-08 22:17:32 -05:00
gfx Avoid using EQUS when EQU or MACRO will do (#496) 2025-02-27 13:07:17 -05:00
items Use constants for PP masks instead of magic numbers (#504) 2025-04-02 10:49:15 -04:00
link Miscellaneous cleanup (#488) 2025-01-28 23:31:15 -05:00
math Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
menus Use constants in PrintBCDNumber calls (#503) 2025-04-08 22:17:32 -05:00
movie Use constants in PrintBCDNumber calls (#503) 2025-04-08 22:17:32 -05:00
overworld Fix some label typos, and add some constants instead of raw numbers (#492) 2025-01-30 17:26:55 -05:00
pokemon Use constants for PP masks instead of magic numbers (#504) 2025-04-02 10:49:15 -04:00
slots Use constants in PrintBCDNumber calls (#503) 2025-04-08 22:17:32 -05:00
flag_action.asm split code out of main.asm 2016-12-31 17:23:54 -08:00
joypad.asm Identify various flag labels and bit constants (#454) 2024-07-16 13:02:54 -04:00
play_time.asm Identify various flag labels and bit constants (#454) 2024-07-16 13:02:54 -04:00
predefs.asm More WRAM label cleanup (still needs UNIONs and renaming) 2021-05-31 16:25:16 -04:00