object_const_def const_export FIGHTINGDOJO_KARATE_MASTER const_export FIGHTINGDOJO_BLACKBELT1 const_export FIGHTINGDOJO_BLACKBELT2 const_export FIGHTINGDOJO_BLACKBELT3 const_export FIGHTINGDOJO_BLACKBELT4 const_export FIGHTINGDOJO_HITMONLEE_POKE_BALL const_export FIGHTINGDOJO_HITMONCHAN_POKE_BALL FightingDojo_Object: db $3 ; border block def_warp_events warp_event 4, 11, LAST_MAP, 2 warp_event 5, 11, LAST_MAP, 2 def_bg_events def_object_events object_event 5, 3, SPRITE_HIKER, STAY, DOWN, TEXT_FIGHTINGDOJO_KARATE_MASTER, OPP_BLACKBELT, 1 object_event 3, 4, SPRITE_HIKER, STAY, RIGHT, TEXT_FIGHTINGDOJO_BLACKBELT1, OPP_BLACKBELT, 2 object_event 3, 6, SPRITE_HIKER, STAY, RIGHT, TEXT_FIGHTINGDOJO_BLACKBELT2, OPP_BLACKBELT, 3 object_event 5, 5, SPRITE_HIKER, STAY, LEFT, TEXT_FIGHTINGDOJO_BLACKBELT3, OPP_BLACKBELT, 4 object_event 5, 7, SPRITE_HIKER, STAY, LEFT, TEXT_FIGHTINGDOJO_BLACKBELT4, OPP_BLACKBELT, 5 object_event 4, 1, SPRITE_POKE_BALL, STAY, NONE, TEXT_FIGHTINGDOJO_HITMONLEE_POKE_BALL object_event 5, 1, SPRITE_POKE_BALL, STAY, NONE, TEXT_FIGHTINGDOJO_HITMONCHAN_POKE_BALL def_warps_to FIGHTING_DOJO