SFX_Battle_29_Ch5:
	duty_cycle_pattern 3, 0, 2, 1
	square_note 11, 15, 3, 288
	square_note 9, 13, 3, 336
	sound_loop 5, SFX_Battle_29_Ch5
	square_note 8, 14, 3, 304
	square_note 15, 12, 2, 272
	sound_ret


SFX_Battle_29_Ch8:
	noise_note 10, 15, 3, 53
	noise_note 14, 15, 6, 69
	sound_loop 4, SFX_Battle_29_Ch8
	noise_note 12, 15, 4, 188
	noise_note 12, 15, 5, 156
	noise_note 15, 15, 4, 172
	sound_ret
