poketcg/tools/gfx.py
xCrystal 9ec77a8f48 Don't use the extras submodule
Most tools from pokemon-reverse-engineering-tools are meant for pokecrystal or pokered. Having only the subset of required tools without depending on a submodule makes it easier to submit custom changes exclusive poketcg and its structure. For example, the disasm tool can be made to use poketcg rom/sym files by default, read vram and hram as symbols, and can be modified in the future to for example guess text labels in applicable load instructions or to dump poketcg-specific scripts. gfx.py was also added, but without the not required pokecrystal lz (de)compression support
2018-06-12 14:12:32 +02:00

894 lines
26 KiB
Python

# -*- coding: utf-8 -*-
import os
import sys
import png
from math import sqrt, floor, ceil
import argparse
import operator
import configuration
config = configuration.Config()
def split(list_, interval):
"""
Split a list by length.
"""
for i in xrange(0, len(list_), interval):
j = min(i + interval, len(list_))
yield list_[i:j]
def hex_dump(data, length=0x10):
"""
just use hexdump -C
"""
margin = len('%x' % len(data))
output = []
address = 0
for line in split(data, length):
output += [
hex(address)[2:].zfill(margin) +
' | ' +
' '.join('%.2x' % byte for byte in line)
]
address += length
return '\n'.join(output)
def get_tiles(image):
"""
Split a 2bpp image into 8x8 tiles.
"""
return list(split(image, 0x10))
def connect(tiles):
"""
Combine 8x8 tiles into a 2bpp image.
"""
return [byte for tile in tiles for byte in tile]
def transpose(tiles, width=None):
"""
Transpose a tile arrangement along line y=-x.
00 01 02 03 04 05 00 06 0c 12 18 1e
06 07 08 09 0a 0b 01 07 0d 13 19 1f
0c 0d 0e 0f 10 11 <-> 02 08 0e 14 1a 20
12 13 14 15 16 17 03 09 0f 15 1b 21
18 19 1a 1b 1c 1d 04 0a 10 16 1c 22
1e 1f 20 21 22 23 05 0b 11 17 1d 23
00 01 02 03 00 04 08
04 05 06 07 <-> 01 05 09
08 09 0a 0b 02 06 0a
03 07 0b
"""
if width == None:
width = int(sqrt(len(tiles))) # assume square image
tiles = sorted(enumerate(tiles), key= lambda (i, tile): i % width)
return [tile for i, tile in tiles]
def transpose_tiles(image, width=None):
return connect(transpose(get_tiles(image), width))
def interleave(tiles, width):
"""
00 01 02 03 04 05 00 02 04 06 08 0a
06 07 08 09 0a 0b 01 03 05 07 09 0b
0c 0d 0e 0f 10 11 --> 0c 0e 10 12 14 16
12 13 14 15 16 17 0d 0f 11 13 15 17
18 19 1a 1b 1c 1d 18 1a 1c 1e 20 22
1e 1f 20 21 22 23 19 1b 1d 1f 21 23
"""
interleaved = []
left, right = split(tiles[::2], width), split(tiles[1::2], width)
for l, r in zip(left, right):
interleaved += l + r
return interleaved
def deinterleave(tiles, width):
"""
00 02 04 06 08 0a 00 01 02 03 04 05
01 03 05 07 09 0b 06 07 08 09 0a 0b
0c 0e 10 12 14 16 --> 0c 0d 0e 0f 10 11
0d 0f 11 13 15 17 12 13 14 15 16 17
18 1a 1c 1e 20 22 18 19 1a 1b 1c 1d
19 1b 1d 1f 21 23 1e 1f 20 21 22 23
"""
deinterleaved = []
rows = list(split(tiles, width))
for left, right in zip(rows[::2], rows[1::2]):
for l, r in zip(left, right):
deinterleaved += [l, r]
return deinterleaved
def interleave_tiles(image, width):
return connect(interleave(get_tiles(image), width))
def deinterleave_tiles(image, width):
return connect(deinterleave(get_tiles(image), width))
def condense_image_to_map(image, pic=0):
"""
Reduce an image of adjacent frames to an image containing a base frame and any unrepeated tiles.
Returns the new image and the corresponding tilemap used to reconstruct the input image.
If <pic> is 0, ignore the concept of frames. This behavior might be better off as another function.
"""
tiles = get_tiles(image)
new_tiles, tilemap = condense_tiles_to_map(tiles, pic)
new_image = connect(new_tiles)
return new_image, tilemap
def condense_tiles_to_map(tiles, pic=0):
"""
Reduce a sequence of tiles representing adjacent frames to a base frame and any unrepeated tiles.
Returns the new tiles and the corresponding tilemap used to reconstruct the input tile sequence.
If <pic> is 0, ignore the concept of frames. This behavior might be better off as another function.
"""
# Leave the first frame intact for pics.
new_tiles = tiles[:pic]
tilemap = range(pic)
for i, tile in enumerate(tiles[pic:]):
if tile not in new_tiles:
new_tiles.append(tile)
if pic:
# Match the first frame exactly where possible.
# This reduces the space needed to replace tiles in pic animations.
# For example, if a tile is repeated twice in the first frame,
# but at the same relative index as the second tile, use the second index.
# When creating a bitmask later, the second index would not require a replacement, but the first index would have.
pic_i = i % pic
if tile == new_tiles[pic_i]:
tilemap.append(pic_i)
else:
tilemap.append(new_tiles.index(tile))
else:
tilemap.append(new_tiles.index(tile))
return new_tiles, tilemap
def test_condense_tiles_to_map():
test = condense_tiles_to_map(list('abcadbae'))
if test != (list('abcde'), [0, 1, 2, 0, 3, 1, 0, 4]):
raise Exception(test)
test = condense_tiles_to_map(list('abcadbae'), 2)
if test != (list('abcde'), [0, 1, 2, 0, 3, 1, 0, 4]):
raise Exception(test)
test = condense_tiles_to_map(list('abcadbae'), 4)
if test != (list('abcade'), [0, 1, 2, 3, 4, 1, 0, 5]):
raise Exception(test)
test = condense_tiles_to_map(list('abcadbea'), 4)
if test != (list('abcade'), [0, 1, 2, 3, 4, 1, 5, 3]):
raise Exception(test)
def to_file(filename, data):
"""
Apparently open(filename, 'wb').write(bytearray(data)) won't work.
"""
file = open(filename, 'wb')
for byte in data:
file.write('%c' % byte)
file.close()
def bin_to_rgb(word):
red = word & 0b11111
word >>= 5
green = word & 0b11111
word >>= 5
blue = word & 0b11111
return (red, green, blue)
def convert_binary_pal_to_text_by_filename(filename):
pal = bytearray(open(filename).read())
return convert_binary_pal_to_text(pal)
def convert_binary_pal_to_text(pal):
output = ''
words = [hi * 0x100 + lo for lo, hi in zip(pal[::2], pal[1::2])]
for word in words:
red, green, blue = ['%.2d' % c for c in bin_to_rgb(word)]
output += '\tRGB ' + ', '.join((red, green, blue))
output += '\n'
return output
def read_rgb_macros(lines):
colors = []
for line in lines:
macro = line.split(" ")[0].strip()
if macro == 'RGB':
params = ' '.join(line.split(" ")[1:]).split(',')
red, green, blue = [int(v) for v in params]
colors += [[red, green, blue]]
return colors
def rewrite_binary_pals_to_text(filenames):
for filename in filenames:
pal_text = convert_binary_pal_to_text_by_filename(filename)
with open(filename, 'w') as out:
out.write(pal_text)
def flatten(planar):
"""
Flatten planar 2bpp image data into a quaternary pixel map.
"""
strips = []
for bottom, top in split(planar, 2):
bottom = bottom
top = top
strip = []
for i in xrange(7,-1,-1):
color = (
(bottom >> i & 1) +
(top *2 >> i & 2)
)
strip += [color]
strips += strip
return strips
def to_lines(image, width):
"""
Convert a tiled quaternary pixel map to lines of quaternary pixels.
"""
tile_width = 8
tile_height = 8
num_columns = width / tile_width
height = len(image) / width
lines = []
for cur_line in xrange(height):
tile_row = cur_line / tile_height
line = []
for column in xrange(num_columns):
anchor = (
num_columns * tile_row * tile_width * tile_height +
column * tile_width * tile_height +
cur_line % tile_height * tile_width
)
line += image[anchor : anchor + tile_width]
lines += [line]
return lines
def dmg2rgb(word):
"""
For PNGs.
"""
def shift(value):
while True:
yield value & (2**5 - 1)
value >>= 5
word = shift(word)
# distribution is less even w/ << 3
red, green, blue = [int(color * 8.25) for color in [word.next() for _ in xrange(3)]]
alpha = 255
return (red, green, blue, alpha)
def rgb_to_dmg(color):
"""
For PNGs.
"""
word = (color['r'] / 8)
word += (color['g'] / 8) << 5
word += (color['b'] / 8) << 10
return word
def pal_to_png(filename):
"""
Interpret a .pal file as a png palette.
"""
with open(filename) as rgbs:
colors = read_rgb_macros(rgbs.readlines())
a = 255
palette = []
for color in colors:
# even distribution over 000-255
r, g, b = [int(hue * 8.25) for hue in color]
palette += [(r, g, b, a)]
white = (255,255,255,255)
black = (000,000,000,255)
if white not in palette and len(palette) < 4:
palette = [white] + palette
if black not in palette and len(palette) < 4:
palette = palette + [black]
return palette
def png_to_rgb(palette):
"""
Convert a png palette to rgb macros.
"""
output = ''
for color in palette:
r, g, b = [color[c] / 8 for c in 'rgb']
output += '\tRGB ' + ', '.join(['%.2d' % hue for hue in (r, g, b)])
output += '\n'
return output
def read_filename_arguments(filename):
"""
Infer graphics conversion arguments given a filename.
Arguments are separated with '.'.
"""
parsed_arguments = {}
int_arguments = {
'w': 'width',
'h': 'height',
't': 'tile_padding',
}
arguments = os.path.splitext(filename)[0].lstrip('.').split('.')[1:]
for argument in arguments:
# Check for integer arguments first (i.e. "w128").
arg = argument[0]
param = argument[1:]
if param.isdigit():
arg = int_arguments.get(arg, False)
if arg:
parsed_arguments[arg] = int(param)
elif argument == 'arrange':
parsed_arguments['norepeat'] = True
parsed_arguments['tilemap'] = True
# Pic dimensions (i.e. "6x6").
elif 'x' in argument and any(map(str.isdigit, argument)):
w, h = argument.split('x')
if w.isdigit() and h.isdigit():
parsed_arguments['pic_dimensions'] = (int(w), int(h))
else:
parsed_arguments[argument] = True
return parsed_arguments
def export_2bpp_to_png(filein, fileout=None, pal_file=None, height=0, width=0, tile_padding=0, pic_dimensions=None, **kwargs):
if fileout == None:
fileout = os.path.splitext(filein)[0] + '.png'
image = open(filein, 'rb').read()
arguments = {
'width': width,
'height': height,
'pal_file': pal_file,
'tile_padding': tile_padding,
'pic_dimensions': pic_dimensions,
}
arguments.update(read_filename_arguments(filein))
if pal_file == None:
if os.path.exists(os.path.splitext(fileout)[0]+'.pal'):
arguments['pal_file'] = os.path.splitext(fileout)[0]+'.pal'
result = convert_2bpp_to_png(image, **arguments)
width, height, palette, greyscale, bitdepth, px_map = result
w = png.Writer(
width,
height,
palette=palette,
compression=9,
greyscale=greyscale,
bitdepth=bitdepth
)
with open(fileout, 'wb') as f:
w.write(f, px_map)
def convert_2bpp_to_png(image, **kwargs):
"""
Convert a planar 2bpp graphic to png.
"""
image = bytearray(image)
pad_color = bytearray([0])
width = kwargs.get('width', 0)
height = kwargs.get('height', 0)
tile_padding = kwargs.get('tile_padding', 0)
pic_dimensions = kwargs.get('pic_dimensions', None)
pal_file = kwargs.get('pal_file', None)
interleave = kwargs.get('interleave', False)
# Width must be specified to interleave.
if interleave and width:
image = interleave_tiles(image, width / 8)
# Pad the image by a given number of tiles if asked.
image += pad_color * 0x10 * tile_padding
# Some images are transposed in blocks.
if pic_dimensions:
w, h = pic_dimensions
if not width: width = w * 8
pic_length = w * h * 0x10
trailing = len(image) % pic_length
pic = []
for i in xrange(0, len(image) - trailing, pic_length):
pic += transpose_tiles(image[i:i+pic_length], h)
image = bytearray(pic) + image[len(image) - trailing:]
# Pad out trailing lines.
image += pad_color * 0x10 * ((w - (len(image) / 0x10) % h) % w)
def px_length(img):
return len(img) * 4
def tile_length(img):
return len(img) * 4 / (8*8)
if width and height:
tile_width = width / 8
more_tile_padding = (tile_width - (tile_length(image) % tile_width or tile_width))
image += pad_color * 0x10 * more_tile_padding
elif width and not height:
tile_width = width / 8
more_tile_padding = (tile_width - (tile_length(image) % tile_width or tile_width))
image += pad_color * 0x10 * more_tile_padding
height = px_length(image) / width
elif height and not width:
tile_height = height / 8
more_tile_padding = (tile_height - (tile_length(image) % tile_height or tile_height))
image += pad_color * 0x10 * more_tile_padding
width = px_length(image) / height
# at least one dimension should be given
if width * height != px_length(image):
# look for possible combos of width/height that would form a rectangle
matches = []
# Height need not be divisible by 8, but width must.
# See pokered gfx/minimize_pic.1bpp.
for w in range(8, px_length(image) / 2 + 1, 8):
h = px_length(image) / w
if w * h == px_length(image):
matches += [(w, h)]
# go for the most square image
if len(matches):
width, height = sorted(matches, key= lambda (w, h): (h % 8 != 0, w + h))[0] # favor height
else:
raise Exception, 'Image can\'t be divided into tiles (%d px)!' % (px_length(image))
# convert tiles to lines
lines = to_lines(flatten(image), width)
if pal_file == None:
palette = None
greyscale = True
bitdepth = 2
px_map = [[3 - pixel for pixel in line] for line in lines]
else: # gbc color
palette = pal_to_png(pal_file)
greyscale = False
bitdepth = 8
px_map = [[pixel for pixel in line] for line in lines]
return width, height, palette, greyscale, bitdepth, px_map
def get_pic_animation(tmap, w, h):
"""
Generate pic animation data from a combined tilemap of each frame.
"""
frame_text = ''
bitmask_text = ''
frames = list(split(tmap, w * h))
base = frames.pop(0)
bitmasks = []
for i in xrange(len(frames)):
frame_text += '\tdw .frame{}\n'.format(i + 1)
for i, frame in enumerate(frames):
bitmask = map(operator.ne, frame, base)
if bitmask not in bitmasks:
bitmasks.append(bitmask)
which_bitmask = bitmasks.index(bitmask)
mask = iter(bitmask)
masked_frame = filter(lambda _: mask.next(), frame)
frame_text += '.frame{}\n'.format(i + 1)
frame_text += '\tdb ${:02x} ; bitmask\n'.format(which_bitmask)
if masked_frame:
frame_text += '\tdb {}\n'.format(', '.join(
map('${:02x}'.format, masked_frame)
))
for i, bitmask in enumerate(bitmasks):
bitmask_text += '; {}\n'.format(i)
for byte in split(bitmask, 8):
byte = int(''.join(map(int.__repr__, reversed(byte))), 2)
bitmask_text += '\tdb %{:08b}\n'.format(byte)
return frame_text, bitmask_text
def export_png_to_2bpp(filein, fileout=None, palout=None, **kwargs):
arguments = {
'tile_padding': 0,
'pic_dimensions': None,
'animate': False,
'stupid_bitmask_hack': [],
}
arguments.update(kwargs)
arguments.update(read_filename_arguments(filein))
image, arguments = png_to_2bpp(filein, **arguments)
if fileout == None:
fileout = os.path.splitext(filein)[0] + '.2bpp'
to_file(fileout, image)
tmap = arguments.get('tmap')
if tmap != None and arguments['animate'] and arguments['pic_dimensions']:
# Generate pic animation data.
frame_text, bitmask_text = get_pic_animation(tmap, *arguments['pic_dimensions'])
frames_path = os.path.join(os.path.split(fileout)[0], 'frames.asm')
with open(frames_path, 'w') as out:
out.write(frame_text)
bitmask_path = os.path.join(os.path.split(fileout)[0], 'bitmask.asm')
# The following Pokemon have a bitmask dummied out.
for exception in arguments['stupid_bitmask_hack']:
if exception in bitmask_path:
bitmasks = bitmask_text.split(';')
bitmasks[-1] = bitmasks[-1].replace('1', '0')
bitmask_text = ';'.join(bitmasks)
with open(bitmask_path, 'w') as out:
out.write(bitmask_text)
elif tmap != None and arguments.get('tilemap', False):
tilemap_path = os.path.splitext(fileout)[0] + '.tilemap'
to_file(tilemap_path, tmap)
palette = arguments.get('palette')
if palout == None:
palout = os.path.splitext(fileout)[0] + '.pal'
export_palette(palette, palout)
def get_image_padding(width, height, wstep=8, hstep=8):
padding = {
'left': 0,
'right': 0,
'top': 0,
'bottom': 0,
}
if width % wstep and width >= wstep:
pad = float(width % wstep) / 2
padding['left'] = int(ceil(pad))
padding['right'] = int(floor(pad))
if height % hstep and height >= hstep:
pad = float(height % hstep) / 2
padding['top'] = int(ceil(pad))
padding['bottom'] = int(floor(pad))
return padding
def png_to_2bpp(filein, **kwargs):
"""
Convert a png image to planar 2bpp.
"""
arguments = {
'tile_padding': 0,
'pic_dimensions': False,
'interleave': False,
'norepeat': False,
'tilemap': False,
}
arguments.update(kwargs)
if type(filein) is str:
filein = open(filein, 'rb')
assert type(filein) is file
width, height, rgba, info = png.Reader(filein).asRGBA8()
# png.Reader returns flat pixel data. Nested is easier to work with
len_px = len('rgba')
image = []
palette = []
for line in rgba:
newline = []
for px in xrange(0, len(line), len_px):
color = dict(zip('rgba', line[px:px+len_px]))
if color not in palette:
if len(palette) < 4:
palette += [color]
else:
# TODO Find the nearest match
print 'WARNING: %s: Color %s truncated to' % (filein, color),
color = sorted(palette, key=lambda x: sum(x.values()))[0]
print color
newline += [color]
image += [newline]
assert len(palette) <= 4, '%s: palette should be 4 colors, is really %d (%s)' % (filein, len(palette), palette)
# Pad out smaller palettes with greyscale colors
greyscale = {
'black': { 'r': 0x00, 'g': 0x00, 'b': 0x00, 'a': 0xff },
'grey': { 'r': 0x55, 'g': 0x55, 'b': 0x55, 'a': 0xff },
'gray': { 'r': 0xaa, 'g': 0xaa, 'b': 0xaa, 'a': 0xff },
'white': { 'r': 0xff, 'g': 0xff, 'b': 0xff, 'a': 0xff },
}
preference = 'white', 'black', 'grey', 'gray'
for hue in map(greyscale.get, preference):
if len(palette) >= 4:
break
if hue not in palette:
palette += [hue]
palette.sort(key=lambda x: sum(x.values()))
# Game Boy palette order
palette.reverse()
# Map pixels to quaternary color ids
padding = get_image_padding(width, height)
width += padding['left'] + padding['right']
height += padding['top'] + padding['bottom']
pad = bytearray([0])
qmap = []
qmap += pad * width * padding['top']
for line in image:
qmap += pad * padding['left']
for color in line:
qmap += [palette.index(color)]
qmap += pad * padding['right']
qmap += pad * width * padding['bottom']
# Graphics are stored in tiles instead of lines
tile_width = 8
tile_height = 8
num_columns = max(width, tile_width) / tile_width
num_rows = max(height, tile_height) / tile_height
image = []
for row in xrange(num_rows):
for column in xrange(num_columns):
# Split it up into strips to convert to planar data
for strip in xrange(min(tile_height, height)):
anchor = (
row * num_columns * tile_width * tile_height +
column * tile_width +
strip * width
)
line = qmap[anchor : anchor + tile_width]
bottom, top = 0, 0
for bit, quad in enumerate(line):
bottom += (quad & 1) << (7 - bit)
top += (quad /2 & 1) << (7 - bit)
image += [bottom, top]
dim = arguments['pic_dimensions']
if dim:
if type(dim) in (tuple, list):
w, h = dim
else:
# infer dimensions based on width.
w = width / tile_width
h = height / tile_height
if h % w == 0:
h = w
tiles = get_tiles(image)
pic_length = w * h
tile_width = width / 8
trailing = len(tiles) % pic_length
new_image = []
for block in xrange(len(tiles) / pic_length):
offset = (h * tile_width) * ((block * w) / tile_width) + ((block * w) % tile_width)
pic = []
for row in xrange(h):
index = offset + (row * tile_width)
pic += tiles[index:index + w]
new_image += transpose(pic, w)
new_image += tiles[len(tiles) - trailing:]
image = connect(new_image)
# Remove any tile padding used to make the png rectangular.
image = image[:len(image) - arguments['tile_padding'] * 0x10]
tmap = None
if arguments['interleave']:
image = deinterleave_tiles(image, num_columns)
if arguments['pic_dimensions']:
image, tmap = condense_image_to_map(image, w * h)
elif arguments['norepeat']:
image, tmap = condense_image_to_map(image)
if not arguments['tilemap']:
tmap = None
arguments.update({ 'palette': palette, 'tmap': tmap, })
return image, arguments
def export_palette(palette, filename):
"""
Export a palette from png to rgb macros in a .pal file.
"""
if os.path.exists(filename):
# Pic palettes are 2 colors (black/white are added later).
with open(filename) as rgbs:
colors = read_rgb_macros(rgbs.readlines())
if len(colors) == 2:
palette = palette[1:3]
text = png_to_rgb(palette)
with open(filename, 'w') as out:
out.write(text)
def png_to_lz(filein):
name = os.path.splitext(filein)[0]
export_png_to_2bpp(filein)
image = open(name+'.2bpp', 'rb').read()
to_file(name+'.2bpp'+'.lz', Compressed(image).output)
def convert_2bpp_to_1bpp(data):
"""
Convert planar 2bpp image data to 1bpp. Assume images are two colors.
"""
return data[::2]
def convert_1bpp_to_2bpp(data):
"""
Convert 1bpp image data to planar 2bpp (black/white).
"""
output = []
for i in data:
output += [i, i]
return output
def export_2bpp_to_1bpp(filename):
name, extension = os.path.splitext(filename)
image = open(filename, 'rb').read()
image = convert_2bpp_to_1bpp(image)
to_file(name + '.1bpp', image)
def export_1bpp_to_2bpp(filename):
name, extension = os.path.splitext(filename)
image = open(filename, 'rb').read()
image = convert_1bpp_to_2bpp(image)
to_file(name + '.2bpp', image)
def export_1bpp_to_png(filename, fileout=None):
if fileout == None:
fileout = os.path.splitext(filename)[0] + '.png'
arguments = read_filename_arguments(filename)
image = open(filename, 'rb').read()
image = convert_1bpp_to_2bpp(image)
result = convert_2bpp_to_png(image, **arguments)
width, height, palette, greyscale, bitdepth, px_map = result
w = png.Writer(width, height, palette=palette, compression=9, greyscale=greyscale, bitdepth=bitdepth)
with open(fileout, 'wb') as f:
w.write(f, px_map)
def export_png_to_1bpp(filename, fileout=None):
if fileout == None:
fileout = os.path.splitext(filename)[0] + '.1bpp'
arguments = read_filename_arguments(filename)
image = png_to_1bpp(filename, **arguments)
to_file(fileout, image)
def png_to_1bpp(filename, **kwargs):
image, kwargs = png_to_2bpp(filename, **kwargs)
return convert_2bpp_to_1bpp(image)
def convert_to_2bpp(filenames=[]):
for filename in filenames:
name, extension = os.path.splitext(filename)
if extension == '.1bpp':
export_1bpp_to_2bpp(filename)
elif extension == '.2bpp':
pass
elif extension == '.png':
export_png_to_2bpp(filename)
else:
raise Exception, "Don't know how to convert {} to 2bpp!".format(filename)
def convert_to_1bpp(filenames=[]):
for filename in filenames:
name, extension = os.path.splitext(filename)
if extension == '.1bpp':
pass
elif extension == '.2bpp':
export_2bpp_to_1bpp(filename)
elif extension == '.png':
export_png_to_1bpp(filename)
else:
raise Exception, "Don't know how to convert {} to 1bpp!".format(filename)
def convert_to_png(filenames=[]):
for filename in filenames:
name, extension = os.path.splitext(filename)
if extension == '.1bpp':
export_1bpp_to_png(filename)
elif extension == '.2bpp':
export_2bpp_to_png(filename)
elif extension == '.png':
pass
else:
raise Exception, "Don't know how to convert {} to png!".format(filename)
def main():
ap = argparse.ArgumentParser()
ap.add_argument('mode')
ap.add_argument('filenames', nargs='*')
args = ap.parse_args()
method = {
'2bpp': convert_to_2bpp,
'1bpp': convert_to_1bpp,
'png': convert_to_png,
}.get(args.mode, None)
if method == None:
raise Exception, "Unknown conversion method!"
method(args.filenames)
if __name__ == "__main__":
main()