add_predef: MACRO
\1Predef::
IF _NARG == 1
	dba \1
ELSE
	dbw \2, \1
ENDC
ENDM

PredefPointers::
; these are pointers to ASM routines.
; they appear to be used in overworld map scripts.
	add_predef DrawPlayerHUDAndHPBar
	add_predef CopyUncompressedPicToTilemap
	add_predef AnimateSendingOutMon
	add_predef ScaleSpriteByTwo
	add_predef LoadMonBackPic
	add_predef CopyDownscaledMonTiles
	add_predef JumpMoveEffect, $03 ; wrong bank
	add_predef HealParty
	add_predef MoveAnimation
	add_predef DivideBCDPredef
	add_predef DivideBCDPredef2
	add_predef AddBCDPredef
	add_predef SubBCDPredef
	add_predef DivideBCDPredef3
	add_predef DivideBCDPredef4
	add_predef InitPlayerData
	add_predef FlagActionPredef
	add_predef HideObject
	add_predef IsObjectHidden
	add_predef ApplyOutOfBattlePoisonDamage
	add_predef AnyPartyAlive
	add_predef ShowObject
	add_predef ShowObject2
	add_predef ReplaceTileBlock
	add_predef InitPlayerData2
	add_predef LoadTilesetHeader
	add_predef LearnMoveFromLevelUp
	add_predef LearnMove
	add_predef GetQuantityOfItemInBag
	add_predef CheckForHiddenObjectOrBookshelfOrCardKeyDoor, $03 ; home bank
	add_predef GiveItem, $03 ; home bank
	add_predef ChangeBGPalColor0_4Frames
	add_predef FindPathToPlayer
	add_predef PredefShakeScreenVertically
	add_predef CalcPositionOfPlayerRelativeToNPC
	add_predef ConvertNPCMovementDirectionsToJoypadMasks
	add_predef PredefShakeScreenHorizontally
	add_predef UpdateHPBar
	add_predef HPBarLength
	add_predef Diploma_TextBoxBorder
	add_predef DoubleOrHalveSelectedStats
	add_predef ShowPokedexMenu
	add_predef EvolutionAfterBattle
	add_predef SaveSAVtoSRAM0
	add_predef InitOpponent
	add_predef CableClub_Run
	add_predef DrawBadges
	add_predef ExternalClockTradeAnim
	add_predef BattleTransition
	add_predef CopyTileIDsFromList
	add_predef PlayIntro
	add_predef GetMoveSoundB
	add_predef FlashScreen
	add_predef GetTileAndCoordsInFrontOfPlayer
	add_predef StatusScreen
	add_predef StatusScreen2
	add_predef InternalClockTradeAnim
	add_predef TrainerEngage
	add_predef IndexToPokedex
	add_predef DisplayPicCenteredOrUpperRight
	add_predef UsedCut
	add_predef ShowPokedexData
	add_predef WriteMonMoves
	add_predef SaveSAV
	add_predef LoadSGB
	add_predef MarkTownVisitedAndLoadMissableObjects
	add_predef SetPartyMonTypes
	add_predef CanLearnTM
	add_predef TMToMove
	add_predef _RunPaletteCommand
	add_predef StarterDex
	add_predef _AddPartyMon
	add_predef UpdateHPBar2
	add_predef DrawEnemyHUDAndHPBar
	add_predef LoadTownMap_Nest
	add_predef PrintMonType
	add_predef EmotionBubble
	add_predef EmptyFunc ; return immediately
	add_predef AskName
	add_predef PewterGuys
	add_predef SaveSAVtoSRAM2
	add_predef LoadSAV2
	add_predef LoadSAV
	add_predef SaveSAVtoSRAM1
	add_predef DoInGameTradeDialogue
	add_predef HallOfFamePC
	add_predef DisplayDexRating
	add_predef _LeaveMapAnim, $1E ; wrong bank
	add_predef EnterMapAnim, $1E ; wrong bank
	add_predef GetTileTwoStepsInFrontOfPlayer
	add_predef CheckForCollisionWhenPushingBoulder
	add_predef PrintStrengthTxt
	add_predef PickUpItem
	add_predef PrintMoveType
	add_predef LoadMovePPs
	add_predef DrawHP
	add_predef DrawHP2
	add_predef DisplayElevatorFloorMenu
	add_predef OaksAideScript
