poketcg/src/home/bg_map.asm
2025-07-22 11:39:08 +01:00

118 lines
2.0 KiB
NASM

; reads structs:
; x (1 byte), y (1 byte), data (n bytes), $00
; x (1 byte), y (1 byte), data (n bytes), $00
; ...
; $ff
; for each struct, writes data to BGMap0-translated x,y
WriteDataBlocksToBGMap0::
call WriteDataBlockToBGMap0
bit 7, [hl] ; check for $ff
jr z, WriteDataBlocksToBGMap0
ret
; reads struct:
; x (1 byte), y (1 byte), data (n bytes), $00
; writes data to BGMap0-translated x,y
WriteDataBlockToBGMap0::
ld b, [hl]
inc hl
ld c, [hl]
inc hl
push hl ; hl = addr of data
push bc ; b,c = x,y
ld b, -1
.find_zero_loop
inc b
ld a, [hli]
or a
jr nz, .find_zero_loop
ld a, b ; length of data
pop bc ; x,y
push af
call BCCoordToBGMap0Address
pop af
ld b, a ; length of data
pop hl ; addr of data
or a
jr z, .move_to_next
push bc
push hl
call SafeCopyDataHLtoDE ; copy data to de (BGMap0 translated x,y)
pop hl
pop bc
.move_to_next
inc b ; length of data += 1 (to account for the last $0)
ld c, b
ld b, 0
add hl, bc ; point to next structure
ret
; writes a to [v*BGMap0 + TILEMAP_WIDTH * c + b]
WriteByteToBGMap0::
push af
ld a, [wLCDC]
rla
jr c, .lcd_on
pop af
push hl
push de
push bc
push af
call BCCoordToBGMap0Address
pop af
ld [de], a
pop bc
pop de
pop hl
ret
.lcd_on
pop af
; fallthrough
; writes a to [v*BGMap0 + TILEMAP_WIDTH * c + b] during hblank
HblankWriteByteToBGMap0::
push hl
push de
push bc
ld hl, wTempByte
push hl
ld [hl], a
call BCCoordToBGMap0Address
pop hl
ld b, 1
call HblankCopyDataHLtoDE
pop bc
pop de
pop hl
ret
; copy a bytes of data from hl to vBGMap0 address pointed to by coord at bc
CopyDataToBGMap0::
push bc
push hl
push af
call BCCoordToBGMap0Address
pop af
ld b, a
pop hl
call SafeCopyDataHLtoDE
pop bc
ret
; copy b bytes of data from hl to de
; if LCD on, copy during h-blank only
SafeCopyDataHLtoDE::
ld a, [wLCDC]
rla
jr c, JPHblankCopyDataHLtoDE
.lcd_off_loop
ld a, [hli]
ld [de], a
inc de
dec b
jr nz, .lcd_off_loop
ret
JPHblankCopyDataHLtoDE::
jp HblankCopyDataHLtoDE