mirror of
https://github.com/pret/pokeyellow.git
synced 2026-03-21 17:34:31 -05:00
638 lines
9.1 KiB
NASM
638 lines
9.1 KiB
NASM
_EnemyAppearedText::
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text_ram wEnemyMonNick
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text_start
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line "appeared!"
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prompt
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_TrainerWantsToFightText::
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text_ram wTrainerName
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text " wants"
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line "to fight!"
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prompt
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_UnveiledGhostText::
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text "SILPH SCOPE"
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line "unveiled the"
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cont "GHOST's identity!"
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prompt
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_GhostCantBeIDdText::
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text "Darn! The GHOST"
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line "can't be ID'd!"
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prompt
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_GoText::
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text "Go! @"
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text_end
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_DoItText::
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text "Do it! @"
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text_end
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_GetmText::
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text "Get'm! @"
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text_end
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_EnemysWeakText::
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text "The enemy's weak!"
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line "Get'm! @"
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text_end
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_PlayerMon1Text::
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text_ram wBattleMonNick
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text "!"
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done
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_PlayerMon2Text::
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text_ram wBattleMonNick
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text " @"
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text_end
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_EnoughText::
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text "enough!@"
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text_end
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_OKExclamationText::
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text "OK!@"
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text_end
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_GoodText::
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text "good!@"
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text_end
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_ComeBackText::
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text_start
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line "Come back!"
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done
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; money related
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_PickUpPayDayMoneyText::
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text "<PLAYER> picked up"
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line "¥@"
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text_bcd wTotalPayDayMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
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text "!"
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prompt
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_ClearSaveDataText::
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text "Clear all saved"
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line "data?"
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done
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_WhichFloorText::
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text "Which floor do"
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line "you want? "
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done
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_SleepingPikachuText1::
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text "There isn't any"
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line "response..."
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prompt
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_PartyMenuNormalText::
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text "Choose a #MON."
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done
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_PartyMenuItemUseText::
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text "Use item on which"
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line "#MON?"
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done
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_PartyMenuBattleText::
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text "Bring out which"
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line "#MON?"
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done
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_PartyMenuUseTMText::
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text "Teach to which"
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line "#MON?"
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done
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_PartyMenuSwapMonText::
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text "Move #MON"
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line "where?"
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done
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_PotionText::
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text_ram wNameBuffer
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text_start
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line "recovered by @"
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text_decimal wHPBarHPDifference, 2, 3
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text "!"
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done
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_AntidoteText::
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text_ram wNameBuffer
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text " was"
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line "cured of poison!"
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done
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_ParlyzHealText::
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text_ram wNameBuffer
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text "'s"
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line "rid of paralysis!"
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done
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_BurnHealText::
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text_ram wNameBuffer
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text "'s"
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line "burn was healed!"
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done
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_IceHealText::
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text_ram wNameBuffer
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text " was"
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line "defrosted!"
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done
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_AwakeningText::
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text_ram wNameBuffer
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text_start
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line "woke up!"
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done
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_FullHealText::
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text_ram wNameBuffer
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text "'s"
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line "health returned!"
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done
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_ReviveText::
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text_ram wNameBuffer
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text_start
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line "is revitalized!"
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done
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_RareCandyText::
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text_ram wNameBuffer
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text " grew"
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line "to level @"
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text_decimal wCurEnemyLevel, 1, 3
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text "!@"
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text_end
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_TurnedOnPC1Text::
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text "<PLAYER> turned on"
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line "the PC."
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prompt
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_AccessedBillsPCText::
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text "Accessed BILL's"
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line "PC."
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para "Accessed #MON"
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line "Storage System."
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prompt
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_AccessedSomeonesPCText::
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text "Accessed someone's"
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line "PC."
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para "Accessed #MON"
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line "Storage System."
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prompt
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_AccessedMyPCText::
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text "Accessed my PC."
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para "Accessed Item"
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line "Storage System."
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prompt
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_TurnedOnPC2Text::
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text "<PLAYER> turned on"
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line "the PC."
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prompt
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_WhatDoYouWantText::
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text "What do you want"
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line "to do?"
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done
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_WhatToDepositText::
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text "What do you want"
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line "to deposit?"
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done
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_DepositHowManyText::
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text "How many?"
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done
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_ItemWasStoredText::
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text_ram wNameBuffer
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text " was"
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line "stored via PC."
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prompt
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_NothingToDepositText::
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text "You have nothing"
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line "to deposit."
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prompt
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_NoRoomToStoreText::
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text "No room left to"
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line "store items."
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prompt
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_WhatToWithdrawText::
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text "What do you want"
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line "to withdraw?"
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done
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_WithdrawHowManyText::
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text "How many?"
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done
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_WithdrewItemText::
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text "Withdrew"
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line "@"
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text_ram wNameBuffer
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text "."
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prompt
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_NothingStoredText::
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text "There is nothing"
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line "stored."
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prompt
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_CantCarryMoreText::
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text "You can't carry"
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line "any more items."
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prompt
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_WhatToTossText::
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text "What do you want"
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line "to toss away?"
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done
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_TossHowManyText::
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text "How many?"
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done
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_AccessedHoFPCText::
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text "Accessed #MON"
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line "LEAGUE's site."
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para "Accessed the HALL"
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line "OF FAME List."
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prompt
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_SleepingPikachuText2::
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text "There isn't any"
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line "response..."
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prompt
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_SwitchOnText::
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text "Switch on!"
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prompt
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_WhatText::
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text "What?"
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done
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_DepositWhichMonText::
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text "Deposit which"
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line "#MON?"
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done
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_MonWasStoredText::
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text_ram wStringBuffer
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text " was"
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line "stored in Box @"
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text_ram wBoxNumString
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text "."
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prompt
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_CantDepositLastMonText::
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text "You can't deposit"
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line "the last #MON!"
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prompt
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_BoxFullText::
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text "Oops! This Box is"
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line "full of #MON."
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prompt
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_MonIsTakenOutText::
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text_ram wStringBuffer
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text " is"
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line "taken out."
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cont "Got @"
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text_ram wStringBuffer
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text "."
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prompt
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_NoMonText::
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text "What? There are"
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line "no #MON here!"
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prompt
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_CantTakeMonText::
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text "You can't take"
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line "any more #MON."
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para "Deposit #MON"
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line "first."
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prompt
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_PikachuUnhappyText::
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text_ram wNameBuffer
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text " looks"
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line "unhappy about it!"
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prompt
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_ReleaseWhichMonText::
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text "Release which"
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line "#MON?"
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done
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_OnceReleasedText::
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text "Once released,"
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line "@"
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text_ram wStringBuffer
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text " is"
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cont "gone forever. OK?"
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done
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_MonWasReleasedText::
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text_ram wStringBuffer
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text " was"
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line "released outside."
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cont "Bye @"
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text_ram wStringBuffer
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text "!"
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prompt
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_RequireCoinCaseText::
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text "A COIN CASE is"
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line "required!@"
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text_end
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_ExchangeCoinsForPrizesText::
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text "We exchange your"
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line "coins for prizes."
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prompt
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_WhichPrizeText::
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text "Which prize do"
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line "you want?"
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done
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_HereYouGoText::
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text "Here you go!@"
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text_end
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_SoYouWantPrizeText::
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text "So, you want"
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line "@"
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text_ram wNameBuffer
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text "?"
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done
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_SorryNeedMoreCoinsText::
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text "Sorry, you need"
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line "more coins.@"
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text_end
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_OopsYouDontHaveEnoughRoomText::
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text "Oops! You don't"
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line "have enough room.@"
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text_end
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_OhFineThenText::
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text "Oh, fine then.@"
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text_end
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_GetDexRatedText::
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text "Want to get your"
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line "#DEX rated?"
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done
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_ClosedOaksPCText::
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text "Closed link to"
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line "PROF.OAK's PC.@"
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text_end
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_AccessedOaksPCText::
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text "Accessed PROF."
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line "OAK's PC."
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para "Accessed #DEX"
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line "Rating System."
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prompt
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_ExpressionText::
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text "This expression is"
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line "No. @"
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text_decimal wExpressionNumber, 1, 2
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text "."
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prompt
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_NotEnoughMemoryText::
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text "Not enough Yellow"
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line "Version memory."
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done
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_OakSpeechText1::
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text "Hello there!"
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line "Welcome to the"
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cont "world of #MON!"
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para "My name is OAK!"
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line "People call me"
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cont "the #MON PROF!"
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prompt
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_OakSpeechText2A::
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text "This world is"
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line "inhabited by"
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cont "creatures called"
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cont "#MON!@"
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text_end
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_OakSpeechText2B::
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text_start
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para "For some people,"
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line "#MON are"
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cont "pets. Others use"
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cont "them for fights."
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para "Myself..."
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para "I study #MON"
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line "as a profession."
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prompt
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_IntroducePlayerText::
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text "First, what is"
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line "your name?"
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prompt
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_IntroduceRivalText::
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text "This is my grand-"
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line "son. He's been"
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cont "your rival since"
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cont "you were a baby."
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para "...Erm, what is"
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line "his name again?"
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prompt
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_OakSpeechText3::
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text "<PLAYER>!"
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para "Your very own"
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line "#MON legend is"
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cont "about to unfold!"
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para "A world of dreams"
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line "and adventures"
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cont "with #MON"
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cont "awaits! Let's go!"
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done
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_DoYouWantToNicknameText::
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text "Do you want to"
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line "give a nickname"
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cont "to @"
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text_ram wNameBuffer
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text "?"
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done
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_YourNameIsText::
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text "Right! So your"
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line "name is <PLAYER>!"
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prompt
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_HisNameIsText::
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text "That's right! I"
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line "remember now! His"
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cont "name is <RIVAL>!"
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prompt
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_WillBeTradedText::
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text_ram wNameOfPlayerMonToBeTraded
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text " and"
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line "@"
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text_ram wNameBuffer
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text " will"
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cont "be traded."
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done
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_Colosseum3MonsText::
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text "You need 3 #MON"
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line "to fight!"
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prompt
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_ColosseumMewText::
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text "Sorry, MEW can't"
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line "attend!"
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prompt
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_ColosseumDifferentMonsText::
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text "Your #MON must"
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line "all be different!"
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prompt
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_ColosseumMaxL55Text::
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text "No #MON can"
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line "exceed L55!"
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prompt
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_ColosseumMinL50Text::
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text "All #MON must"
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line "be at least L50!"
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prompt
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_ColosseumTotalL155Text::
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text "Your total levels"
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line "exceed 155!"
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prompt
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_ColosseumMaxL30Text::
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text "No #MON can"
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line "exceed L30!"
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prompt
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_ColosseumMinL25Text::
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text "All #MON must"
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line "be at least L25!"
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prompt
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_ColosseumTotalL80Text::
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text "Your total levels"
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line "exceed 80!"
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prompt
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_ColosseumMaxL20Text::
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text "No #MON can"
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line "exceed L20!"
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prompt
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_ColosseumMinL15Text::
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text "All #MON must"
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line "be at least L15!"
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prompt
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_ColosseumTotalL50Text::
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text "Your total levels"
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line "exceed 50!"
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prompt
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_ColosseumHeightText::
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text_ram wNameBuffer
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text " is over"
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line "6’8” tall!"
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prompt
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_ColosseumWeightText::
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text_ram wNameBuffer
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text " weighs"
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line "over 44 pounds!"
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prompt
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_ColosseumEvolvedText::
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text_ram wNameBuffer
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text " is an"
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line "evolved #MON!"
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prompt
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_ColosseumIneligibleText::
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text "Your opponent is"
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line "ineligible."
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prompt
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_ColosseumWhereToText::
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text "Where would you"
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line "like to go?"
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done
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_ColosseumPleaseWaitText::
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text "OK, please wait"
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line "just a moment."
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done
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_ColosseumCanceledText::
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text "The link was"
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line "canceled."
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done
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_ColosseumVersionText::
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text "The game versions"
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line "don't match."
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prompt
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_TextIDErrorText::
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text_decimal hTextID, 1, 2
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text " error."
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done
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_ContCharText::
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text "<_CONT>@"
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text_end
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_NoPokemonText::
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text "There are no"
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line "#MON here!"
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prompt
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