pokeyellow/home/tilemap.asm

46 lines
893 B
NASM

UncompressSpriteFromDE::
; Decompress pic at a:de.
ld hl, wSpriteInputPtr
ld [hl], e
inc hl
ld [hl], d
jp UncompressSpriteData
SaveScreenTilesToBuffer2::
hlcoord 0, 0
ld de, wTileMapBackup2
ld bc, SCREEN_AREA
jp CopyData
LoadScreenTilesFromBuffer2::
call LoadScreenTilesFromBuffer2DisableBGTransfer
ld a, 1
ldh [hAutoBGTransferEnabled], a
ret
; loads screen tiles stored in wTileMapBackup2 but leaves hAutoBGTransferEnabled disabled
LoadScreenTilesFromBuffer2DisableBGTransfer::
xor a
ldh [hAutoBGTransferEnabled], a
ld hl, wTileMapBackup2
decoord 0, 0
ld bc, SCREEN_AREA
jp CopyData
SaveScreenTilesToBuffer1::
hlcoord 0, 0
ld de, wTileMapBackup
ld bc, SCREEN_AREA
jp CopyData
LoadScreenTilesFromBuffer1::
xor a
ldh [hAutoBGTransferEnabled], a
ld hl, wTileMapBackup
decoord 0, 0
ld bc, SCREEN_AREA
call CopyData
ld a, 1
ldh [hAutoBGTransferEnabled], a
ret