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Minor fix in Makefile, add one PIKACHU_SPRITE_INDEX (#141)
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.gitattributes
vendored
1
.gitattributes
vendored
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@ -6,6 +6,7 @@
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*.asm text
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# Denote all files that are truly binary and should not be modified.
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*.bin binary
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*.png binary
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*.2bpp binary
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*.1bpp binary
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2
Makefile
2
Makefile
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@ -130,7 +130,7 @@ pokeyellow.gbc: RGBLINKFLAGS += -p 0x00
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pokeyellow_debug.gbc: RGBLINKFLAGS += -p 0xff
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pokeyellow_vc.gbc: RGBLINKFLAGS += -p 0x00
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RGBFIXFLAGS += -cjsv -k 01 -l 0x33 -m MBC5+RAM+BATTERY -p 0 -r 03 -t "POKEMON YELLOW"
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RGBFIXFLAGS += -cjsv -k 01 -l 0x33 -m MBC5+RAM+BATTERY -r 03 -t "POKEMON YELLOW"
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pokeyellow.gbc: RGBFIXFLAGS += -p 0x00
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pokeyellow_debug.gbc: RGBFIXFLAGS += -p 0xff
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pokeyellow_vc.gbc: RGBFIXFLAGS += -p 0x00
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@ -38,7 +38,7 @@ VictoryRoad3FDefaultScript:
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cp $1
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jr nz, .handle_hole
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ldh a, [hSpriteIndex]
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cp $f ; Pikachu
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cp PIKACHU_SPRITE_INDEX
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jp z, .check_switch_hole
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ld hl, wCurrentMapScriptFlags
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set BIT_CUR_MAP_LOADED_1, [hl]
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