DEF PLAYER_NAME_LENGTH EQU 8
DEF NAME_LENGTH        EQU 11
DEF ITEM_NAME_LENGTH   EQU 13
DEF MOVE_NAME_LENGTH   EQU 14
DEF NAME_BUFFER_LENGTH EQU 20
DEF GYM_CITY_LENGTH    EQU 17

; PrintNumber, PrintBCDNumber
	const_def 5
	const BIT_MONEY_SIGN     ; 5
	const BIT_LEFT_ALIGN     ; 6
	const BIT_LEADING_ZEROES ; 7

DEF MONEY_SIGN     EQU 1 << BIT_MONEY_SIGN
DEF LEFT_ALIGN     EQU 1 << BIT_LEFT_ALIGN
DEF LEADING_ZEROES EQU 1 << BIT_LEADING_ZEROES

; special text IDs (see home/text_script.asm)
	const_def $d0
	const TEXT_MON_FAINTED      ; $d0
	const TEXT_BLACKED_OUT      ; $d1
	const TEXT_REPEL_WORE_OFF   ; $d2
	const TEXT_SAFARI_GAME_OVER ; $d3

DEF TEXT_START_MENU EQU $00
