mirror of
https://github.com/pret/pokeyellow.git
synced 2026-04-26 09:42:51 -05:00
Don't pass redundant label names to table_width and list_start (#484)
This commit is contained in:
parent
cd1065b7a9
commit
cd647df3b5
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@ -2,7 +2,7 @@
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; The relevant move effect IDs correspond to the stats
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StatModTextStrings:
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list_start StatModTextStrings
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list_start
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li "ATTACK"
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li "DEFENSE"
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li "SPEED"
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@ -1,7 +1,7 @@
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; Stats that vitamins can raise or lower
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VitaminStats:
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list_start VitaminStats
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list_start
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li "HEALTH"
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li "ATTACK"
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li "DEFENSE"
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@ -1,5 +1,5 @@
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FrameBlockBaseCoords:
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table_width 2, FrameBlockBaseCoords
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table_width 2
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db $10, $68 ; BASECOORD_00
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db $10, $70 ; BASECOORD_01
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db $10, $78 ; BASECOORD_02
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@ -1,5 +1,5 @@
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FrameBlockPointers:
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table_width 2, FrameBlockPointers
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table_width 2
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dw FrameBlock00
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dw FrameBlock01
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dw FrameBlock02
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@ -1,5 +1,5 @@
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SubanimationPointers:
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table_width 2, SubanimationPointers
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table_width 2
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dw Subanim_0Star
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dw Subanim_0StarTwice
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dw Subanim_0StarThrice
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@ -1,6 +1,6 @@
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CreditsTextPointers:
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; entries correspond to CRED_* constants
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table_width 2, CreditsTextPointers
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table_width 2
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dw CredVersion
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dw CredTajiri
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dw CredTaOota
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@ -3,7 +3,7 @@ MACRO hidden_coin
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ENDM
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HiddenCoinCoords:
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table_width 3, HiddenCoinCoords
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table_width 3
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; map id, x, y
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hidden_coin GAME_CORNER, 0, 8
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hidden_coin GAME_CORNER, 1, 16
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@ -3,7 +3,7 @@ MACRO hidden_item
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ENDM
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HiddenItemCoords:
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table_width 3, HiddenItemCoords
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table_width 3
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; map id, x, y
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hidden_item VIRIDIAN_FOREST, 1, 18
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hidden_item VIRIDIAN_FOREST, 16, 42
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@ -1,6 +1,6 @@
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TradeMons:
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; entries correspond to TRADE_FOR_* constants
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table_width 3 + NAME_LENGTH, TradeMons
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table_width 3 + NAME_LENGTH
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; give mon, get mon, dialog id, nickname
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; The two instances of TRADE_DIALOGSET_EVOLUTION are a leftover
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; from the Japanese Blue trades, which used species that evolve.
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@ -11,7 +11,7 @@ ENDM
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GrowthRateTable:
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; entries correspond to GROWTH_* (see constants/pokemon_data_constants.asm)
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table_width 4, GrowthRateTable
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table_width 4
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growth_rate 1, 1, 0, 0, 0 ; Medium Fast
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growth_rate 3, 4, 10, 0, 30 ; Slightly Fast
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growth_rate 3, 4, 20, 0, 70 ; Slightly Slow
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@ -1,5 +1,5 @@
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ItemNames::
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list_start ItemNames
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list_start
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li "MASTER BALL"
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li "ULTRA BALL"
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li "GREAT BALL"
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@ -1,5 +1,5 @@
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ItemPrices::
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table_width 3, ItemPrices
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table_width 3
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bcd3 0 ; MASTER_BALL
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bcd3 1200 ; ULTRA_BALL
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bcd3 600 ; GREAT_BALL
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@ -2,7 +2,7 @@
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MapHSPointers:
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; entries correspond to map ids
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table_width 2, MapHSPointers
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table_width 2
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dw PalletTownHS
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dw ViridianCityHS
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dw PewterCityHS
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@ -259,7 +259,7 @@ NoHS:
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MissableObjects:
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; entries correspond to HS_* constants (see constants/hide_show_constants)
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table_width 3, MissableObjects
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table_width 3
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; format: map id, object id, HIDE/SHOW
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PalletTownHS:
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@ -1,6 +1,6 @@
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; see also MapHeaderPointers
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MapHeaderBanks::
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table_width 1, MapHeaderBanks
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table_width 1
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db BANK(PalletTown_h)
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db BANK(ViridianCity_h)
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db BANK(PewterCity_h)
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@ -1,6 +1,6 @@
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; see also MapHeaderBanks
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MapHeaderPointers::
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table_width 2, MapHeaderPointers
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table_width 2
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dw PalletTown_h
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dw ViridianCity_h
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dw PewterCity_h
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@ -1,5 +1,5 @@
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MapSongBanks::
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table_width 2, MapSongBanks
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table_width 2
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db MUSIC_PALLET_TOWN, BANK(Music_PalletTown) ; PALLET_TOWN
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db MUSIC_CITIES1, BANK(Music_Cities1) ; VIRIDIAN_CITY
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db MUSIC_CITIES1, BANK(Music_Cities1) ; PEWTER_CITY
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@ -1,7 +1,7 @@
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; Valid sprite IDs for each outdoor map.
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MapSpriteSets:
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table_width 1, MapSpriteSets
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table_width 1
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db SPRITESET_PALLET_VIRIDIAN ; PALLET_TOWN
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db SPRITESET_PALLET_VIRIDIAN ; VIRIDIAN_CITY
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db SPRITESET_PEWTER_CERULEAN ; PEWTER_CITY
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@ -47,7 +47,7 @@ MapSpriteSets:
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; #3: sprite set ID if on the west or north side
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; #4: sprite set ID if on the east or south side
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SplitMapSpriteSets:
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table_width 4, SplitMapSpriteSets
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table_width 4
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db NORTH_SOUTH, 37, SPRITESET_PEWTER_CERULEAN, SPRITESET_PALLET_VIRIDIAN ; SPLITSET_ROUTE_2
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db NORTH_SOUTH, 50, SPRITESET_PEWTER_CERULEAN, SPRITESET_LAVENDER ; SPLITSET_ROUTE_10
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db EAST_WEST, 57, SPRITESET_VERMILION, SPRITESET_SILENCE_BRIDGE ; SPLITSET_ROUTE_11
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@ -63,7 +63,7 @@ SplitMapSpriteSets:
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assert_table_length NUM_SPLIT_SETS
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SpriteSets:
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table_width SPRITE_SET_LENGTH, SpriteSets
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table_width SPRITE_SET_LENGTH
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; SPRITESET_PALLET_VIRIDIAN
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db SPRITE_BLUE
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@ -5,7 +5,7 @@ ENDM
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; the appearance of towns and routes in the town map
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ExternalMapEntries:
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table_width 3, ExternalMapEntries
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table_width 3
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; x, y, name
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external_map 2, 11, PalletTownName
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external_map 2, 8, ViridianCityName
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@ -1,5 +1,5 @@
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AttackAnimationPointers:
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table_width 2, AttackAnimationPointers
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table_width 2
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dw PoundAnim
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dw KarateChopAnim
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dw DoubleSlapAnim
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@ -1,6 +1,6 @@
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MoveEffectPointerTable:
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; entries correspond to *_EFFECT constants
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table_width 2, MoveEffectPointerTable
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table_width 2
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dw SleepEffect ; EFFECT_01
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dw PoisonEffect ; POISON_SIDE_EFFECT1
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dw DrainHPEffect ; DRAIN_HP_EFFECT
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@ -10,7 +10,7 @@ ENDM
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Moves:
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; Characteristics of each move.
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table_width MOVE_LENGTH, Moves
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table_width MOVE_LENGTH
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move POUND, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35
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move KARATE_CHOP, NO_ADDITIONAL_EFFECT, 50, NORMAL, 100, 25
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move DOUBLESLAP, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 10
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@ -1,5 +1,5 @@
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MoveNames::
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list_start MoveNames
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list_start
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li "POUND"
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li "KARATE CHOP"
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li "DOUBLESLAP"
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@ -1,5 +1,5 @@
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MoveSoundTable:
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table_width 3, MoveSoundTable
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table_width 3
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; ID, pitch mod, tempo mod
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db SFX_POUND, $00, $80 ; POUND
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db SFX_BATTLE_0C, $10, $80 ; KARATE_CHOP
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@ -2,7 +2,7 @@
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; define constants for the item IDs and for the corresponding move values.
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TechnicalMachines:
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table_width 1, TechnicalMachines
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table_width 1
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FOR n, 1, NUM_TMS + 1
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db TM{02d:n}_MOVE
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@ -1,5 +1,5 @@
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BaseStats::
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table_width BASE_DATA_SIZE, BaseStats
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table_width BASE_DATA_SIZE
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INCLUDE "data/pokemon/base_stats/bulbasaur.asm"
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INCLUDE "data/pokemon/base_stats/ivysaur.asm"
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INCLUDE "data/pokemon/base_stats/venusaur.asm"
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@ -4,7 +4,7 @@ MACRO mon_cry
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ENDM
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CryData::
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table_width 3, CryData
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table_width 3
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; base cry, pitch, length
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mon_cry SFX_CRY_11, $00, $80 ; Rhydon
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mon_cry SFX_CRY_03, $00, $80 ; Kangaskhan
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@ -1,5 +1,5 @@
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PokedexEntryPointers:
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table_width 2, PokedexEntryPointers
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table_width 2
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dw RhydonDexEntry
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dw KangaskhanDexEntry
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dw NidoranMDexEntry
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@ -1,5 +1,5 @@
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PokedexOrder:
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table_width 1, PokedexOrder
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table_width 1
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db DEX_RHYDON
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db DEX_KANGASKHAN
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db DEX_NIDORAN_M
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@ -9,7 +9,7 @@
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; - db 0 ; no more level-up moves
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EvosMovesPointerTable:
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table_width 2, EvosMovesPointerTable
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table_width 2
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dw RhydonEvosMoves
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dw KangaskhanEvosMoves
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dw NidoranMEvosMoves
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@ -1,5 +1,5 @@
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MonsterNames::
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table_width NAME_LENGTH - 1, MonsterNames
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table_width NAME_LENGTH - 1
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db "RHYDON@@@@"
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db "KANGASKHAN"
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db "NIDORAN♂@@"
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@ -1,5 +1,5 @@
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MonsterPalettes:
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table_width 1, MonsterPalettes
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table_width 1
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db PAL_MEWMON ; MISSINGNO
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db PAL_GREENMON ; BULBASAUR
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db PAL_GREENMON ; IVYSAUR
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@ -1,6 +1,6 @@
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SuperPalettes:
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; entries correspond to PAL_* constants
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table_width 2 * 4, SuperPalettes
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table_width 2 * 4
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RGB 31,29,31, 21,28,11, 20,26,31, 03,02,02 ; PAL_ROUTE
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RGB 31,29,31, 25,28,27, 20,26,31, 03,02,02 ; PAL_PALLET
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RGB 31,29,31, 17,26,03, 20,26,31, 03,02,02 ; PAL_VIRIDIAN
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@ -5,7 +5,7 @@ MACRO overworld_sprite
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ENDM
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SpriteSheetPointerTable:
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table_width 4, SpriteSheetPointerTable
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table_width 4
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; graphics, tile count
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overworld_sprite RedSprite, 12 ; SPRITE_RED
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overworld_sprite BlueSprite, 12 ; SPRITE_BLUE
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@ -5,7 +5,7 @@ ENDM
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TileIDListPointerTable:
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; entries correspond to TILEMAP_* constants (see constants/gfx_constants.asm)
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table_width 3, TileIDListPointerTable
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table_width 3
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; tilemap pointer, width, height
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tile_ids MonTiles, 7, 7
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tile_ids SlideDownMonTiles_7x5, 7, 5
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@ -7,7 +7,7 @@ MACRO tileset
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ENDM
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Tilesets:
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table_width 12, Tilesets
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table_width 12
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; name, 3 counter tiles, grass tile, animations
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tileset Overworld, -1, -1, -1, $52, TILEANIM_WATER_FLOWER
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tileset RedsHouse1, -1, -1, -1, -1, TILEANIM_NONE
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@ -1,5 +1,5 @@
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WarpTileIDPointers:
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table_width 2, WarpTileIDPointers
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table_width 2
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dw .OverworldWarpTileIDs
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dw .RedsHouse1WarpTileIDs
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dw .MartWarpTileIDs
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@ -1,5 +1,5 @@
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TrainerAIPointers:
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table_width 3, TrainerAIPointers
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table_width 3
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; one entry per trainer class
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; first byte, number of times (per Pokémon) it can occur
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; next two bytes, pointer to AI subroutine for trainer class
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@ -8,7 +8,7 @@ ENDM
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; move choice modification methods that are applied for each trainer class
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TrainerClassMoveChoiceModifications:
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list_start TrainerClassMoveChoiceModifications
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list_start
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move_choices ; YOUNGSTER
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move_choices 1 ; BUG CATCHER
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move_choices 1 ; LASS
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@ -2,7 +2,7 @@ TrainerNamePointers:
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; These are only used for trainers' defeat speeches.
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; They were originally shortened variants of the trainer class names
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; in the Japanese versions, but are now redundant with TrainerNames.
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table_width 2, TrainerNamePointers
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table_width 2
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dw .YoungsterName
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dw .BugCatcherName
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dw .LassName
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@ -1,5 +1,5 @@
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TrainerNames::
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list_start TrainerNames
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list_start
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li "YOUNGSTER"
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li "BUG CATCHER"
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li "LASS"
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@ -1,5 +1,5 @@
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TrainerDataPointers:
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table_width 2, TrainerDataPointers
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table_width 2
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dw YoungsterData
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dw BugCatcherData
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dw LassData
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@ -4,7 +4,7 @@ MACRO pic_money
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ENDM
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TrainerPicAndMoneyPointers::
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table_width 5, TrainerPicAndMoneyPointers
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table_width 5
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; pic pointer, base reward money
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; money received after battle = base money × level of last enemy mon
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pic_money YoungsterPic, 1500
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@ -1,5 +1,5 @@
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TypeNames:
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table_width 2, TypeNames
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table_width 2
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dw .Normal
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dw .Fighting
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@ -1,5 +1,5 @@
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WildDataPointers:
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table_width 2, WildDataPointers
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table_width 2
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dw NothingWildMons ; PALLET_TOWN
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dw NothingWildMons ; VIRIDIAN_CITY
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dw NothingWildMons ; PEWTER_CITY
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@ -5,7 +5,7 @@ ENDM
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TwoOptionMenuStrings:
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; entries correspond to *_MENU constants
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table_width 5, TwoOptionMenuStrings
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table_width 5
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; width, height, blank line before first menu item?, text pointer
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two_option_menu 4, 3, FALSE, .YesNoMenu
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two_option_menu 6, 3, FALSE, .NorthWestMenu
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@ -77,7 +77,7 @@ DEF NUM_BATTLE_TRANSITION_BITS EQU const_value
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; bit 1: set if enemy is at least 3 levels higher than player
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; bit 2: set if dungeon map
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BattleTransitions:
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table_width 2, BattleTransitions
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table_width 2
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dw BattleTransition_DoubleCircle ; %000
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dw BattleTransition_Spiral ; %001
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dw BattleTransition_Circle ; %010
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@ -1,13 +1,29 @@
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; Macros to verify assumptions about the data or code
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MACRO _redef_current_label
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IF DEF(\1)
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PURGE \1
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ENDC
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IF _NARG == 3 + (\3)
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DEF \1 EQUS "\<_NARG>"
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ELIF DEF(..)
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IF .. - @ == 0
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DEF \1 EQUS "{..}"
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ENDC
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||||
ELIF DEF(.)
|
||||
if . - @ == 0
|
||||
DEF \1 EQUS "{.}"
|
||||
ENDC
|
||||
ENDC
|
||||
if !DEF(\1)
|
||||
DEF \1 EQUS \2
|
||||
{\1}:
|
||||
ENDC
|
||||
ENDM
|
||||
|
||||
MACRO table_width
|
||||
DEF CURRENT_TABLE_WIDTH = \1
|
||||
IF _NARG == 2
|
||||
REDEF CURRENT_TABLE_START EQUS "\2"
|
||||
ELSE
|
||||
REDEF CURRENT_TABLE_START EQUS "._table_width\@"
|
||||
{CURRENT_TABLE_START}:
|
||||
ENDC
|
||||
_redef_current_label CURRENT_TABLE_START, "._table_width\@", 2, \#
|
||||
ENDM
|
||||
|
||||
MACRO assert_table_length
|
||||
|
|
@ -24,12 +40,7 @@ ENDM
|
|||
|
||||
MACRO list_start
|
||||
DEF list_index = 0
|
||||
IF _NARG == 1
|
||||
REDEF CURRENT_LIST_START EQUS "\1"
|
||||
ELSE
|
||||
REDEF CURRENT_LIST_START EQUS "._list_start\@"
|
||||
{CURRENT_LIST_START}:
|
||||
ENDC
|
||||
_redef_current_label CURRENT_LIST_START, "._list_start\@", 1, \#
|
||||
ENDM
|
||||
|
||||
MACRO li
|
||||
|
|
|
|||
|
|
@ -53,7 +53,7 @@ CeruleanBadgeHouseMiddleAgedManText:
|
|||
jp TextScriptEnd
|
||||
|
||||
.BadgeItemList:
|
||||
table_width 1, .BadgeItemList
|
||||
table_width 1
|
||||
db NUM_BADGES ; #
|
||||
db BOULDERBADGE
|
||||
db CASCADEBADGE
|
||||
|
|
@ -79,7 +79,7 @@ CeruleanBadgeHouseMiddleAgedManText:
|
|||
text_end
|
||||
|
||||
CeruleanBadgeHouseBadgeTextPointers:
|
||||
table_width 2, CeruleanBadgeHouseBadgeTextPointers
|
||||
table_width 2
|
||||
dw CeruleanBadgeHouseBoulderBadgeText
|
||||
dw CeruleanBadgeHouseCascadeBadgeText
|
||||
dw CeruleanBadgeHouseThunderBadgeText
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user