pokeyellow/scripts/oakslab.asm
2018-11-18 19:24:53 -05:00

1161 lines
20 KiB
NASM
Executable File

OaksLabScript:
CheckEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS_2
call nz, OaksLabScript_1d076
ld a, $1
ld [wAutoTextBoxDrawingControl], a
xor a
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, OaksLabScriptPointers
ld a, [wOaksLabCurScript]
call JumpTable
ret
OaksLabScriptPointers:
dw OaksLabScript0
dw OaksLabScript1
dw OaksLabScript2
dw OaksLabScript3
dw OaksLabScript4
dw OaksLabScript5
dw OaksLabScript6
dw OaksLabScript7
dw OaksLabScript8
dw OaksLabScript9
dw OaksLabScript10
dw OaksLabScript11
dw OaksLabScript12
dw OaksLabScript13
dw OaksLabScript14
dw OaksLabScript15
dw OaksLabScript16
dw OaksLabScript17
dw OaksLabScript18
dw OaksLabScript19
dw OaksLabScript20
dw OaksLabScript21
dw OaksLabScript22
OaksLabScript0:
CheckEvent EVENT_OAK_APPEARED_IN_PALLET
ret z
ld a, [wNPCMovementScriptFunctionNum]
and a
ret nz
ld a, HS_OAKS_LAB_OAK_2
ld [wMissableObjectIndex], a
predef ShowObject
ld hl, wd72e
res 4, [hl]
ld a, $1
ld [wOaksLabCurScript], a
ret
OaksLabScript1:
ld a, $6
ld [H_SPRITEINDEX], a
ld de, OakEntryMovement
call MoveSprite
ld a, $2
ld [wOaksLabCurScript], a
ret
OakEntryMovement:
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db $FF
OaksLabScript2:
ld a, [wd730]
bit 0, a
ret nz
ld a, HS_OAKS_LAB_OAK_2
ld [wMissableObjectIndex], a
predef HideObject
ld a, HS_OAKS_LAB_OAK_1
ld [wMissableObjectIndex], a
predef ShowObject
ld a, $3
ld [wOaksLabCurScript], a
ret
OaksLabScript3:
call Delay3
ld hl, wSimulatedJoypadStatesEnd
ld de, PlayerEntryMovementRLE
call DecodeRLEList
dec a
ld [wSimulatedJoypadStatesIndex], a
call StartSimulatingJoypadStates
ld a, $1
ld [H_SPRITEINDEX], a
xor a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $3
ld [H_SPRITEINDEX], a
xor a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $4
ld [wOaksLabCurScript], a
ret
PlayerEntryMovementRLE:
db D_UP,$8
db $ff
OaksLabScript4:
ld a, [wSimulatedJoypadStatesIndex]
and a
ret nz
SetEvent EVENT_FOLLOWED_OAK_INTO_LAB
SetEvent EVENT_FOLLOWED_OAK_INTO_LAB_2
ld a, $1
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_UP
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld hl, wFlags_D733
res 1, [hl]
call PlayDefaultMusic
ld a, $5
ld [wOaksLabCurScript], a
ret
OaksLabScript5:
SetEvent EVENT_OAK_ASKED_TO_CHOOSE_MON
ld a, $fc
ld [wJoyIgnore], a
ld a, $d
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, $e
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, $2
ld [wSpriteStateData1 + 1 * $10 + 1], a
ld a, SPRITE_FACING_UP
ld [wSpriteStateData1 + 1 * $10 + 9], a
ld a, $f
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, $10
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [wJoyIgnore], a
ld a, $6
ld [wOaksLabCurScript], a
ret
OaksLabScript6:
ld a, [wYCoord]
cp $6
ret nz
ld a, $3
ld [H_SPRITEINDEX], a
xor a ; SPRITE_FACING_DOWN
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $1
ld [H_SPRITEINDEX], a
xor a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
call UpdateSprites
ld a, $a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
ld [wSimulatedJoypadStatesIndex], a
ld a, D_UP
ld [wSimulatedJoypadStatesEnd], a
call StartSimulatingJoypadStates
ld a, PLAYER_DIR_UP
ld [wPlayerMovingDirection], a
ld a, $7
ld [wOaksLabCurScript], a
ret
OaksLabScript7:
ld a, [wSimulatedJoypadStatesIndex]
and a
ret nz
call Delay3
ld a, $6
ld [wOaksLabCurScript], a
ret
OaksLabScript8:
ld a, $1
ld [hSpriteIndexOrTextID], a
ld de, .SonyPushesPlayerAwayFromEeveeBall
call MoveSprite
ld a, $9
ld [wOaksLabCurScript], a
ret
.SonyPushesPlayerAwayFromEeveeBall
db $00
db $07
db $07
db $07
db $FF
OaksLabScript9:
ld a, [wd730]
bit 0, a
jr nz, .asm_1c564
ld a, HS_STARTER_BALL_1
ld [wMissableObjectIndex], a
predef HideObject
ld a, $1
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_UP
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, 1
ld [wRivalStarter], a
ld a, EEVEE
ld [wd11e], a
call GetMonName
ld a, $FF ^ (A_BUTTON | B_BUTTON)
ld [wJoyIgnore], a
ld a, $11
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $a
ld [wOaksLabCurScript], a
ret
.asm_1c564
ld a, [wYCoord]
cp $4
ret nz
ld a, [wNPCNumScriptedSteps]
cp 1
ret nz
ld a, PLAYER_DIR_LEFT
ld [wPlayerMovingDirection], a
ld a, $2
ld [wSimulatedJoypadStatesIndex], a
ld a, D_RIGHT
ld [wSimulatedJoypadStatesEnd], a
ld [wSimulatedJoypadStatesEnd + 1], a
call StartSimulatingJoypadStates
ret
OaksLabScript10:
ld a, [wYCoord]
cp $4
jr z, .asm_1c599
ld a, $1
ld [wSimulatedJoypadStatesIndex], a
ld a, D_LEFT
ld [wSimulatedJoypadStatesEnd], a
jr .asm_1c5a6
.asm_1c599
ld hl, wSimulatedJoypadStatesEnd
ld de, OaksLabRLE_PlayerWalksToOak
call DecodeRLEList
dec a
ld [wSimulatedJoypadStatesIndex], a
.asm_1c5a6
call StartSimulatingJoypadStates
ld a, $b
ld [wOaksLabCurScript], a
ret
OaksLabRLE_PlayerWalksToOak:
db D_UP, 2
db D_LEFT, 3
db D_DOWN, 1
db D_LEFT, 1
db $FF
OaksLabScript11:
ld a, [wSimulatedJoypadStatesIndex]
and a
ret nz
ld a, $12
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [wJoyIgnore], a
ld a, $c
ld [wOaksLabCurScript], a
ret
OaksLabScript12:
ld a, [wYCoord]
cp $6
ret nz
ld a, PLAYER_DIR_UP
ld [wPlayerMovingDirection], a
ld a, $1
ld [hSpriteIndexOrTextID], a
xor a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld c, BANK(Music_MeetRival)
ld a, MUSIC_MEET_RIVAL
call PlayMusic
ld a, $b
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
ld [hNPCPlayerRelativePosPerspective], a
ld a, $1
swap a
ld [hNPCPlayerYDistance], a
predef CalcPositionOfPlayerRelativeToNPC
ld a, [hNPCPlayerYDistance]
dec a
ld [hNPCPlayerYDistance], a
predef FindPathToPlayer
ld de, wNPCMovementDirections2
ld a, $1
ld [hSpriteIndexOrTextID], a
call MoveSprite
ld a, $d
ld [wOaksLabCurScript], a
ret
OaksLabScript13:
ld a, [wd730]
bit 0, a
ret nz
ld a, $1
ld [wSpriteIndex], a
call GetSpritePosition1
ld a, OPP_SONY1
ld [wCurOpponent], a
ld a, $1
ld [wTrainerNo], a
ld hl, OaksLabRivalDefeatedText
ld de, OaksLabRivalBeatYouText
call SaveEndBattleTextPointers
ld hl, wd72d
set 6, [hl]
set 7, [hl]
xor a
ld [wJoyIgnore], a
ld a, PLAYER_DIR_UP
ld [wPlayerMovingDirection], a
ld a, $e
ld [wOaksLabCurScript], a
ret
OaksLabScript14:
ld a, $ff
ld [wJoyIgnore], a
; If you beat your rival here, his Eevee will evolve into
; Jolteon if you beat him on Route 22, or Flareon if you
; skip or lose that battle.
; Otherwise, it will evolve into Vaporeon.
ld a, [wBattleResult]
and a
ld b, $3
jr nz, .asm_1c660
ld b, $2
.asm_1c660
ld a, b
ld [wRivalStarter], a
ld a, $ff ^ (A_BUTTON | B_BUTTON)
ld [wJoyIgnore], a
ld a, PLAYER_DIR_UP
ld [wPlayerMovingDirection], a
call UpdateSprites
ld a, $1
ld [wSpriteIndex], a
call SetSpritePosition1
ld a, $2
ld [wSpriteStateData1 + 1 * $10 + 1], a
xor a
ld [wSpriteStateData1 + 1 * $10 + 9], a
predef HealParty
SetEvent EVENT_BATTLED_RIVAL_IN_OAKS_LAB
ld a, $f
ld [wOaksLabCurScript], a
ret
OaksLabScript15:
ld c, 20
call DelayFrames
ld a, $c
ld [hSpriteIndexOrTextID], a
call DisplayTextID
callba Music_RivalAlternateStart
ld a, $1
ld [hSpriteIndexOrTextID], a
ld de, .OaksLabMovement_RivalWalksOut1
call MoveSprite
ld a, [wXCoord]
cp $4
jr nz, .asm_1c6bb
ld a, NPC_MOVEMENT_RIGHT
jr .asm_1c6bd
.asm_1c6bb
ld a, NPC_MOVEMENT_LEFT
.asm_1c6bd
ld [wNPCMovementDirections], a
ld a, $10
ld [wOaksLabCurScript], a
ret
.OaksLabMovement_RivalWalksOut1
db $e0
db $00
db $04
db $04
db $04
db $04
db $04
db $ff
OaksLabScript16:
ld a, [wd730]
bit 0, a
jr nz, .asm_1c6ed
ld a, $ff ^ (A_BUTTON | B_BUTTON)
ld [wJoyIgnore], a
ld a, HS_OAKS_LAB_RIVAL
ld [wMissableObjectIndex], a
predef HideObject
call PlayDefaultMusic
ld a, $11
ld [wOaksLabCurScript], a
ret
.asm_1c6ed
ld a, [wNPCNumScriptedSteps]
cp 5
jr nz, .asm_1c703
ld a, [wXCoord]
cp 4
jr nz, .asm_1c6ff
ld a, SPRITE_FACING_RIGHT
jr .asm_1c707
.asm_1c6ff
ld a, SPRITE_FACING_LEFT
jr .asm_1c707
.asm_1c703
cp 4
ret nz
xor a
.asm_1c707
ld [wSpritePlayerStateData1FacingDirection], a
ret
OaksLabScript17:
; Pikachu comes out
ld a, SPRITE_FACING_UP
ld [wSpritePlayerStateData1FacingDirection], a
ld a, $2
ld [wPikachuSpawnState], a
callba SchedulePikachuSpawnForAfterText
call EnablePikachuOverworldSpriteDrawing
ld a, $1a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $12
ld [wOaksLabCurScript], a
ret
OaksLabScript18:
ld a, $1b
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [wJoyIgnore], a
ld a, $16
ld [wOaksLabCurScript], a
ret
OaksLabScript19:
xor a
ld [hJoyHeld], a
call EnableAutoTextBoxDrawing
call StopAllMusic
callba Music_RivalAlternateStart
ld a, $13
ld [hSpriteIndexOrTextID], a
call DisplayTextID
callab Func_f1be0
call OaksLabScript_1c8b9
ld a, HS_OAKS_LAB_RIVAL
ld [wMissableObjectIndex], a
predef ShowObject
ld a, [wNPCMovementDirections2Index]
ld [wSavedNPCMovementDirections2Index], a
ld b, 0
ld c, a
ld hl, wNPCMovementDirections2
ld a, NPC_MOVEMENT_UP
call FillMemory
ld [hl], $ff
ld a, $1
ld [hSpriteIndexOrTextID], a
ld de, wNPCMovementDirections2
call MoveSprite
ld a, $14
ld [wOaksLabCurScript], a
ret
OaksLabScript_1c78e:
ld a, $1
ld [hSpriteIndexOrTextID], a
ld a, SPRITE_FACING_UP
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $6
ld [hSpriteIndexOrTextID], a
xor a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ret
OaksLabScript20:
ld a, [wd730]
bit 0, a
ret nz
call EnableAutoTextBoxDrawing
call PlayDefaultMusic
ld a, $ff ^ (A_BUTTON | B_BUTTON)
ld [wJoyIgnore], a
call OaksLabScript_1c78e
ld a, $14
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call DelayFrame
call OaksLabScript_1c78e
ld a, $15
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call DelayFrame
call OaksLabScript_1c78e
ld a, $16
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call DelayFrame
ld a, $17
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, HS_POKEDEX_1
ld [wMissableObjectIndex], a
predef HideObject
ld a, HS_POKEDEX_2
ld [wMissableObjectIndex], a
predef HideObject
call OaksLabScript_1c78e
ld a, $18
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
ld [hSpriteIndexOrTextID], a
ld a, SPRITE_FACING_RIGHT
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
call Delay3
ld a, $19
ld [hSpriteIndexOrTextID], a
call DisplayTextID
SetEvent EVENT_GOT_POKEDEX
ld a, $1
ld [wViridianCityCurScript], a
SetEvent EVENT_OAK_GOT_PARCEL
ld a, HS_LYING_OLD_MAN
ld [wMissableObjectIndex], a
predef HideObject
ld a, HS_OLD_MAN
ld [wMissableObjectIndex], a
predef ShowObject
ld a, [wSavedNPCMovementDirections2Index]
ld b, 0
ld c, a
ld hl, wNPCMovementDirections2
xor a
call FillMemory
ld [hl], $ff
call StopAllMusic
callba Music_RivalAlternateStart
ld a, $1
ld [hSpriteIndexOrTextID], a
ld de, wNPCMovementDirections2
call MoveSprite
ld a, $15
ld [wOaksLabCurScript], a
ret
OaksLabScript21:
ld a, [wd730]
bit 0, a
ret nz
call PlayDefaultMusic
ld a, HS_OAKS_LAB_RIVAL
ld [wMissableObjectIndex], a
predef HideObject
SetEvent EVENT_1ST_ROUTE22_RIVAL_BATTLE
ResetEventReuseHL EVENT_2ND_ROUTE22_RIVAL_BATTLE
SetEventReuseHL EVENT_ROUTE22_RIVAL_WANTS_BATTLE
ld a, HS_ROUTE_22_RIVAL_1
ld [wMissableObjectIndex], a
predef ShowObject
xor a
ld [wJoyIgnore], a
ld a, $16
ld [wOaksLabCurScript], a
ret
OaksLabScript22:
ret
OaksLabScript_1c897:
ld hl, wBagItems
ld bc, 0
.asm_1c89d
ld a, [hli]
cp $ff
ret z
cp OAKS_PARCEL
jr z, .asm_1c8a9
inc hl
inc c
jr .asm_1c89d
.asm_1c8a9
ld hl, wNumBagItems
ld a, c
ld [wWhichPokemon], a
ld a, 1
ld [wItemQuantity], a
call RemoveItemFromInventory
ret
OaksLabScript_1c8b9:
ld a, $7c
ld [$ffeb], a
ld a, $8
ld [$ffee], a
ld a, [wYCoord]
cp 3
jr nz, .asm_1c8d3
ld a, $4
ld [wNPCMovementDirections2Index], a
ld a, $30
ld b, $b
jr .asm_1c8f6
.asm_1c8d3
cp $1
jr nz, .asm_1c8e2
ld a, $2
ld [wNPCMovementDirections2Index], a
ld a, $30
ld b, $9
jr .asm_1c8f6
.asm_1c8e2
ld a, $3
ld [wNPCMovementDirections2Index], a
ld b, $a
ld a, [wXCoord]
cp $4
jr nz, .asm_1c8f4
ld a, $40
jr .asm_1c8f6
.asm_1c8f4
ld a, $20
.asm_1c8f6
ld [$ffec], a
ld a, b
ld [$ffed], a
ld a, $1
ld [wSpriteIndex], a
call SetSpritePosition1
ret
OaksLabScript_1d076:
ld hl, OaksLabTextPointers2
ld a, l
ld [wMapTextPtr], a
ld a, h
ld [wMapTextPtr + 1], a
ret
OaksLabTextPointers:
dw OaksLabText1
dw OaksLabText2
dw OaksLabText3
dw OaksLabText4
dw OaksLabText5
dw OaksLabText6
dw OaksLabText7
dw OaksLabText8
dw OaksLabText9
dw OaksLabText10
dw OaksLabText11
dw OaksLabText12
dw OaksLabText13
dw OaksLabText14
dw OaksLabText15
dw OaksLabText16
dw OaksLabText17
dw OaksLabText18
dw OaksLabText19
dw OaksLabText20
dw OaksLabText21
dw OaksLabText22
dw OaksLabText23
dw OaksLabText24
dw OaksLabText25
dw OaksLabText26
dw OaksLabText27
OaksLabTextPointers2:
dw OaksLabText1
dw OaksLabText2
dw OaksLabText3
dw OaksLabText4
dw OaksLabText5
dw OaksLabText6
dw OaksLabText7
dw OaksLabText8
dw OaksLabText9
OaksLabText1:
TX_ASM
CheckEvent EVENT_FOLLOWED_OAK_INTO_LAB_2
jr nz, .asm_1c968
ld hl, OaksLabText_1c97d
call PrintText
jr .asm_1c97a
.asm_1c968
CheckEventReuseA EVENT_GOT_STARTER
jr nz, .asm_1c974
ld hl, OaksLabText_1c982
call PrintText
jr .asm_1c97a
.asm_1c974
ld hl, OaksLabText_1c987
call PrintText
.asm_1c97a
jp TextScriptEnd
OaksLabText_1c97d:
TX_FAR _OaksLabGaryText1
db "@"
OaksLabText_1c982:
TX_FAR _OaksLabText40
db "@"
OaksLabText_1c987:
TX_FAR _OaksLabText41
db "@"
OaksLabText2:
TX_ASM
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
CheckEvent EVENT_OAK_ASKED_TO_CHOOSE_MON
jr nz, OaksLabScript_1c9ac
ld a, $0
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, OaksLabText_1c9a7
call PrintText
jp TextScriptEnd
OaksLabText_1c9a7:
TX_FAR _OaksLabText39
db "@"
OaksLabScript_1c9ac:
ld a, $1
ld [wEmotionBubbleSpriteIndex], a
xor a ; EXCLAMATION_BUBBLE
ld [wWhichEmotionBubble], a
predef EmotionBubble
ld a, $8
ld [wOaksLabCurScript], a
jp TextScriptEnd
OaksLabText3:
TX_ASM
CheckEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS
jr nz, .asm_1c9d9
ld hl, wPokedexOwned
ld b, wPokedexOwnedEnd - wPokedexOwned
call CountSetBits
ld a, [wNumSetBits]
cp 2
jr c, .asm_1c9ec
.asm_1c9d9
ld hl, OaksLabText_1ca9f
call PrintText
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
predef DisplayDexRating
jp .asm_1ca6f
.asm_1c9ec
ld b, POKE_BALL
call IsItemInBag
jr nz, .asm_1ca69
ld hl, wPokedexOwned
ld b, wPokedexOwnedEnd - wPokedexOwned
call CountSetBits
ld a, [wNumSetBits]
cp 2
jr nc, .asm_1ca69
CheckEvent EVENT_BEAT_ROUTE22_RIVAL_1ST_BATTLE
jr nz, .asm_1ca52
CheckEvent EVENT_GOT_POKEDEX
jr nz, .asm_1ca4a
CheckEventReuseA EVENT_BATTLED_RIVAL_IN_OAKS_LAB
jr nz, .asm_1ca2b
ld a, [wd72e]
bit 3, a
jr nz, .asm_1ca23
ld hl, OaksLabText_1ca72
call PrintText
jr .asm_1ca6f
.asm_1ca23
ld hl, OaksLabText_1ca77
call PrintText
jr .asm_1ca6f
.asm_1ca2b
ld b, OAKS_PARCEL
call IsItemInBag
jr nz, .asm_1ca3a
ld hl, OaksLabText_1ca7c
call PrintText
jr .asm_1ca6f
.asm_1ca3a
ld hl, OaksLabText_1ca81
call PrintText
call OaksLabScript_1c897
ld a, $13
ld [wOaksLabCurScript], a
jr .asm_1ca6f
.asm_1ca4a
ld hl, OaksLabText_1ca8b
call PrintText
jr .asm_1ca6f
.asm_1ca52
CheckAndSetEvent EVENT_GOT_POKEBALLS_FROM_OAK
jr nz, .asm_1ca69
lb bc, POKE_BALL, 5
call GiveItem
ld hl, OaksLabText_1ca90
call PrintText
jr .asm_1ca6f
.asm_1ca69
ld hl, OaksLabText_1ca9a
call PrintText
.asm_1ca6f
jp TextScriptEnd
OaksLabText_1ca72:
TX_FAR _OaksLabPikachuText
db "@"
OaksLabText_1ca77:
TX_FAR _OaksLabText_1d2f5
db "@"
OaksLabText_1ca7c:
TX_FAR _OaksLabText_1d2fa
db "@"
OaksLabText_1ca81:
TX_FAR _OaksLabDeliverParcelText1
TX_SFX_KEY_ITEM
TX_FAR _OaksLabDeliverParcelText2
db "@"
OaksLabText_1ca8b:
TX_FAR _OaksLabAroundWorldText
db "@"
OaksLabText_1ca90:
TX_FAR _OaksLabGivePokeballsText1
TX_SFX_KEY_ITEM
TX_FAR _OaksLabGivePokeballsText2
db "@"
OaksLabText_1ca9a:
TX_FAR _OaksLabPleaseVisitText
db "@"
OaksLabText_1ca9f:
TX_FAR _OaksLabText_1d31d
db "@"
OaksLabText4:
OaksLabText5:
TX_ASM
ld hl, OaksLabText_1caae
call PrintText
jp TextScriptEnd
OaksLabText_1caae:
TX_FAR _OaksLabText_1d32c
db "@"
OaksLabText6:
TX_FAR _OaksLabText8
db "@"
OaksLabText7:
TX_ASM
ld hl, OaksLabText_1cac2
call PrintText
jp TextScriptEnd
OaksLabText_1cac2:
TX_FAR _OaksLabText_1d340
db "@"
OaksLabText13:
TX_ASM
ld hl, OaksLabText_1cad1
call PrintText
jp TextScriptEnd
OaksLabText_1cad1:
TX_FAR _OaksLabRivalWaitingText
db "@"
OaksLabText14:
TX_ASM
ld hl, OaksLabText_1cae0
call PrintText
jp TextScriptEnd
OaksLabText_1cae0:
TX_FAR _OaksLabChooseMonText
db "@"
OaksLabText15:
TX_ASM
ld hl, OaksLabText_1caef
call PrintText
jp TextScriptEnd
OaksLabText_1caef:
TX_FAR _OaksLabRivalInterjectionText
db "@"
OaksLabText16:
TX_ASM
ld hl, OaksLabText_1cafe
call PrintText
jp TextScriptEnd
OaksLabText_1cafe:
TX_FAR _OaksLabBePatientText
db "@"
OaksLabText17:
TX_ASM
ld hl, OaksLabText_1cb25
call PrintText
ld hl, OaksLabText_1cb2a
call PrintText
ld hl, OaksLabText_1cb30
call PrintText
ld hl, OaksLabText_1cb35
call PrintText
ld hl, OaksLabText_1cb3a
call PrintText
jp TextScriptEnd
OaksLabText_1cb25:
TX_FAR _OaksLabRivalTakesText1
db "@"
OaksLabText_1cb2a:
TX_FAR _OaksLabRivalTakesText2
TX_SFX_KEY_ITEM
db "@"
OaksLabText_1cb30:
TX_FAR _OaksLabRivalTakesText3
db "@"
OaksLabText_1cb35:
TX_FAR _OaksLabRivalTakesText4
db "@"
OaksLabText_1cb3a:
TX_FAR _OaksLabRivalTakesText5
db "@"
OaksLabText18:
TX_ASM
ld a, PIKACHU
ld [wPlayerStarter], a
ld [wd11e], a
call GetMonName
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, OaksLabText_1cb85
call PrintText
ld hl, OaksLabText_1cb8a
call PrintText
xor a
ld [wMonDataLocation], a
ld a, 5
ld [wCurEnemyLVL], a
ld a, PIKACHU
ld [wd11e], a
ld [wcf91], a
call AddPartyMon
ld a, 163
ld [wPartyMon1CatchRate], a
call DisablePikachuOverworldSpriteDrawing
SetEvent EVENT_GOT_STARTER
ld hl, wd72e
set 3, [hl]
jp TextScriptEnd
OaksLabText_1cb85:
TX_FAR _OaksLabOakGivesText
db "@"
OaksLabText_1cb8a:
TX_FAR _OaksLabReceivedText
TX_SFX_KEY_ITEM
db "@"
OaksLabText10:
TX_ASM
ld hl, OaksLabText_1cb9a
call PrintText
jp TextScriptEnd
OaksLabText_1cb9a:
TX_FAR _OaksLabLeavingText
db "@"
OaksLabText11:
TX_ASM
ld hl, OaksLabText_1cba9
call PrintText
jp TextScriptEnd
OaksLabText_1cba9:
TX_FAR _OaksLabRivalChallengeText
db "@"
OaksLabRivalDefeatedText:
TX_FAR _OaksLabText_1d3be
db "@"
OaksLabRivalBeatYouText:
TX_FAR _OaksLabText_1d3c3
db "@"
OaksLabText12:
TX_ASM
ld hl, OaksLabText_1cbc2
call PrintText
jp TextScriptEnd
OaksLabText_1cbc2:
TX_FAR _OaksLabRivalToughenUpText
db "@"
OaksLabText26:
TX_ASM
ldpikacry e, PikachuCry2
callab PlayPikachuSoundClip
ld hl, OaksLabText_1cbdb
call PrintText
jp TextScriptEnd
OaksLabText_1cbdb:
TX_FAR _OaksLabPikachuDislikesPokeballsText1
db "@"
OaksLabText27:
TX_ASM
ld hl, OaksLabText_1cbea
call PrintText
jp TextScriptEnd
OaksLabText_1cbea:
TX_FAR _OaksLabPikachuDislikesPokeballsText2
db "@"
OaksLabText19:
TX_FAR _OaksLabText21
db "@"
OaksLabText20:
TX_FAR _OaksLabText22
db "@"
OaksLabText21:
TX_FAR _OaksLabText23
db "@"
OaksLabText22:
TX_FAR _OaksLabText24
db "@"
OaksLabText23:
TX_FAR _OaksLabText25
TX_SFX_KEY_ITEM
db "@"
OaksLabText24:
TX_FAR _OaksLabText26
db "@"
OaksLabText25:
TX_FAR _OaksLabText27
db "@"
OaksLabText8:
OaksLabText9:
TX_ASM
ld hl, OaksLabText_1c31d
call PrintText
jp TextScriptEnd
OaksLabText_1c31d:
TX_FAR _OaksLabText_1d405
db "@"