mirror of
https://github.com/pret/pokeyellow.git
synced 2026-03-21 17:34:31 -05:00
443 lines
6.4 KiB
NASM
443 lines
6.4 KiB
NASM
_ItemUseBallText00::
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text "It dodged the"
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line "thrown BALL!"
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para "This #MON"
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line "can't be caught!"
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prompt
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_ItemUseBallText01::
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text "You missed the"
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line "#MON!"
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prompt
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_ItemUseBallText02::
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text "Darn! The #MON"
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line "broke free!"
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prompt
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_ItemUseBallText03::
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text "Aww! It appeared"
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line "to be caught! "
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prompt
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_ItemUseBallText04::
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text "Shoot! It was so"
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line "close too!"
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prompt
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_ItemUseBallText05::
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text "All right!"
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line "@"
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text_ram wEnemyMonNick
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text " was"
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cont "caught!@"
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text_end
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_ItemUseBallText07::
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text_ram wBoxMonNicks
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text " was"
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line "transferred to"
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cont "BILL's PC!"
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prompt
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_ItemUseBallText08::
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text_ram wBoxMonNicks
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text " was"
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line "transferred to"
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cont "someone's PC!"
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prompt
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_ItemUseBallText06::
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text "New #DEX data"
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line "will be added for"
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cont "@"
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text_ram wEnemyMonNick
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text "!@"
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text_end
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_SurfingGotOnText::
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text "<PLAYER> got on"
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line "@"
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text_ram wNameBuffer
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text "!"
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prompt
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_SurfingNoPlaceToGetOffText::
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text "There's no place"
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line "to get off!"
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prompt
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_RefusingText::
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text_ram wNameBuffer
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text_start
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line "is refusing!"
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prompt
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_VitaminStatRoseText::
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text_ram wNameBuffer
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text "'s"
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line "@"
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text_ram wStringBuffer
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text " rose."
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prompt
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_VitaminNoEffectText::
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text "It won't have any"
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line "effect."
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prompt
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_ThrewBaitText::
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text "<PLAYER> threw"
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line "some BAIT."
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done
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_ThrewRockText::
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text "<PLAYER> threw a"
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line "ROCK."
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done
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_PlayedFluteNoEffectText::
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text "Played the #"
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line "FLUTE."
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para "Now, that's a"
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line "catchy tune!"
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prompt
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_FluteWokeUpText::
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text "All sleeping"
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line "#MON woke up."
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prompt
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_PlayedFluteHadEffectText::
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text "<PLAYER> played the"
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line "# FLUTE.@"
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text_end
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_CoinCaseNumCoinsText::
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text "Coins"
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line "@"
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text_bcd wPlayerCoins, 2 | LEADING_ZEROES | LEFT_ALIGN
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text " "
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prompt
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_ItemfinderFoundItemText::
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text "Yes! ITEMFINDER"
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line "indicates there's"
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cont "an item nearby."
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prompt
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_ItemfinderFoundNothingText::
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text "Nope! ITEMFINDER"
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line "isn't responding."
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prompt
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_RaisePPWhichTechniqueText::
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text "Raise PP of which"
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line "technique?"
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done
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_RestorePPWhichTechniqueText::
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text "Restore PP of"
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line "which technique?"
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done
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_PPMaxedOutText::
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text_ram wStringBuffer
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text "'s PP"
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line "is maxed out."
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prompt
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_PPIncreasedText::
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text_ram wStringBuffer
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text "'s PP"
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line "increased."
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prompt
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_PPRestoredText::
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text "PP was restored."
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prompt
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_BootedUpTMText::
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text "Booted up a TM!"
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prompt
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_BootedUpHMText::
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text "Booted up an HM!"
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prompt
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_TeachMachineMoveText::
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text "It contained"
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line "@"
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text_ram wStringBuffer
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text "!"
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para "Teach @"
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text_ram wStringBuffer
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text_start
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line "to a #MON?"
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done
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_MonCannotLearnMachineMoveText::
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text_ram wNameBuffer
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text " is not"
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line "compatible with"
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cont "@"
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text_ram wStringBuffer
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text "."
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para "It can't learn"
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line "@"
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text_ram wStringBuffer
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text "."
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prompt
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_ItemUseNotTimeText::
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text "OAK: <PLAYER>!"
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line "This isn't the"
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cont "time to use that! "
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prompt
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_ItemUseNotYoursToUseText::
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text "This isn't yours"
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line "to use!"
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prompt
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_ItemUseNoEffectText::
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text "It won't have any"
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line "effect."
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prompt
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_ThrowBallAtTrainerMonText1::
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text "The trainer"
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line "blocked the BALL!"
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prompt
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_ThrowBallAtTrainerMonText2::
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text "Don't be a thief!"
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prompt
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_NoCyclingAllowedHereText::
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text "No cycling"
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next "allowed here."
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prompt
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_NoSurfingHereText::
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text "No SURFing on"
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line "@"
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text_ram wNameBuffer
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text " here!"
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prompt
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_BoxFullCannotThrowBallText::
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text "The #MON BOX"
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line "is full! Can't"
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cont "use that item!"
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prompt
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_DontHavePokemonText::
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text "You don't have a "
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line "#MON!"
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prompt
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_ItemUseText001::
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text "<PLAYER> used@"
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text_end
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_ItemUseText002::
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text_ram wStringBuffer
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text "!"
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done
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_GotOnBicycleText1::
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text "<PLAYER> got on the@"
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text_end
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_GotOnBicycleText2::
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text_ram wStringBuffer
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text "!"
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prompt
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_GotOffBicycleText1::
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text "<PLAYER> got off@"
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text_end
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_GotOffBicycleText2::
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text "the @"
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text_ram wStringBuffer
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text "."
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prompt
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_ThrewAwayItemText::
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text "Threw away"
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line "@"
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text_ram wNameBuffer
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text "."
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prompt
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_IsItOKToTossItemText::
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text "Is it OK to toss"
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line "@"
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text_ram wStringBuffer
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text "?"
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prompt
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_TooImportantToTossText::
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text "That's too impor-"
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line "tant to toss!"
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prompt
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_AlreadyKnowsText::
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text_ram wNameBuffer
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text " knows"
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line "@"
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text_ram wStringBuffer
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text "!"
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prompt
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_ConnectCableText::
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text "Okay, connect the"
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line "cable like so!"
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prompt
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_TradedForText::
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text "<PLAYER> traded"
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line "@"
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text_ram wInGameTradeGiveMonName
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text " for"
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cont "@"
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text_ram wInGameTradeReceiveMonName
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text "!@"
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text_end
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_WannaTrade1Text::
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text "I'm looking for"
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line "@"
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text_ram wInGameTradeGiveMonName
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text "! Wanna"
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para "trade one for"
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line "@"
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text_ram wInGameTradeReceiveMonName
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text "? "
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done
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_NoTrade1Text::
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text "Awww!"
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line "Oh well..."
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done
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_WrongMon1Text::
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text "What? That's not"
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line "@"
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text_ram wInGameTradeGiveMonName
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text "!"
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para "If you get one,"
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line "come back here!"
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done
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_Thanks1Text::
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text "Hey thanks!"
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done
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_AfterTrade1Text::
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text "Isn't my old"
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line "@"
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text_ram wInGameTradeReceiveMonName
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text " great?"
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done
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_WannaTrade2Text::
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text "Hello there! Do"
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line "you want to trade"
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para "your @"
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text_ram wInGameTradeGiveMonName
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text_start
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line "for @"
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text_ram wInGameTradeReceiveMonName
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text "?"
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done
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_NoTrade2Text::
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text "Well, if you"
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line "don't want to..."
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done
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_WrongMon2Text::
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text "Hmmm? This isn't"
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line "@"
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text_ram wInGameTradeGiveMonName
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text "."
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para "Think of me when"
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line "you get one."
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done
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_Thanks2Text::
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text "Thanks!"
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done
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_AfterTrade2Text::
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text "Hello there! Your"
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line "old @"
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text_ram wInGameTradeGiveMonName
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text " is"
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cont "magnificent!"
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done
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_WannaTrade3Text::
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text "Hi! Do you have"
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line "@"
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text_ram wInGameTradeGiveMonName
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text "?"
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para "Want to trade it"
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line "for @"
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text_ram wInGameTradeReceiveMonName
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text "?"
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done
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_NoTrade3Text::
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text "That's too bad."
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done
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_WrongMon3Text::
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text "...This is no"
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line "@"
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text_ram wInGameTradeGiveMonName
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text "."
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para "If you get one,"
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line "trade it with me!"
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done
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_Thanks3Text::
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text "Thanks, pal!"
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done
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_AfterTrade3Text::
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text "How is my old"
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line "@"
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text_ram wInGameTradeReceiveMonName
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text "?"
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para "My @"
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text_ram wInGameTradeGiveMonName
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text " is"
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line "doing great!"
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done
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_NothingToCutText::
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text "There isn't"
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line "anything to CUT!"
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prompt
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_UsedCutText::
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text_ram wNameBuffer
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text " hacked"
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line "away with CUT!"
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prompt
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