pokeyellow/data/text/text_9.asm

443 lines
6.4 KiB
NASM

_ItemUseBallText00::
text "It dodged the"
line "thrown BALL!"
para "This #MON"
line "can't be caught!"
prompt
_ItemUseBallText01::
text "You missed the"
line "#MON!"
prompt
_ItemUseBallText02::
text "Darn! The #MON"
line "broke free!"
prompt
_ItemUseBallText03::
text "Aww! It appeared"
line "to be caught! "
prompt
_ItemUseBallText04::
text "Shoot! It was so"
line "close too!"
prompt
_ItemUseBallText05::
text "All right!"
line "@"
text_ram wEnemyMonNick
text " was"
cont "caught!@"
text_end
_ItemUseBallText07::
text_ram wBoxMonNicks
text " was"
line "transferred to"
cont "BILL's PC!"
prompt
_ItemUseBallText08::
text_ram wBoxMonNicks
text " was"
line "transferred to"
cont "someone's PC!"
prompt
_ItemUseBallText06::
text "New #DEX data"
line "will be added for"
cont "@"
text_ram wEnemyMonNick
text "!@"
text_end
_SurfingGotOnText::
text "<PLAYER> got on"
line "@"
text_ram wNameBuffer
text "!"
prompt
_SurfingNoPlaceToGetOffText::
text "There's no place"
line "to get off!"
prompt
_RefusingText::
text_ram wNameBuffer
text_start
line "is refusing!"
prompt
_VitaminStatRoseText::
text_ram wNameBuffer
text "'s"
line "@"
text_ram wStringBuffer
text " rose."
prompt
_VitaminNoEffectText::
text "It won't have any"
line "effect."
prompt
_ThrewBaitText::
text "<PLAYER> threw"
line "some BAIT."
done
_ThrewRockText::
text "<PLAYER> threw a"
line "ROCK."
done
_PlayedFluteNoEffectText::
text "Played the #"
line "FLUTE."
para "Now, that's a"
line "catchy tune!"
prompt
_FluteWokeUpText::
text "All sleeping"
line "#MON woke up."
prompt
_PlayedFluteHadEffectText::
text "<PLAYER> played the"
line "# FLUTE.@"
text_end
_CoinCaseNumCoinsText::
text "Coins"
line "@"
text_bcd wPlayerCoins, 2 | LEADING_ZEROES | LEFT_ALIGN
text " "
prompt
_ItemfinderFoundItemText::
text "Yes! ITEMFINDER"
line "indicates there's"
cont "an item nearby."
prompt
_ItemfinderFoundNothingText::
text "Nope! ITEMFINDER"
line "isn't responding."
prompt
_RaisePPWhichTechniqueText::
text "Raise PP of which"
line "technique?"
done
_RestorePPWhichTechniqueText::
text "Restore PP of"
line "which technique?"
done
_PPMaxedOutText::
text_ram wStringBuffer
text "'s PP"
line "is maxed out."
prompt
_PPIncreasedText::
text_ram wStringBuffer
text "'s PP"
line "increased."
prompt
_PPRestoredText::
text "PP was restored."
prompt
_BootedUpTMText::
text "Booted up a TM!"
prompt
_BootedUpHMText::
text "Booted up an HM!"
prompt
_TeachMachineMoveText::
text "It contained"
line "@"
text_ram wStringBuffer
text "!"
para "Teach @"
text_ram wStringBuffer
text_start
line "to a #MON?"
done
_MonCannotLearnMachineMoveText::
text_ram wNameBuffer
text " is not"
line "compatible with"
cont "@"
text_ram wStringBuffer
text "."
para "It can't learn"
line "@"
text_ram wStringBuffer
text "."
prompt
_ItemUseNotTimeText::
text "OAK: <PLAYER>!"
line "This isn't the"
cont "time to use that! "
prompt
_ItemUseNotYoursToUseText::
text "This isn't yours"
line "to use!"
prompt
_ItemUseNoEffectText::
text "It won't have any"
line "effect."
prompt
_ThrowBallAtTrainerMonText1::
text "The trainer"
line "blocked the BALL!"
prompt
_ThrowBallAtTrainerMonText2::
text "Don't be a thief!"
prompt
_NoCyclingAllowedHereText::
text "No cycling"
next "allowed here."
prompt
_NoSurfingHereText::
text "No SURFing on"
line "@"
text_ram wNameBuffer
text " here!"
prompt
_BoxFullCannotThrowBallText::
text "The #MON BOX"
line "is full! Can't"
cont "use that item!"
prompt
_DontHavePokemonText::
text "You don't have a "
line "#MON!"
prompt
_ItemUseText001::
text "<PLAYER> used@"
text_end
_ItemUseText002::
text_ram wStringBuffer
text "!"
done
_GotOnBicycleText1::
text "<PLAYER> got on the@"
text_end
_GotOnBicycleText2::
text_ram wStringBuffer
text "!"
prompt
_GotOffBicycleText1::
text "<PLAYER> got off@"
text_end
_GotOffBicycleText2::
text "the @"
text_ram wStringBuffer
text "."
prompt
_ThrewAwayItemText::
text "Threw away"
line "@"
text_ram wNameBuffer
text "."
prompt
_IsItOKToTossItemText::
text "Is it OK to toss"
line "@"
text_ram wStringBuffer
text "?"
prompt
_TooImportantToTossText::
text "That's too impor-"
line "tant to toss!"
prompt
_AlreadyKnowsText::
text_ram wNameBuffer
text " knows"
line "@"
text_ram wStringBuffer
text "!"
prompt
_ConnectCableText::
text "Okay, connect the"
line "cable like so!"
prompt
_TradedForText::
text "<PLAYER> traded"
line "@"
text_ram wInGameTradeGiveMonName
text " for"
cont "@"
text_ram wInGameTradeReceiveMonName
text "!@"
text_end
_WannaTrade1Text::
text "I'm looking for"
line "@"
text_ram wInGameTradeGiveMonName
text "! Wanna"
para "trade one for"
line "@"
text_ram wInGameTradeReceiveMonName
text "? "
done
_NoTrade1Text::
text "Awww!"
line "Oh well..."
done
_WrongMon1Text::
text "What? That's not"
line "@"
text_ram wInGameTradeGiveMonName
text "!"
para "If you get one,"
line "come back here!"
done
_Thanks1Text::
text "Hey thanks!"
done
_AfterTrade1Text::
text "Isn't my old"
line "@"
text_ram wInGameTradeReceiveMonName
text " great?"
done
_WannaTrade2Text::
text "Hello there! Do"
line "you want to trade"
para "your @"
text_ram wInGameTradeGiveMonName
text_start
line "for @"
text_ram wInGameTradeReceiveMonName
text "?"
done
_NoTrade2Text::
text "Well, if you"
line "don't want to..."
done
_WrongMon2Text::
text "Hmmm? This isn't"
line "@"
text_ram wInGameTradeGiveMonName
text "."
para "Think of me when"
line "you get one."
done
_Thanks2Text::
text "Thanks!"
done
_AfterTrade2Text::
text "Hello there! Your"
line "old @"
text_ram wInGameTradeGiveMonName
text " is"
cont "magnificent!"
done
_WannaTrade3Text::
text "Hi! Do you have"
line "@"
text_ram wInGameTradeGiveMonName
text "?"
para "Want to trade it"
line "for @"
text_ram wInGameTradeReceiveMonName
text "?"
done
_NoTrade3Text::
text "That's too bad."
done
_WrongMon3Text::
text "...This is no"
line "@"
text_ram wInGameTradeGiveMonName
text "."
para "If you get one,"
line "trade it with me!"
done
_Thanks3Text::
text "Thanks, pal!"
done
_AfterTrade3Text::
text "How is my old"
line "@"
text_ram wInGameTradeReceiveMonName
text "?"
para "My @"
text_ram wInGameTradeGiveMonName
text " is"
line "doing great!"
done
_NothingToCutText::
text "There isn't"
line "anything to CUT!"
prompt
_UsedCutText::
text_ram wNameBuffer
text " hacked"
line "away with CUT!"
prompt